Player Matchup

Medusa
Medusa
JoRider59
Medusa
Level 72
God Stats
2W - 2L
1,717 SR
Queue Stats
9W - 15L
1,166 Elo+
Party 1
Discordia
Discordia
dti74
Discordia
Level 109
God Stats
0W - 2L
1,149 SR
Queue Stats
1W - 6L
1,254 Elo+
Party 1
Cerberus
Cerberus
turop78
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,270 Elo+
Party 1
Team Averages
Level 100
1,455 SR
1,230 Elo+

VS

Team Averages
Level 87
1,621 SR
1,436 Elo+
Anubis
Anubis
DreZiah-EU
Anubis
Level 66
God Stats
20W - 15L
1,547 SR
Queue Stats
152W - 160L
1,445 Elo+
Solo
Bacchus
Bacchus
HEX RIVALS
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,364 Elo+
Solo
Cupid
Cupid
Matsoex
Cupid
Level 106
God Stats
4W - 2L
1,814 SR
Queue Stats
25W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JoRider59
Medusa
15
1 / 3 / 4
12,110
712
10,208
12,007
5,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
dti74
Discordia
14
2 / 7 / 2
11,513
677
9,372
12,578
5,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
turop78
Cerberus
13
2 / 7 / 3
11,183
658
7,649
21,470
24,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DreZiah-EU
Anubis
17
6 / 1 / 10
13,852
815
10,960
7,007
3,387
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
HEX RIVALS
Bacchus
14
2 / 3 / 12
12,432
731
8,868
12,369
12,599
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
Matsoex
Cupid
17
9 / 1 / 7
14,283
840
20,977
14,531
5,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
17
17
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
DreZiah-EU
Anubis
6
1
10
11
W
Bacchus
HEX RIVALS
Bacchus
2
3
12
2.67
L
Medusa
JoRider59
Medusa
1
3
4
1
W
Cupid
Matsoex
Cupid
9
1
7
12.5
L
Discordia
dti74
Discordia
2
7
2
0.43
L
Cerberus
turop78
Cerberus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,229
Damage
40,805
46,055
Taken
33,907
35,666
Mitigated
21,457
5,982
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DreZiah-EU
Anubis
10,960
272
0
3,502
7,007
3,387
984
3,065
3,942
73,519
0
W
Bacchus
HEX RIVALS
Bacchus
8,868
482
0
942
12,369
12,599
200
6,800
5,569
28,673
0
L
Medusa
JoRider59
Medusa
10,208
4,985
217
1,778
12,007
5,425
21
5,651
6,356
0
59,821
W
Cupid
Matsoex
Cupid
20,977
9,949
670
6,385
14,531
5,471
1,852
6,677
7,854
0
69,673
L
Discordia
dti74
Discordia
9,372
522
113
1,535
12,578
5,525
120
4,925
7,653
49,314
0
L
Cerberus
turop78
Cerberus
7,649
651
193
2,146
21,470
24,716
0
9,973
11,497
21,638
923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
40,567
200
Minions Killed
220
0
Camps Cleared
0
807,730
Distance Traveled
877,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,852
815
95
6
0
296,765
0
W
Bacchus
12,432
731
30
2
0
272,700
0
L
Medusa
12,110
712
107
6
0
279,239
0
W
Cupid
14,283
840
95
6
0
307,583
0
L
Discordia
11,513
677
62
4
0
261,264
0
L
Cerberus
11,183
658
31
2
0
267,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role