Player Matchup

Scylla
Scylla
FLEX212
Scylla
Level 142
God Stats
2W - 1L
1,820 SR
Queue Stats
565W - 660L
1,415 Elo+
Solo
Rama
Rama
StratOhG
Rama
Level 140
God Stats
23W - 12L
1,725 SR
Queue Stats
168W - 158L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
eerikki3506
Jormungandr
Level 104
God Stats
2W - 1L
1,452 SR
Queue Stats
23W - 27L
1,487 Elo+
Party 2
Team Averages
Level 129
1,666 SR
1,480 Elo+

VS

Team Averages
Level 93
1,626 SR
1,500 Elo+
Hades
Hades
Exnifyy
Hades
Level 78
God Stats
3W - 4L
1,818 SR
Queue Stats
291W - 307L
1,509 Elo+
Solo
Medusa
Medusa
Fearkratos3000
Medusa
Level 137
God Stats
0W - 3L
1,321 SR
Queue Stats
306W - 305L
1,490 Elo+
Party 1
Chaac
Chaac
No Cap Juice343
Chaac
Level 64
God Stats
4W - 3L
1,738 SR
Queue Stats
195W - 180L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FLEX212
Scylla
13
0 / 2 / 4
10,185
728
3,178
7,819
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
14
5 / 3 / 0
10,843
775
15,367
11,769
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
eerikki3506
Jormungandr
12
0 / 3 / 5
9,491
678
8,363
11,505
10,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Exnifyy
Hades
6
0 / 1 / 2
7,953
568
2,150
4,337
1,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 1 / 2
11,336
810
11,703
9,693
4,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 3 / 3
9,873
705
9,208
17,261
20,093
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
5
Kills
8
8
Deaths
5
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
Exnifyy
Hades
0
1
2
1
W
Scylla
FLEX212
Scylla
0
2
4
1
L
6
1
2
7
L
2
3
3
1.17
W
Rama
5
3
0
1.67
W
Jormungandr
eerikki3506
Jormungandr
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,908
Damage
23,061
31,093
Taken
31,291
18,885
Mitigated
26,220
5,151
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Exnifyy
Hades
2,150
162
16
788
4,337
1,594
0
2,148
2,189
8,184
0
W
Scylla
FLEX212
Scylla
3,178
166
0
293
7,819
3,092
170
1,331
6,488
40,782
0
L
11,703
3,850
0
1,260
9,693
4,533
966
4,480
5,213
0
59,156
L
9,208
950
43
3,788
17,261
20,093
60
4,717
12,544
0
30,658
W
Rama
15,367
10,211
0
3,348
11,769
4,864
1,260
709
11,060
0
55,633
W
Jormungandr
eerikki3506
Jormungandr
8,363
2,283
235
1,275
11,505
10,929
612
773
10,732
26,993
465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,519
Gold Earned
29,162
166
Minions Killed
128
0
Camps Cleared
0
719,671
Distance Traveled
635,413
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,953
568
19
1
0
88,177
1
W
Scylla
10,185
728
86
6
0
255,824
0
L
Medusa
11,336
810
76
5
0
269,736
0
L
Chaac
9,873
705
33
2
0
277,500
2
W
Rama
10,843
775
55
4
0
210,870
0
W
Jormungandr
9,491
678
25
2
0
252,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role