Player Matchup

Medusa
Medusa
Bronze I
Silver Haze 916
Medusa
Bronze I
Level 137
God Stats
7W - 10L
1,564 SR
Queue Stats
14W - 57L
1,154 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,564 SR
1,154 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,301 SR
1,012 MMR
Chang'e
Chang'e
Silver V
harmonious_Death
Chang'e
Silver V
Level 108
God Stats
2W - 5L
1,301 SR
Queue Stats
25W - 116L
1,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 0
14,088
939
9,483
9,882
7,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
KaliAh PuchFreyaZhong KuiBakasura

VS

Bans
TsukuyomiHe BoAh Muzen CabMartichorasAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 0
12,527
835
4,543
13,203
5,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,483
Damage
4,543
9,882
Taken
13,203
7,298
Mitigated
5,398
2,396
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,483
3,866
0
2,396
9,882
7,298
2,336
5,053
4,829
0
81,520
L
4,543
205
0
4,873
13,203
5,398
0
350
12,853
69,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,088
Gold Earned
12,527
145
Minions Killed
129
8
Camps Cleared
4
260,990
Distance Traveled
248,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,088
939
145
10
8
260,990
0
L
Chang'e
12,527
835
129
9
4
248,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role