Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
GodsOddGift
Hou Yi
Level 108
God Stats
12W - 15L
1,549 SR
Queue Stats
338W - 288L
1,495 Elo+
Party 3
Fenrir
Fenrir
ImAuti
Fenrir
Level 85
God Stats
3W - 1L
1,853 SR
Queue Stats
393W - 348L
1,478 Elo+
Party 3
Fafnir
Fafnir
TmOnEy ALWAYS4
Fafnir
Level 111
God Stats
0W - 2L
1,259 SR
Queue Stats
323W - 321L
1,466 Elo+
Party 1
Terra
Terra
rizza140
Terra
Level 154
God Stats
3W - 1L
1,709 SR
Queue Stats
100W - 113L
1,457 Elo+
Solo
Team Averages
Level 127
1,574 SR
1,479 Elo+

VS

Team Averages
Level 155
1,528 SR
1,482 Elo+
Scylla
Scylla
Duckwall95
Scylla
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,493 Elo+
Party 2
Kali
Kali
HottyToddy
Kali
Level 302
God Stats
2W - 2L
1,463 SR
Queue Stats
552W - 566L
1,468 Elo+
Solo
Artemis
Artemis
Jesus 4K4 Jesse
Artemis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 68L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
MRDANKSTANKMAN
Ah Puch
Level 149
God Stats
9W - 7L
1,538 SR
Queue Stats
882W - 925L
1,525 Elo+
Solo
Sylvanus
Sylvanus
vdanie1
Sylvanus
Level 107
God Stats
3W - 1L
1,639 SR
Queue Stats
14W - 16L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 2 / 2
5,174
1,035
3,410
4,025
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
12
2 / 0 / 1
5,656
1,131
3,565
4,460
1,969
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
ImAuti
Fenrir
9
0 / 1 / 3
4,813
963
1,294
4,697
3,617
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 0 / 0
4,220
844
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
rizza140
Terra
9
0 / 1 / 3
4,815
963
2,857
4,524
3,208
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Duckwall95
Scylla
7
1 / 0 / 1
4,763
953
1,084
993
271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 2
4,733
947
1,693
2,882
1,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 3
4,789
958
2,543
3,510
1,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 2
6,312
1,262
8,817
2,113
908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
vdanie1
Sylvanus
10
1 / 0 / 2
5,557
1,111
2,060
4,916
3,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
3
Kills
4
4
Deaths
3
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
2
1
W
Scylla
Duckwall95
Scylla
1
0
1
1.5
L
Hou Yi
2
0
1
2.5
W
0
1
2
1
L
Fenrir
ImAuti
Fenrir
0
1
3
1.5
W
0
2
3
0.75
W
2
0
2
3
L
0
0
0
0
L
Terra
rizza140
Terra
0
1
3
1.5
W
Sylvanus
vdanie1
Sylvanus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,126
Damage
16,197
17,706
Taken
14,414
10,895
Mitigated
6,927
8,250
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,410
1,505
368
132
4,025
2,101
0
3,085
940
0
9,064
W
Scylla
Duckwall95
Scylla
1,084
42
179
389
993
271
99
18
975
3,039
0
L
Hou Yi
3,565
893
390
1,581
4,460
1,969
0
3,274
1,186
0
15,201
W
1,693
289
417
647
2,882
1,154
0
459
2,423
0
4,546
L
Fenrir
ImAuti
Fenrir
1,294
125
264
893
4,697
3,617
0
2,072
2,625
0
2,039
W
2,543
808
42
69
3,510
1,377
0
659
2,851
0
3,402
W
8,817
208
381
364
2,113
908
86
570
1,543
21,323
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Terra
rizza140
Terra
2,857
92
2,611
2,011
4,524
3,208
0
3,530
994
4,902
0
W
Sylvanus
vdanie1
Sylvanus
2,060
625
1,805
2,958
4,916
3,217
242
1,151
3,765
5,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,678
Gold Earned
26,154
71
Minions Killed
48
0
Camps Cleared
0
386,914
Distance Traveled
462,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,174
1,035
22
4
0
81,790
0
W
Scylla
4,763
953
3
1
0
39,161
0
L
Hou Yi
5,656
1,131
41
8
0
97,493
0
W
Kali
4,733
947
10
2
0
113,120
0
L
Fenrir
4,813
963
3
1
0
112,353
0
W
Artemis
4,789
958
2
0
0
86,804
0
W
Ah Puch
6,312
1,262
26
5
0
111,277
0
L
Fafnir
4,220
844
0
0
0
548
0
L
Terra
4,815
963
5
1
0
94,730
0
W
Sylvanus
5,557
1,111
7
1
0
111,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role