Player Matchup

Yu Huang
Yu Huang
HesAhPhantom
Yu Huang
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,451 Elo+
Party 2
Achilles
Achilles
jeminia
Achilles
Level 44
God Stats
2W - 5L
1,509 SR
Queue Stats
134W - 157L
1,342 Elo+
Solo
Neith
Neith
jlc9862
Neith
Level 6
God Stats
0W - 1L
1,420 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 49
1,476 SR
1,431 Elo+

VS

Team Averages
Level 63
1,540 SR
1,490 Elo+
Cthulhu
Cthulhu
V3z1nSky
Cthulhu
Level 66
God Stats
16W - 4L
1,560 SR
Queue Stats
180W - 96L
1,574 Elo+
Party 1
Chaac
Chaac
ZXdeathNXZ
Chaac
Level 60
God Stats
6W - 4L
1,562 SR
Queue Stats
213W - 157L
1,477 Elo+
Party 1
Janus
Janus
iTziGuzz
Janus
Level 64
God Stats
8W - 8L
1,498 SR
Queue Stats
132W - 136L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HesAhPhantom
Yu Huang
13
2 / 5 / 0
10,186
679
12,420
12,035
6,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
jeminia
Achilles
12
1 / 5 / 2
9,660
644
8,848
18,361
19,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
jlc9862
Neith
11
0 / 5 / 1
8,894
593
4,077
9,450
3,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
V3z1nSky
Cthulhu
14
4 / 2 / 10
11,425
762
11,912
15,505
15,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
15
5 / 0 / 10
12,056
804
10,247
13,454
11,968
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
iTziGuzz
Janus
15
5 / 1 / 9
12,149
810
12,395
7,961
3,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
14
15
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
HesAhPhantom
Yu Huang
2
5
0
0.4
W
Cthulhu
V3z1nSky
Cthulhu
4
2
10
4.5
W
Chaac
5
0
10
10
W
Janus
iTziGuzz
Janus
5
1
9
9.5
L
Achilles
jeminia
Achilles
1
5
2
0.4
L
Neith
jlc9862
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,345
Damage
34,554
39,846
Taken
36,920
29,480
Mitigated
30,985
5,879
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
HesAhPhantom
Yu Huang
12,420
1,629
0
2,392
12,035
6,713
0
6,512
5,523
61,801
0
W
Cthulhu
V3z1nSky
Cthulhu
11,912
685
215
1,804
15,505
15,676
120
4,602
10,343
36,495
411
W
Chaac
10,247
1,765
0
5,421
13,454
11,968
335
5,321
7,850
0
35,728
W
Janus
iTziGuzz
Janus
12,395
480
0
994
7,961
3,341
1,324
2,862
4,762
69,378
0
L
Achilles
jeminia
Achilles
8,848
1,497
0
3,102
18,361
19,460
0
11,307
7,054
0
24,245
L
Neith
jlc9862
Neith
4,077
2,609
0
385
9,450
3,307
0
6,505
2,945
0
9,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
35,630
124
Minions Killed
187
0
Camps Cleared
0
742,345
Distance Traveled
907,698
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,186
679
86
6
0
242,117
0
W
Cthulhu
11,425
762
40
3
0
304,082
4
W
Chaac
12,056
804
40
3
0
327,912
3
W
Janus
12,149
810
107
7
0
275,704
0
L
Achilles
9,660
644
23
2
0
266,664
0
L
Neith
8,894
593
15
1
0
233,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role