Player Matchup

Hachiman
Hachiman
DangeRootS
Hachiman
Level 89
God Stats
4W - 1L
1,736 SR
Queue Stats
289W - 277L
1,510 Elo+
Solo
Thoth
Thoth
HUGITO
Thoth
Level 141
God Stats
2W - 0L
1,777 SR
Queue Stats
36W - 30L
1,556 Elo+
Solo
Ix Chel
Ix Chel
P00606208400T
Ix Chel
Level 43
God Stats
2W - 3L
1,517 SR
Queue Stats
54W - 35L
1,627 Elo+
Party 1
Rama
Rama
PandaJG
Rama
Level 157
God Stats
5W - 1L
1,529 SR
Queue Stats
129W - 122L
1,577 Elo+
Solo
Kumbhakarna
Kumbhakarna
pendeluhr
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,650 Elo+
Party 1
Team Averages
Level 92
1,612 SR
1,584 Elo+

VS

Team Averages
Level 158
1,570 SR
1,520 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kukkurukuu
Ra
Level 89
God Stats
9W - 2L
1,901 SR
Queue Stats
566W - 604L
1,561 Elo+
Solo
Rama
Rama
Läuw
Rama
Level 157
God Stats
13W - 21L
1,451 SR
Queue Stats
857W - 868L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DangeRootS
Hachiman
17
14 / 2 / 13
11,310
870
19,301
13,853
6,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
HUGITO
Thoth
18
5 / 1 / 21
10,711
824
24,786
12,090
6,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
18
5 / 2 / 22
10,442
803
18,096
14,982
10,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
PandaJG
Rama
17
7 / 2 / 16
10,305
793
13,329
10,550
5,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
pendeluhr
Kumbhakarna
17
3 / 1 / 20
10,949
842
9,976
21,363
23,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 6 / 4
9,191
707
19,512
18,754
24,106
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
 
Maui
13
0 / 6 / 5
8,344
642
5,279
23,415
25,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
 
Thor
12
2 / 9 / 3
8,074
621
15,648
16,621
8,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 6 / 5
8,714
670
12,923
16,712
10,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Läuw
Rama
15
3 / 7 / 0
9,311
716
8,796
17,720
9,434
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
24
34
Kills
7
8
Deaths
34
92
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
6
4
0.67
L
Maui
 
Maui
0
6
5
0.42
L
Thor
 
Thor
2
9
3
0.39
W
Hachiman
DangeRootS
Hachiman
14
2
13
10.25
W
Thoth
HUGITO
Thoth
5
1
21
15.5
L
0
6
5
0.42
L
Rama
Läuw
Rama
3
7
0
0.43
W
Ix Chel
5
2
22
8
W
Rama
PandaJG
Rama
7
2
16
7.5
W
Kumbhakarna
pendeluhr
Kumbhakarna
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,488
Damage
62,158
72,838
Taken
93,222
52,929
Mitigated
77,644
42,879
Healing
25,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
19,512
2,277
1,448
3,884
18,754
24,106
0
9,975
8,779
32,666
0
L
Maui
 
Maui
5,279
1,049
584
2,492
23,415
25,800
275
13,897
9,518
8,468
0
L
Thor
 
Thor
15,648
1,991
800
752
16,621
8,023
0
9,392
7,229
0
21,301
W
Hachiman
DangeRootS
Hachiman
19,301
12,791
869
3,303
13,853
6,983
2,162
6,797
6,980
0
31,669
W
Thoth
HUGITO
Thoth
24,786
1,046
1,452
2,123
12,090
6,295
2,123
5,558
6,455
51,670
0
L
12,923
532
9,933
4,360
16,712
10,281
0
9,793
6,919
32,365
0
L
Rama
Läuw
Rama
8,796
7,394
524
688
17,720
9,434
742
9,801
7,919
0
20,698
W
Ix Chel
18,096
2,398
14,683
7,191
14,982
10,613
151
8,874
6,060
33,883
0
W
Rama
PandaJG
Rama
13,329
10,176
2,451
1,324
10,550
5,728
2,986
5,597
4,825
0
24,062
W
Kumbhakarna
pendeluhr
Kumbhakarna
9,976
578
4,855
4,628
21,363
23,310
371
10,096
10,804
17,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,717
Gold Earned
43,634
134
Minions Killed
105
0
Camps Cleared
0
1,236,509
Distance Traveled
984,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,191
707
17
1
0
192,908
0
L
Maui
8,344
642
2
0
0
214,543
0
L
Thor
8,074
621
11
1
0
189,659
0
W
Hachiman
11,310
870
16
1
0
231,642
0
W
Thoth
10,711
824
55
4
0
247,342
0
L
Ra
8,714
670
38
3
0
188,280
0
L
Rama
9,311
716
37
3
0
199,381
0
W
Ix Chel
10,442
803
28
2
0
261,575
0
W
Rama
10,305
793
16
1
0
234,019
0
W
Kumbhakarna
10,949
842
19
1
0
261,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role