Player Matchup

Nu Wa
Nu Wa
KingCobra899887
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,285 Elo+
Solo
Zhong Kui
Zhong Kui
Kittybowman2000
Zhong Kui
Level 88
God Stats
0W - 2L
1,276 SR
Queue Stats
106W - 111L
1,413 Elo+
Solo
Sobek
Sobek
RockthisGodYo
Sobek
Level 123
God Stats
3W - 2L
1,786 SR
Queue Stats
75W - 76L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
SH311833
Sylvanus
Level 154
God Stats
12W - 8L
1,543 SR
Queue Stats
364W - 362L
1,483 Elo+
Solo
Danzaburou
Danzaburou
romoxes
Danzaburou
Level 158
God Stats
1W - 3L
1,423 SR
Queue Stats
85W - 82L
1,513 Elo+
Party 1
Team Averages
Level 108
1,505 SR
1,439 Elo+

VS

Team Averages
Level 132
1,409 SR
1,505 Elo+
Ra
Ra
HACKIErobinson
Ra
Level 187
God Stats
2W - 1L
1,231 SR
Queue Stats
766W - 712L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Meatbawl
Sun Wukong
Level 146
God Stats
1W - 1L
1,295 SR
Queue Stats
44W - 62L
1,426 Elo+
Solo
Sobek
Sobek
Thyfa
Sobek
Level 79
God Stats
5W - 4L
1,672 SR
Queue Stats
356W - 402L
1,462 Elo+
Solo
Shiva
Shiva
mighty-cloud541
Shiva
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,657 Elo+
Solo
Nox
Nox
xXxUnicorn
Nox
Level 149
God Stats
9W - 16L
1,344 SR
Queue Stats
340W - 368L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,141
682
4,836
7,114
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Kittybowman2000
Zhong Kui
14
3 / 4 / 2
8,045
894
9,539
14,921
17,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 2
7,624
847
7,406
15,635
17,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
SH311833
Sylvanus
13
1 / 3 / 2
7,357
817
5,160
13,468
10,386
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
romoxes
Danzaburou
14
2 / 3 / 4
8,057
895
12,094
11,843
6,289
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 10
7,739
860
12,590
7,387
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Meatbawl
Sun Wukong
12
2 / 3 / 10
7,241
805
8,463
9,307
9,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sobek
Thyfa
Sobek
14
4 / 0 / 12
8,785
976
5,465
10,512
10,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 2 / 11
8,788
976
21,474
18,391
15,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 1 / 12
7,996
888
6,990
8,461
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
8
Kills
19
19
Deaths
8
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
0
5
2
0.2
L
Zhong Kui
Kittybowman2000
Zhong Kui
3
4
2
1
W
Sun Wukong
Meatbawl
Sun Wukong
2
3
10
2.33
L
2
4
2
0.75
L
Sylvanus
SH311833
Sylvanus
1
3
2
0.67
W
Sobek
Thyfa
Sobek
4
0
12
10
W
7
2
11
6.25
L
Danzaburou
romoxes
Danzaburou
2
3
4
1.33
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,035
Damage
54,982
62,981
Taken
54,058
54,841
Mitigated
44,281
25,545
Healing
25,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,590
1,636
4,727
1,718
7,387
3,766
481
4,029
3,358
29,780
0
L
4,836
1,165
0
0
7,114
2,732
12
1,908
4,993
10,070
0
L
Zhong Kui
Kittybowman2000
Zhong Kui
9,539
1,389
1,245
4,728
14,921
17,536
0
5,570
8,944
21,338
0
W
Sun Wukong
Meatbawl
Sun Wukong
8,463
1,094
256
1,113
9,307
9,499
0
3,520
5,787
0
11,086
L
7,406
634
1,553
3,007
15,635
17,898
0
8,104
7,128
13,273
0
L
Sylvanus
SH311833
Sylvanus
5,160
425
6,629
4,075
13,468
10,386
0
6,150
6,868
7,936
0
W
Sobek
Thyfa
Sobek
5,465
399
1,942
4,316
10,512
10,884
0
4,886
5,626
9,358
0
W
21,474
3,768
2,177
7,756
18,391
15,225
97
8,800
9,591
0
34,415
L
Danzaburou
romoxes
Danzaburou
12,094
5,729
864
3,444
11,843
6,289
0
2,866
8,651
0
26,545
W
6,990
425
392
1,429
8,461
4,907
1,249
5,706
2,755
16,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,224
Gold Earned
40,549
94
Minions Killed
124
0
Camps Cleared
0
792,025
Distance Traveled
885,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,739
860
40
4
0
151,409
0
L
Nu Wa
6,141
682
2
0
0
138,530
0
L
Zhong Kui
8,045
894
33
4
0
157,940
0
W
Sun Wukong
7,241
805
8
1
0
149,247
0
L
Sobek
7,624
847
8
1
0
166,736
0
L
Sylvanus
7,357
817
9
1
0
168,091
0
W
Sobek
8,785
976
10
1
0
219,598
0
W
Shiva
8,788
976
33
4
0
196,779
0
L
Danzaburou
8,057
895
42
5
0
160,728
0
W
Nox
7,996
888
33
4
0
168,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role