Player Matchup

Baba Yaga
Baba Yaga
BenJorno549
Baba Yaga
Level 107
God Stats
5W - 0L
1,891 SR
Queue Stats
54W - 46L
1,538 Elo+
Party 2
Nox
Nox
DonJulio549
Nox
Level 129
God Stats
5W - 5L
1,601 SR
Queue Stats
156W - 156L
1,424 Elo+
Party 2
Yemoja
Yemoja
Dust02
Yemoja
Level 205
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 194L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
barbarendave549
Sun Wukong
Level 139
God Stats
5W - 6L
1,487 SR
Queue Stats
159W - 162L
1,438 Elo+
Party 2
Charon
Charon
sa4ud
Charon
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,429 Elo+
Solo
Team Averages
Level 121
1,596 SR
1,462 Elo+

VS

Team Averages
Level 102
1,372 SR
1,462 Elo+
Sun Wukong
Sun Wukong
Heissduese
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,381 Elo+
Solo
Hou Yi
Hou Yi
KinSouge
Hou Yi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,530 Elo+
Solo
Yemoja
Yemoja
LuciusBlueMusic
Yemoja
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 133L
1,484 Elo+
Party 1
Ares
Ares
ShotableJerTer
Ares
Level 128
God Stats
1W - 2L
1,187 SR
Queue Stats
23W - 31L
1,448 Elo+
Solo
Vamana
Vamana
rallostarky
Vamana
Level 128
God Stats
0W - 2L
1,171 SR
Queue Stats
116W - 110L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BenJorno549
Baba Yaga
18
4 / 3 / 14
10,582
705
14,567
12,221
7,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 2 / 13
11,592
773
16,298
11,614
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Dust02
Yemoja
14
1 / 7 / 7
9,536
636
5,984
17,305
21,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
barbarendave549
Sun Wukong
17
7 / 5 / 15
11,084
739
26,866
24,845
25,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
sa4ud
Charon
19
4 / 1 / 18
11,679
779
14,972
14,071
18,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Heissduese
Sun Wukong
17
3 / 2 / 12
9,692
646
14,032
16,652
27,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
KinSouge
Hou Yi
17
4 / 5 / 7
9,950
663
14,488
16,184
9,385
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 8 / 10
9,094
606
7,692
19,997
18,148
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 3 / 8
10,224
682
10,618
18,240
21,667
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
15
5 / 6 / 6
9,613
641
14,788
17,720
21,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
59
23
Kills
16
18
Deaths
24
67
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BenJorno549
Baba Yaga
4
3
14
3.67
W
7
2
13
6.75
W
Yemoja
Dust02
Yemoja
1
7
7
0.64
L
Sun Wukong
Heissduese
Sun Wukong
3
2
12
4.5
L
Hou Yi
KinSouge
Hou Yi
4
5
7
1.5
L
1
8
10
0.75
L
3
3
8
2.33
W
Sun Wukong
barbarendave549
Sun Wukong
7
5
15
2.9
L
Vamana
5
6
6
1.33
W
Charon
sa4ud
Charon
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,687
Damage
61,618
80,056
Taken
88,793
81,599
Mitigated
98,223
24,710
Healing
20,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BenJorno549
Baba Yaga
14,567
1,621
397
2,710
12,221
7,876
1,473
3,456
8,588
30,438
0
W
16,298
220
723
2,971
11,614
7,199
1,747
3,450
7,855
37,057
0
W
Yemoja
Dust02
Yemoja
5,984
525
3,390
1,813
17,305
21,923
0
2,849
14,159
11,426
0
L
Sun Wukong
Heissduese
Sun Wukong
14,032
1,737
3,360
3,306
16,652
27,328
0
9,864
6,788
0
34,690
L
Hou Yi
KinSouge
Hou Yi
14,488
6,892
803
1,640
16,184
9,385
33
10,838
5,346
0
31,426
L
7,692
1,887
2,366
861
19,997
18,148
90
10,203
9,766
17,766
0
L
10,618
466
1,044
3,030
18,240
21,667
81
9,421
8,266
15,292
0
W
Sun Wukong
barbarendave549
Sun Wukong
26,866
3,079
2,313
6,547
24,845
25,669
1,021
4,924
19,552
0
34,075
L
Vamana
14,788
5,149
1,973
2,242
17,720
21,695
88
10,914
6,806
0
20,861
W
Charon
sa4ud
Charon
14,972
1,759
803
3,043
14,071
18,932
737
3,631
10,090
29,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,473
Gold Earned
48,573
129
Minions Killed
126
0
Camps Cleared
0
1,408,225
Distance Traveled
1,252,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,582
705
33
2
0
273,238
0
W
Nox
11,592
773
56
4
0
296,671
0
W
Yemoja
9,536
636
8
1
0
225,134
0
L
Sun Wukong
9,692
646
40
3
0
315,382
0
L
Hou Yi
9,950
663
41
3
0
232,056
0
L
Yemoja
9,094
606
21
1
0
205,688
0
L
Ares
10,224
682
6
0
0
257,765
0
W
Sun Wukong
11,084
739
11
1
0
299,261
0
L
Vamana
9,613
641
18
1
0
241,190
0
W
Charon
11,679
779
21
1
0
313,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role