Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
IRIONE
Loki
Level 144
God Stats
9W - 5L
1,627 SR
Queue Stats
304W - 283L
1,528 Elo+
Solo
Charon
Charon
PkLizer
Charon
Level 130
God Stats
19W - 10L
1,734 SR
Queue Stats
41W - 43L
1,483 Elo+
Party 1
Hercules
Hercules
UmFanho
Hercules
Level 138
God Stats
52W - 54L
1,524 SR
Queue Stats
514W - 527L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
xxRyuu
Cernunnos
Level 132
God Stats
3W - 0L
1,949 SR
Queue Stats
144W - 131L
1,618 Elo+
Solo
Team Averages
Level 130
1,667 SR
1,529 Elo+

VS

Team Averages
Level 132
1,538 SR
1,482 Elo+
Ares
Ares
 
Ares
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Donezinhobr
Skadi
Level 127
God Stats
3W - 7L
1,576 SR
Queue Stats
113W - 133L
1,428 Elo+
Party 2
Arachne
Arachne
Guardian6638
Arachne
Level 100
God Stats
1W - 4L
1,331 SR
Queue Stats
243W - 214L
1,494 Elo+
Solo
Freya
Freya
l1 JuNiOr l1
Freya
Level 143
God Stats
4W - 4L
1,643 SR
Queue Stats
41W - 59L
1,437 Elo+
Solo
Chang'e
Chang'e
wesley_monsores
Chang'e
Level 156
God Stats
9W - 8L
1,639 SR
Queue Stats
11W - 20L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 0 / 1
5,184
576
3,839
5,949
2,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
IRIONE
Loki
10
4 / 1 / 2
6,035
671
4,806
7,170
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charon
PkLizer
Charon
8
1 / 0 / 3
5,200
578
2,511
7,230
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
UmFanho
Hercules
11
1 / 0 / 0
5,784
643
2,431
5,142
3,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
xxRyuu
Cernunnos
8
1 / 2 / 2
4,593
510
4,525
7,776
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 0 / 0
4,834
537
4,876
6,337
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,911
546
2,784
5,121
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Guardian6638
Arachne
4
0 / 1 / 0
3,758
418
641
3,228
768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 3 / 1
5,357
595
6,769
7,623
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 2 / 0
5,018
558
3,133
6,455
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
3
3
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
1
0.5
L
Ares
 
Ares
1
0
0
1
L
0
1
0
0
L
Arachne
Guardian6638
Arachne
0
1
0
0
W
Loki
IRIONE
Loki
4
1
2
5
W
Charon
PkLizer
Charon
1
0
3
2.5
W
Hercules
UmFanho
Hercules
1
0
0
1
L
2
3
1
0.83
L
0
2
0
0
W
Cernunnos
xxRyuu
Cernunnos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,112
Damage
18,203
33,267
Taken
28,764
16,104
Mitigated
10,956
16,022
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,839
225
0
3,909
5,949
2,891
94
3,082
2,833
39,648
0
L
Ares
 
Ares
4,876
264
0
1,766
6,337
4,032
0
2,145
4,192
16,071
0
L
2,784
929
0
806
5,121
1,622
0
0
5,121
0
32,848
L
Arachne
Guardian6638
Arachne
641
641
0
839
3,228
768
0
761
2,467
0
9,320
W
Loki
IRIONE
Loki
4,806
1,158
0
4,136
7,170
2,482
0
1,690
5,472
0
46,802
W
Charon
PkLizer
Charon
2,511
550
253
3,194
7,230
4,839
380
3,604
3,520
15,642
0
W
Hercules
UmFanho
Hercules
2,431
748
0
2,303
5,142
3,063
0
0
5,142
0
39,008
L
6,769
2,152
0
3,266
7,623
2,869
0
795
6,828
31,133
0
L
3,133
80
0
2,210
6,455
1,665
0
2,649
3,806
34,341
0
W
Cernunnos
xxRyuu
Cernunnos
4,525
2,478
0
2,227
7,776
2,829
0
5,970
1,522
0
23,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,796
Gold Earned
23,878
269
Minions Killed
210
0
Camps Cleared
0
956,454
Distance Traveled
814,297
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,184
576
71
8
0
175,421
2
L
Ares
4,834
537
10
1
0
195,751
5
L
Skadi
4,911
546
57
6
0
173,325
0
L
Arachne
3,758
418
22
2
0
99,794
0
W
Loki
6,035
671
77
9
0
223,913
0
W
Charon
5,200
578
15
2
0
177,794
3
W
Hercules
5,784
643
66
7
0
204,453
5
L
Freya
5,357
595
55
6
0
168,893
0
L
Chang'e
5,018
558
66
7
0
176,534
0
W
Cernunnos
4,593
510
40
4
0
174,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role