Player Matchup

Shiva
Shiva
Deltaking95
Shiva
Level 127
God Stats
3W - 2L
1,746 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
PetrieSchmoo1
Kuzenbo
Level 153
God Stats
0W - 3L
1,240 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Poseidon
Poseidon
ShagrathCC
Poseidon
Level 124
God Stats
1W - 1L
1,200 SR
Queue Stats
5W - 11L
1,294 Elo+
Party 1
Pele
Pele
wannabsephiroth
Pele
Level 146
God Stats
0W - 1L
1,745 SR
Queue Stats
11W - 16L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
xAnonyMous4773
Danzaburou
Level 47
God Stats
1W - 1L
1,510 SR
Queue Stats
3W - 9L
1,215 Elo+
Party 1
Team Averages
Level 119
1,488 SR
1,370 Elo+

VS

Team Averages
Level 104
1,503 SR
1,476 Elo+
Hou Yi
Hou Yi
Datskiy
Hou Yi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,508 Elo+
Solo
Fenrir
Fenrir
Despa11400
Fenrir
Level 62
God Stats
2W - 5L
1,046 SR
Queue Stats
155W - 159L
1,460 Elo+
Solo
Raijin
Raijin
Leonidas2452
Raijin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 112L
1,462 Elo+
Solo
Sol
Sol
ShadyRexy
Sol
Level 83
God Stats
3W - 1L
1,630 SR
Queue Stats
67W - 65L
1,510 Elo+
Solo
Sylvanus
Sylvanus
WunderwaffIe
Sylvanus
Level 167
God Stats
12W - 5L
1,837 SR
Queue Stats
421W - 403L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
8,289
592
7,905
10,979
8,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
10
0 / 0 / 2
5,898
421
4,477
10,607
9,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
ShagrathCC
Poseidon
10
0 / 5 / 0
5,905
422
6,553
7,152
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 0
7,702
550
4,540
13,162
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
xAnonyMous4773
Danzaburou
11
0 / 5 / 0
6,070
434
2,034
7,802
2,874

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Datskiy
Hou Yi
13
3 / 0 / 0
7,158
511
5,799
6,083
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
Despa11400
Fenrir
15
5 / 0 / 3
8,383
599
5,844
12,725
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
11
1 / 5 / 2
6,756
483
4,420
10,990
4,152
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 2 / 2
7,316
523
11,433
9,983
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
WunderwaffIe
Sylvanus
12
2 / 0 / 3
7,082
506
4,890
11,343
11,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
7
Kills
16
17
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Datskiy
Hou Yi
3
0
0
3
L
4
3
0
1.33
W
Fenrir
Despa11400
Fenrir
5
0
3
6.5
W
Raijin
1
5
2
0.4
L
Kuzenbo
0
0
2
1
W
5
2
2
3
L
Poseidon
ShagrathCC
Poseidon
0
5
0
0
W
Sylvanus
WunderwaffIe
Sylvanus
2
0
3
3.5
L
3
4
0
0.75
L
Danzaburou
xAnonyMous4773
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,509
Damage
32,386
49,702
Taken
51,124
28,723
Mitigated
27,838
4,170
Healing
19,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Datskiy
Hou Yi
5,799
2,171
0
3,535
6,083
2,463
848
895
5,188
0
53,437
L
7,905
1,610
10
309
10,979
8,669
195
2,982
7,997
0
54,615
W
Fenrir
Despa11400
Fenrir
5,844
1,964
0
2,760
12,725
6,162
0
1,885
10,840
0
80,910
W
Raijin
4,420
904
0
3,400
10,990
4,152
0
508
10,482
42,015
0
L
Kuzenbo
4,477
1,649
0
978
10,607
9,801
0
7,506
3,101
24,147
0
W
11,433
4,911
0
4,093
9,983
3,897
0
3,269
6,714
61,995
0
L
Poseidon
ShagrathCC
Poseidon
6,553
972
397
343
7,152
2,443
0
4,982
2,170
38,444
0
W
Sylvanus
WunderwaffIe
Sylvanus
4,890
1,214
1,606
4,283
11,343
11,164
0
4,473
6,870
18,510
0
L
4,540
1,044
0
1,733
13,162
4,936
0
4,483
8,679
0
58,326
L
Danzaburou
xAnonyMous4773
Danzaburou
2,034
376
0
400
7,802
2,874
0
790
7,012
0
30,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,864
Gold Earned
36,695
302
Minions Killed
391
0
Camps Cleared
0
1,367,471
Distance Traveled
1,263,345
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,158
511
74
5
0
261,181
0
L
Shiva
8,289
592
83
6
0
261,692
0
W
Fenrir
8,383
599
121
9
0
285,061
0
W
Raijin
6,756
483
69
5
0
211,964
0
L
Kuzenbo
5,898
421
26
2
0
292,612
0
W
Sol
7,316
523
93
7
0
260,873
0
L
Poseidon
5,905
422
58
4
0
257,861
4
W
Sylvanus
7,082
506
34
2
0
244,266
3
L
Pele
7,702
550
96
7
0
300,427
5
L
Danzaburou
6,070
434
39
3
0
254,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role