Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Deathstroke2547
Morgan Le Fay
Level 63
God Stats
10W - 4L
1,557 SR
Queue Stats
400W - 468L
1,377 Elo+
Party 2
Mulan
Mulan
Greenleaf619
Mulan
Level 46
God Stats
16W - 18L
1,456 SR
Queue Stats
63W - 84L
1,351 Elo+
Party 2
Ares
Ares
INFIERNO008
Ares
Level 89
God Stats
38W - 27L
1,592 SR
Queue Stats
289W - 268L
1,395 Elo+
Solo
Anhur
Anhur
TheLegendRoheet
Anhur
Level 97
God Stats
7W - 14L
1,313 SR
Queue Stats
409W - 426L
1,403 Elo+
Party 2
Team Averages
Level 88
1,484 SR
1,405 Elo+

VS

Team Averages
Level 47
1,518 SR
1,305 Elo+
Vamana
Vamana
Baktomiraike
Vamana
Level 60
God Stats
3W - 4L
1,550 SR
Queue Stats
55W - 94L
1,377 Elo+
Party 1
Agni
Agni
MORTAD0N
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,128 Elo+
Party 1
Nu Wa
Nu Wa
NipZor7
Nu Wa
Level 69
God Stats
3W - 2L
1,456 SR
Queue Stats
21W - 38L
1,383 Elo+
Party 1
Bacchus
Bacchus
TRubble arc
Bacchus
Level 8
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 6L
1,128 Elo+
Party 1
Rama
Rama
xxDares
Rama
Level 88
God Stats
1W - 1L
1,762 SR
Queue Stats
98W - 82L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
10 / 0 / 1
10,102
673
10,670
13,944
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Deathstroke2547
Morgan Le Fay
14
4 / 0 / 3
9,034
602
7,388
5,291
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 4
7,920
528
7,443
12,238
10,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 0 / 2
9,012
601
4,309
8,893
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 0 / 4
7,629
509
3,521
6,360
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 4 / 1
7,076
472
5,303
14,513
6,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
11
0 / 6 / 0
6,507
434
1,857
9,288
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
NipZor7
Nu Wa
12
1 / 4 / 0
7,177
478
10,954
10,244
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
TRubble arc
Bacchus
11
0 / 2 / 0
5,943
396
1,684
7,468
5,469
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
xxDares
Rama
8
0 / 2 / 0
5,398
360
2,168
6,494
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
18
Kills
1
1
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
0
1
10.5
L
Vamana
0
4
1
0.13
W
Morgan Le Fay
Deathstroke2547
Morgan Le Fay
4
0
3
5.5
W
1
1
4
3
W
2
0
2
3
L
Agni
0
6
0
0
L
Nu Wa
NipZor7
Nu Wa
1
4
0
0.25
L
Bacchus
TRubble arc
Bacchus
0
2
0
0
W
1
0
4
3
L
Rama
xxDares
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,331
Damage
21,966
46,726
Taken
48,007
29,194
Mitigated
19,736
11,416
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,670
6,991
0
4,854
13,944
6,322
517
3,714
10,230
0
92,653
L
Vamana
5,303
2,547
10
1,192
14,513
6,883
0
3,274
10,847
0
55,983
W
Morgan Le Fay
Deathstroke2547
Morgan Le Fay
7,388
1,210
0
161
5,291
2,491
575
2,158
3,133
63,028
0
W
7,443
106
0
1,083
12,238
10,596
30
4,769
7,469
0
43,307
W
4,309
79
118
2,257
8,893
7,126
858
2,244
6,649
54,363
0
L
Agni
1,857
131
0
250
9,288
2,297
1,142
3,038
5,437
37,103
0
L
Nu Wa
NipZor7
Nu Wa
10,954
2,549
0
555
10,244
3,358
0
1,357
8,607
48,623
0
L
Bacchus
TRubble arc
Bacchus
1,684
353
0
161
7,468
5,469
0
2,026
5,065
20,867
0
W
3,521
1,234
0
2,943
6,360
2,659
2,425
1,610
4,750
0
53,989
L
Rama
xxDares
Rama
2,168
1,400
0
2,096
6,494
1,729
0
2,002
4,062
0
23,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,697
Gold Earned
32,101
520
Minions Killed
281
0
Camps Cleared
0
1,421,407
Distance Traveled
1,349,205
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,102
673
143
10
0
344,464
0
L
Vamana
7,076
472
83
6
0
344,675
0
W
Morgan Le Fay
9,034
602
110
7
0
284,142
4
W
Mulan
7,920
528
85
6
0
251,628
0
W
Ares
9,012
601
81
5
0
280,852
0
L
Agni
6,507
434
65
4
0
255,911
2
L
Nu Wa
7,177
478
74
5
0
281,362
0
L
Bacchus
5,943
396
15
1
0
267,260
0
W
Anhur
7,629
509
101
7
0
260,321
4
L
Rama
5,398
360
44
3
0
199,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role