Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BiscuitNoDrink
Ullr
Level 99
God Stats
7W - 4L
1,757 SR
Queue Stats
117W - 122L
1,520 Elo+
Solo
Shiva
Shiva
Ohitsmule
Shiva
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,564 Elo+
Solo
Sobek
Sobek
Rod298
Sobek
Level 127
God Stats
2W - 1L
1,677 SR
Queue Stats
100W - 97L
1,542 Elo+
Solo
Ratatoskr
Ratatoskr
demon_sword_end
Ratatoskr
Level 126
God Stats
2W - 2L
1,505 SR
Queue Stats
344W - 327L
1,529 Elo+
Solo
Team Averages
Level 113
1,588 SR
1,531 Elo+

VS

Team Averages
Level 145
1,557 SR
1,527 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DanteInferno459
King Arthur
Level 139
God Stats
102W - 99L
1,547 SR
Queue Stats
238W - 243L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
Final789X
Kuzenbo
Level 127
God Stats
3W - 3L
1,480 SR
Queue Stats
52W - 52L
1,487 Elo+
Solo
Ne Zha
Ne Zha
SEYVANHEL
Ne Zha
Level 175
God Stats
4W - 1L
1,541 SR
Queue Stats
1,280W - 1,263L
1,512 Elo+
Solo
Hachiman
Hachiman
gStank
Hachiman
Level 125
God Stats
153W - 54L
1,717 SR
Queue Stats
180W - 95L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 2 / 1
7,122
475
2,187
6,286
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 1
6,793
453
4,513
11,462
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Ohitsmule
Shiva
14
4 / 2 / 0
8,564
571
11,115
19,007
19,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
Rod298
Sobek
12
0 / 1 / 2
7,359
491
3,410
12,302
10,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
demon_sword_end
Ratatoskr
13
3 / 7 / 3
8,015
534
7,344
17,626
6,442
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 3 / 1
8,540
569
11,473
9,124
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DanteInferno459
King Arthur
14
2 / 2 / 0
8,565
571
8,586
14,553
9,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Final789X
Kuzenbo
12
0 / 0 / 3
7,644
510
4,194
9,556
10,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
SEYVANHEL
Ne Zha
15
4 / 2 / 1
8,936
596
6,490
11,348
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
gStank
Hachiman
16
6 / 1 / 0
9,666
644
9,989
9,830
3,818
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
15
15
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
1
0.75
W
Nu Wa
 
Nu Wa
3
3
1
1.17
L
0
3
1
0.17
W
King Arthur
DanteInferno459
King Arthur
2
2
0
1
W
Kuzenbo
Final789X
Kuzenbo
0
0
3
1.5
L
Shiva
Ohitsmule
Shiva
4
2
0
2
L
Sobek
Rod298
Sobek
0
1
2
1
W
Ne Zha
SEYVANHEL
Ne Zha
4
2
1
2.25
L
Ratatoskr
demon_sword_end
Ratatoskr
3
7
3
0.64
W
Hachiman
gStank
Hachiman
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,569
Damage
40,732
66,683
Taken
54,411
43,942
Mitigated
30,730
16,414
Healing
13,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,187
36
0
1,364
6,286
3,329
0
3,734
2,552
41,988
0
W
Nu Wa
 
Nu Wa
11,473
4,567
0
375
9,124
3,093
405
2,757
6,340
65,298
0
L
4,513
1,583
0
2,419
11,462
4,365
0
3,009
8,453
0
52,595
W
King Arthur
DanteInferno459
King Arthur
8,586
225
0
3,120
14,553
9,009
49
465
14,088
0
56,349
W
Kuzenbo
Final789X
Kuzenbo
4,194
2,022
0
3,377
9,556
10,003
0
1,642
7,914
27,262
0
L
Shiva
Ohitsmule
Shiva
11,115
2,013
82
6,512
19,007
19,161
0
874
18,133
536
64,349
L
Sobek
Rod298
Sobek
3,410
306
0
4,528
12,302
10,645
0
5,474
6,828
29,840
0
W
Ne Zha
SEYVANHEL
Ne Zha
6,490
3,525
0
1,364
11,348
4,807
108
864
10,480
0
69,929
L
Ratatoskr
demon_sword_end
Ratatoskr
7,344
2,401
0
1,509
17,626
6,442
0
2,576
15,050
0
69,363
W
Hachiman
gStank
Hachiman
9,989
7,378
0
5,583
9,830
3,818
1,495
989
8,841
0
96,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,853
Gold Earned
43,351
411
Minions Killed
432
0
Camps Cleared
0
1,371,252
Distance Traveled
1,525,948
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,122
475
90
6
0
176,479
1
W
Nu Wa
8,540
569
86
6
0
297,651
4
L
Ullr
6,793
453
96
6
0
264,690
2
W
King Arthur
8,565
571
78
5
0
289,974
0
W
Kuzenbo
7,644
510
20
1
0
307,519
4
L
Shiva
8,564
571
100
7
0
263,242
0
L
Sobek
7,359
491
43
3
0
336,174
2
W
Ne Zha
8,936
596
102
7
0
344,116
0
L
Ratatoskr
8,015
534
82
5
0
330,667
0
W
Hachiman
9,666
644
146
10
0
286,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role