Player Matchup

Maui
Maui
BrigMeTheHrzn
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Rama
Rama
JosephMerrik
Rama
Level 148
God Stats
22W - 19L
1,548 SR
Queue Stats
324W - 293L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
M1n1mag1
Baron Samedi
Level 42
God Stats
21W - 17L
1,600 SR
Queue Stats
221W - 263L
1,424 Elo+
Party 1
Hun Batz
Hun Batz
Vroomy69
Hun Batz
Level 115
God Stats
6W - 8L
1,417 SR
Queue Stats
384W - 391L
1,452 Elo+
Party 1
King Arthur
King Arthur
xXMACDOINXx
King Arthur
Level 44
God Stats
5W - 6L
1,203 SR
Queue Stats
324W - 348L
1,441 Elo+
Party 1
Team Averages
Level 73
1,453 SR
1,482 Elo+

VS

Team Averages
Level 106
1,430 SR
1,490 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Carpo97
Thanatos
Level 143
God Stats
9W - 4L
1,511 SR
Queue Stats
100W - 96L
1,467 Elo+
Solo
Janus
Janus
Vander4ever
Janus
Level 154
God Stats
1W - 1L
1,247 SR
Queue Stats
122W - 122L
1,472 Elo+
Solo
Ares
Ares
xxPRIM3
Ares
Level 88
God Stats
3W - 3L
1,391 SR
Queue Stats
373W - 337L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,294
537
1,271
6,512
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 0
4,432
554
3,007
5,051
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
M1n1mag1
Baron Samedi
8
3 / 3 / 0
4,810
601
3,362
5,297
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Vroomy69
Hun Batz
8
0 / 2 / 1
4,434
554
2,599
6,735
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
xXMACDOINXx
King Arthur
5
0 / 6 / 0
3,505
438
1,152
8,254
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
8 / 0 / 1
6,940
868
7,164
5,869
2,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
 
Anhur
8
1 / 1 / 0
4,735
592
2,153
3,063
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Carpo97
Thanatos
9
1 / 1 / 3
5,063
633
2,765
6,971
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 1 / 1
5,368
671
3,565
3,550
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
xxPRIM3
Ares
7
0 / 1 / 5
4,889
611
4,971
7,469
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
13
13
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
1
8.5
W
Anhur
 
Anhur
1
1
0
1
L
0
2
2
0.5
W
Thanatos
Carpo97
Thanatos
1
1
3
2.5
L
1
0
0
1
L
Baron Samedi
M1n1mag1
Baron Samedi
3
3
0
1
W
3
1
1
3.5
L
Hun Batz
Vroomy69
Hun Batz
0
2
1
0.25
L
King Arthur
xXMACDOINXx
King Arthur
0
6
0
0
W
Ares
xxPRIM3
Ares
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,391
Damage
20,618
31,849
Taken
26,922
13,160
Mitigated
11,481
8,989
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,164
873
0
4,486
5,869
2,305
95
0
5,869
49,142
0
W
Anhur
 
Anhur
2,153
2,044
0
1,444
3,063
849
0
302
2,761
0
27,404
L
1,271
627
0
1,815
6,512
3,942
0
2,528
3,984
10,310
0
W
Thanatos
Carpo97
Thanatos
2,765
1,066
0
4,822
6,971
2,391
0
584
6,387
0
35,756
L
3,007
2,866
0
3,064
5,051
1,445
0
1,675
3,376
0
31,738
L
Baron Samedi
M1n1mag1
Baron Samedi
3,362
316
239
1,455
5,297
1,975
0
3,289
2,008
24,204
0
W
3,565
104
0
1,137
3,550
1,153
0
1,833
1,717
32,663
0
L
Hun Batz
Vroomy69
Hun Batz
2,599
802
0
1,585
6,735
2,129
0
2,232
4,503
0
27,164
L
King Arthur
xXMACDOINXx
King Arthur
1,152
239
0
831
8,254
3,669
0
5,976
2,278
0
9,775
W
Ares
xxPRIM3
Ares
4,971
96
0
2,393
7,469
4,783
0
1,914
5,555
15,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,475
Gold Earned
26,995
185
Minions Killed
264
0
Camps Cleared
0
702,669
Distance Traveled
793,901
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,940
868
80
10
0
145,542
0
W
Anhur
4,735
592
56
7
0
141,833
1
L
Maui
4,294
537
16
2
0
155,724
0
W
Thanatos
5,063
633
61
8
0
182,343
0
L
Rama
4,432
554
62
8
0
142,247
0
L
Baron Samedi
4,810
601
40
5
0
138,891
1
W
Janus
5,368
671
59
7
0
161,405
0
L
Hun Batz
4,434
554
50
6
0
157,901
0
L
King Arthur
3,505
438
17
2
0
107,906
0
W
Ares
4,889
611
8
1
0
162,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role