Player Matchup

Horus
Horus
Baillak
Horus
Level 127
God Stats
7W - 4L
1,844 SR
Queue Stats
147W - 118L
1,576 Elo+
Party 3
Thanatos
Thanatos
posedion11
Thanatos
Level 105
God Stats
4W - 6L
1,392 SR
Queue Stats
75W - 73L
1,475 Elo+
Solo
Aphrodite
Aphrodite
snob8
Aphrodite
Level 99
God Stats
29W - 18L
1,735 SR
Queue Stats
439W - 433L
1,505 Elo+
Solo
Izanami
Izanami
soldjester1996
Izanami
Level 98
God Stats
10W - 6L
1,779 SR
Queue Stats
39W - 37L
1,518 Elo+
Party 3
Sol
Sol
Прокопеня
Sol
Level 124
God Stats
24W - 35L
1,460 SR
Queue Stats
110W - 112L
1,538 Elo+
Solo
Team Averages
Level 111
1,642 SR
1,522 Elo+

VS

Team Averages
Level 78
1,497 SR
1,453 Elo+
Erlang Shen
Erlang Shen
BjörnBorg
Erlang Shen
Level 66
God Stats
12W - 8L
1,619 SR
Queue Stats
265W - 223L
1,576 Elo+
Party 2
Bacchus
Bacchus
Lsis9
Bacchus
Level 147
God Stats
1W - 0L
1,590 SR
Queue Stats
16W - 21L
1,363 Elo+
Party 1
Neith
Neith
SKuLKiD27
Neith
Level 27
God Stats
2W - 1L
1,265 SR
Queue Stats
11W - 13L
1,392 Elo+
Party 1
Shiva
Shiva
Skarooo
Shiva
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 12L
1,398 Elo+
Party 2
Yu Huang
Yu Huang
angryintrovert
Yu Huang
Level 87
God Stats
1W - 1L
1,511 SR
Queue Stats
33W - 26L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Baillak
Horus
8
1 / 1 / 2
5,371
597
4,998
8,204
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
posedion11
Thanatos
8
2 / 3 / 1
4,950
550
3,074
9,219
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
snob8
Aphrodite
7
0 / 3 / 0
4,426
492
3,302
5,634
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 1
5,474
608
4,579
3,330
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 0
5,770
641
2,862
6,646
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BjörnBorg
Erlang Shen
10
7 / 1 / 1
6,177
686
5,546
7,911
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Lsis9
Bacchus
8
0 / 0 / 5
5,164
574
3,658
7,248
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
SKuLKiD27
Neith
9
0 / 1 / 1
4,599
511
2,479
5,271
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
Skarooo
Shiva
11
2 / 0 / 2
6,182
687
4,734
7,890
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
10
1 / 2 / 2
5,691
632
3,590
3,983
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
10
10
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
Baillak
Horus
1
1
2
2
W
Erlang Shen
BjörnBorg
Erlang Shen
7
1
1
7.5
W
Bacchus
Lsis9
Bacchus
0
0
5
2.5
W
Neith
SKuLKiD27
Neith
0
1
1
0.5
W
Shiva
Skarooo
Shiva
2
0
2
3
W
Yu Huang
1
2
2
1
L
Thanatos
posedion11
Thanatos
2
3
1
0.83
L
Aphrodite
snob8
Aphrodite
0
3
0
0
L
0
1
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,815
Damage
20,007
33,033
Taken
32,303
14,340
Mitigated
15,032
16,053
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Baillak
Horus
4,998
1,691
296
2,695
8,204
5,625
0
1,668
6,536
0
14,129
W
Erlang Shen
BjörnBorg
Erlang Shen
5,546
3,201
0
1,476
7,911
3,451
0
936
6,975
0
38,247
W
Bacchus
Lsis9
Bacchus
3,658
406
0
2,184
7,248
5,652
0
607
6,641
17,708
0
W
Neith
SKuLKiD27
Neith
2,479
796
0
1,211
5,271
1,150
0
0
5,271
0
30,586
W
Shiva
Skarooo
Shiva
4,734
796
275
2,732
7,890
3,594
45
3,412
4,478
0
43,027
W
Yu Huang
3,590
299
0
1,125
3,983
1,185
0
1,057
2,926
37,976
0
L
Thanatos
posedion11
Thanatos
3,074
1,217
0
6,191
9,219
3,371
0
2,036
7,183
0
22,320
L
Aphrodite
snob8
Aphrodite
3,302
906
0
2,552
5,634
1,475
0
0
5,634
23,272
0
L
4,579
3,281
0
1,273
3,330
1,291
0
1,091
2,239
0
49,497
L
2,862
991
0
3,046
6,646
2,578
207
2,453
4,193
40,908
6,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
27,813
260
Minions Killed
267
0
Camps Cleared
0
841,789
Distance Traveled
987,635
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,371
597
11
1
0
195,404
2
W
Erlang Shen
6,177
686
52
6
0
240,299
0
W
Bacchus
5,164
574
27
3
0
197,651
0
W
Neith
4,599
511
51
6
0
190,380
0
W
Shiva
6,182
687
66
7
0
175,663
0
W
Yu Huang
5,691
632
71
8
0
183,642
4
L
Thanatos
4,950
550
41
5
0
189,824
0
L
Aphrodite
4,426
492
37
4
0
112,270
0
L
Izanami
5,474
608
99
11
0
175,854
2
L
Sol
5,770
641
72
8
0
168,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role