Player Matchup

Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Awad931
Morgan Le Fay
Level 78
God Stats
1W - 1L
1,303 SR
Queue Stats
21W - 22L
1,429 Elo+
Party 2
Hades
Hades
NedFlanders2002
Hades
Level 39
God Stats
1W - 2L
1,303 SR
Queue Stats
21W - 23L
1,416 Elo+
Party 2
Surtr
Surtr
TheM93150
Surtr
Level 63
God Stats
3W - 2L
1,559 SR
Queue Stats
21W - 22L
1,429 Elo+
Party 2
King Arthur
King Arthur
Ulquiorra_Chiffe
King Arthur
Level 106
God Stats
1W - 2L
1,502 SR
Queue Stats
65W - 50L
1,531 Elo+
Solo
Team Averages
Level 70
1,433 SR
1,461 Elo+

VS

Team Averages
Level 64
1,434 SR
1,459 Elo+
Apollo
Apollo
Eishornfee
Apollo
Level 109
God Stats
5W - 6L
1,495 SR
Queue Stats
115W - 107L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Sifferseizure
Sun Wukong
Level 61
God Stats
3W - 4L
1,176 SR
Queue Stats
33W - 42L
1,392 Elo+
Party 1
Hades
Hades
WickedLife
Hades
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,466 Elo+
Party 1
Ymir
Ymir
xdatboiisdankx
Ymir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 15L
1,457 Elo+
Party 1
Thanatos
Thanatos
yeashesuckedme69
Thanatos
Level 14
God Stats
4W - 5L
1,497 SR
Queue Stats
12W - 18L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
5 / 1 / 3
6,269
697
6,837
3,504
1,521
Morgan Le Fay
Awad931
Morgan Le Fay
9
1 / 2 / 3
5,203
578
4,004
5,889
2,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 1 / 2
5,911
657
4,830
7,600
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
TheM93150
Surtr
9
2 / 0 / 7
6,195
688
3,696
4,742
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Ulquiorra_Chiffe
King Arthur
11
1 / 0 / 0
6,377
709
5,526
7,752
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eishornfee
Apollo
7
1 / 2 / 0
4,357
484
2,281
5,440
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Sifferseizure
Sun Wukong
8
0 / 0 / 0
4,758
529
3,251
7,602
4,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
10
2 / 3 / 1
5,376
597
7,627
8,566
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
4,503
500
1,656
8,053
4,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 1
4,776
531
2,084
9,080
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
4
4
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
3
6.5
W
Morgan Le Fay
Awad931
Morgan Le Fay
1
2
3
1.25
L
Apollo
Eishornfee
Apollo
1
2
0
0.5
W
3
1
2
4
L
Sun Wukong
Sifferseizure
Sun Wukong
0
0
0
0
W
Surtr
TheM93150
Surtr
2
0
7
5.5
W
King Arthur
Ulquiorra_Chiffe
King Arthur
1
0
0
1
L
Hades
2
3
1
0.83
L
0
4
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,893
Damage
16,899
29,487
Taken
38,741
15,792
Mitigated
17,912
9,378
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,837
506
0
1,609
3,504
1,521
304
722
2,782
43,498
0
W
Morgan Le Fay
Awad931
Morgan Le Fay
4,004
635
0
1,372
5,889
2,142
34
4,261
1,628
23,712
0
L
Apollo
Eishornfee
Apollo
2,281
1,390
0
1,774
5,440
1,463
0
2,160
3,280
0
23,018
W
4,830
973
265
2,572
7,600
3,470
35
3,421
4,179
38,385
0
L
Sun Wukong
Sifferseizure
Sun Wukong
3,251
947
0
2,737
7,602
4,731
0
0
7,602
0
25,257
W
Surtr
TheM93150
Surtr
3,696
1,464
316
1,504
4,742
3,579
58
879
3,863
190
14,576
W
King Arthur
Ulquiorra_Chiffe
King Arthur
5,526
962
0
1,740
7,752
5,080
313
0
7,752
0
45,830
L
Hades
7,627
224
20
3,113
8,566
4,798
84
6,221
2,345
37,894
0
L
1,656
381
921
933
8,053
4,050
0
5,019
3,034
9,115
0
L
2,084
402
0
3,558
9,080
2,870
0
2,405
6,675
0
25,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
23,770
271
Minions Killed
192
0
Camps Cleared
0
916,383
Distance Traveled
881,880
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,269
697
70
8
0
178,612
0
W
Morgan Le Fay
5,203
578
36
4
0
178,698
0
L
Apollo
4,357
484
41
5
0
119,796
0
W
Hades
5,911
657
72
8
0
185,941
0
L
Sun Wukong
4,758
529
48
5
0
192,085
4
W
Surtr
6,195
688
15
2
0
195,269
0
W
King Arthur
6,377
709
78
9
0
177,863
0
L
Hades
5,376
597
57
6
0
188,626
2
L
Ymir
4,503
500
9
1
0
179,320
0
L
Thanatos
4,776
531
37
4
0
202,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role