Player Matchup

Anubis
Anubis
Elektrikmunkee
Anubis
Level 145
God Stats
12W - 3L
1,668 SR
Queue Stats
159W - 152L
1,497 Elo+
Solo
Nox
Nox
FrequentDelayed
Nox
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
39W - 42L
1,459 Elo+
Solo
Tyr
Tyr
Lamikz
Tyr
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
RemiFreyo
Sun Wukong
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
56W - 43L
1,437 Elo+
Solo
Danzaburou
Danzaburou
SpiderzZzZ1022
Danzaburou
Level 133
God Stats
1W - 2L
1,300 SR
Queue Stats
97W - 86L
1,487 Elo+
Solo
Team Averages
Level 123
1,494 SR
1,471 Elo+

VS

Team Averages
Level 66
1,403 SR
1,462 Elo+
Hades
Hades
RevornX
Hades
Level 15
God Stats
4W - 4L
1,760 SR
Queue Stats
16W - 20L
1,508 Elo+
Party 1
Horus
Horus
SHOWMAN9589
Horus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,412 Elo+
Solo
Vulcan
Vulcan
Wendigo744
Vulcan
Level 114
God Stats
1W - 3L
1,290 SR
Queue Stats
172W - 180L
1,420 Elo+
Solo
Scylla
Scylla
namechanged9022
Scylla
Level 42
God Stats
2W - 9L
1,206 SR
Queue Stats
119W - 137L
1,477 Elo+
Party 1
Fenrir
Fenrir
salchipapasycarn
Fenrir
Level 73
God Stats
0W - 1L
1,260 SR
Queue Stats
253W - 245L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 7
11,267
626
20,137
15,242
7,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 3 / 6
9,287
516
6,005
6,696
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Lamikz
Tyr
16
1 / 1 / 5
9,376
521
4,644
13,437
10,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
RemiFreyo
Sun Wukong
14
2 / 1 / 8
8,699
483
6,600
20,901
13,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
SpiderzZzZ1022
Danzaburou
14
4 / 2 / 9
9,447
525
12,276
11,584
4,662
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
RevornX
Hades
16
5 / 4 / 1
10,172
565
14,491
16,702
8,891
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 3
7,600
422
3,147
16,141
14,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Wendigo744
Vulcan
8
0 / 3 / 0
6,125
340
5,283
7,440
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
1 / 7 / 5
8,341
463
6,796
11,318
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 3
9,334
519
5,680
15,895
6,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
22
Kills
10
10
Deaths
22
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
3
7
4.83
W
4
3
6
2.33
W
Tyr
Lamikz
Tyr
1
1
5
3.5
W
Sun Wukong
RemiFreyo
Sun Wukong
2
1
8
6
L
Hades
RevornX
Hades
5
4
1
1.38
L
1
3
3
0.83
W
Danzaburou
SpiderzZzZ1022
Danzaburou
4
2
9
4.25
L
Vulcan
Wendigo744
Vulcan
0
3
0
0
L
1
7
5
0.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,662
Damage
35,397
67,860
Taken
67,496
38,364
Mitigated
36,570
25,715
Healing
18,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,137
965
0
6,907
15,242
7,529
0
5,236
10,006
107,020
0
W
6,005
626
0
24
6,696
2,578
761
2,784
3,912
48,566
0
W
Tyr
Lamikz
Tyr
4,644
828
0
3,876
13,437
10,036
56
8,157
5,280
0
59,361
W
Sun Wukong
RemiFreyo
Sun Wukong
6,600
621
0
9,413
20,901
13,559
68
5,740
15,161
0
39,604
L
Hades
RevornX
Hades
14,491
1,796
65
5,592
16,702
8,891
118
5,203
11,499
73,650
0
L
3,147
1,375
2,063
6,816
16,141
14,195
0
5,871
10,270
0
12,228
W
Danzaburou
SpiderzZzZ1022
Danzaburou
12,276
5,962
0
5,495
11,584
4,662
2,346
4,815
6,769
0
66,996
L
Vulcan
Wendigo744
Vulcan
5,283
2,612
271
1,801
7,440
3,485
0
1,750
5,690
32,402
2,736
L
6,796
458
0
0
11,318
3,366
0
7,522
3,796
40,477
0
L
5,680
1,623
0
2,213
15,895
6,633
0
5,796
10,099
0
78,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,076
Gold Earned
41,572
466
Minions Killed
354
0
Camps Cleared
0
1,814,196
Distance Traveled
1,523,294
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,267
626
141
8
0
380,884
2
W
Nox
9,287
516
84
5
0
316,750
2
W
Tyr
9,376
521
97
5
0
384,018
1
W
Sun Wukong
8,699
483
56
3
0
394,140
2
L
Hades
10,172
565
108
6
0
277,851
0
L
Horus
7,600
422
12
1
0
356,014
0
W
Danzaburou
9,447
525
88
5
0
338,404
6
L
Vulcan
6,125
340
56
3
0
254,176
0
L
Scylla
8,341
463
58
3
0
269,868
0
L
Fenrir
9,334
519
120
7
0
365,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role