Player Matchup

Charon
Charon
HoboOnAHelo
Charon
Level 210
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,578 Elo+
Solo
Persephone
Persephone
Josh1247
Persephone
Level 128
God Stats
2W - 2L
1,703 SR
Queue Stats
116W - 101L
1,538 Elo+
Party 1
Thor
Thor
MajorJerk
Thor
Level 67
God Stats
8W - 5L
1,641 SR
Queue Stats
133W - 152L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
Mastryn
Sun Wukong
Level 96
God Stats
17W - 12L
1,624 SR
Queue Stats
282W - 241L
1,523 Elo+
Solo
Danzaburou
Danzaburou
nichollsd30
Danzaburou
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 83L
1,525 Elo+
Party 1
Team Averages
Level 127
1,594 SR
1,526 Elo+

VS

Team Averages
Level 142
1,400 SR
1,468 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
COSME pr3co2
Charon
Level 148
God Stats
0W - 2L
1,328 SR
Queue Stats
107W - 110L
1,443 Elo+
Solo
Arachne
Arachne
IBig Aza GI
Arachne
Level 149
God Stats
0W - 2L
1,157 SR
Queue Stats
38W - 47L
1,527 Elo+
Party 2
Kuzenbo
Kuzenbo
Mack19955
Kuzenbo
Level 158
God Stats
1W - 2L
1,593 SR
Queue Stats
177W - 173L
1,525 Elo+
Party 2
Hel
Hel
Spartacus1827
Hel
Level 128
God Stats
3W - 8L
1,424 SR
Queue Stats
14W - 24L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
5
0 / 1 / 1
3,335
667
680
3,942
2,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Josh1247
Persephone
6
2 / 0 / 0
4,182
836
1,096
2,224
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
6
1 / 0 / 1
3,908
782
725
3,737
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Mastryn
Sun Wukong
6
0 / 0 / 1
3,769
754
2,010
3,805
1,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
nichollsd30
Danzaburou
6
0 / 0 / 1
3,514
703
2,549
3,361
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 0 / 1
3,449
690
3,135
2,704
939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
5
0 / 1 / 1
3,489
698
1,347
2,955
1,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
IBig Aza GI
Arachne
5
0 / 0 / 0
3,253
651
926
2,736
789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Mack19955
Kuzenbo
5
0 / 1 / 0
3,206
641
823
3,445
3,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

2
0 / 1 / 0
2,572
514
487
1,058
216
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
1
1
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
1
1.5
L
Charon
0
1
1
0.5
W
Charon
0
1
1
0.5
L
Arachne
IBig Aza GI
Arachne
0
0
0
0
W
Persephone
Josh1247
Persephone
2
0
0
2
L
Kuzenbo
Mack19955
Kuzenbo
0
1
0
0
W
Thor
1
0
1
1.5
W
Sun Wukong
Mastryn
Sun Wukong
0
0
1
0.5
L
0
1
0
0
W
Danzaburou
nichollsd30
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,060
Damage
6,718
17,069
Taken
12,898
6,538
Mitigated
6,610
6,918
Healing
3,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,135
1,038
0
483
2,704
939
0
786
1,890
0
21,085
L
Charon
1,347
456
54
1,135
2,955
1,662
0
713
2,202
7,662
0
W
Charon
680
105
0
929
3,942
2,128
0
628
3,314
8,133
0
L
Arachne
IBig Aza GI
Arachne
926
752
0
686
2,736
789
0
0
2,736
0
12,681
W
Persephone
Josh1247
Persephone
1,096
162
0
787
2,224
597
596
0
2,224
17,710
0
L
Kuzenbo
Mack19955
Kuzenbo
823
313
0
922
3,445
3,004
0
43
3,402
13,783
0
W
Thor
725
366
0
2,063
3,737
1,113
331
487
3,250
0
14,618
W
Sun Wukong
Mastryn
Sun Wukong
2,010
475
0
1,178
3,805
1,634
0
823
2,982
0
22,833
L
487
144
0
306
1,058
216
0
126
892
2,967
0
W
Danzaburou
nichollsd30
Danzaburou
2,549
911
0
1,961
3,361
1,066
0
719
2,642
0
16,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,708
Gold Earned
15,969
167
Minions Killed
94
0
Camps Cleared
0
493,581
Distance Traveled
411,273
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,449
690
27
5
0
89,351
0
L
Charon
3,489
698
18
4
0
83,510
0
W
Charon
3,335
667
10
2
0
109,825
2
L
Arachne
3,253
651
26
5
0
122,301
0
W
Persephone
4,182
836
37
7
0
87,796
0
L
Kuzenbo
3,206
641
21
4
0
95,849
0
W
Thor
3,908
782
39
8
0
87,877
0
W
Sun Wukong
3,769
754
43
9
0
110,654
0
L
Hel
2,572
514
2
0
0
20,262
0
W
Danzaburou
3,514
703
38
8
0
97,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role