Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Mikumak
Danzaburou
Level 129
God Stats
3W - 2L
1,610 SR
Queue Stats
422W - 393L
1,454 Elo+
Solo
Kukulkan
Kukulkan
MistahhJ
Kukulkan
Level 154
God Stats
7W - 12L
1,494 SR
Queue Stats
206W - 164L
1,551 Elo+
Solo
Team Averages
Level 119
1,521 SR
1,501 Elo+

VS

Team Averages
Level 116
1,557 SR
1,559 Elo+
Ra
Ra
AnnoyingDutchMan
Ra
Level 129
God Stats
1W - 1L
1,495 SR
Queue Stats
43W - 39L
1,533 Elo+
Party 1
Ao Kuang
Ao Kuang
Brammetje255
Ao Kuang
Level 149
God Stats
1W - 0L
1,889 SR
Queue Stats
4W - 1L
1,732 Elo+
Solo
Tsukuyomi
Tsukuyomi
GhostOfDead4
Tsukuyomi
Level 85
God Stats
3W - 1L
1,330 SR
Queue Stats
7W - 6L
1,516 Elo+
Party 1
Neith
Neith
IIlll
Neith
Level 61
God Stats
192W - 166L
1,533 SR
Queue Stats
235W - 234L
1,501 Elo+
Solo
Athena
Athena
bilibili丶控音
Athena
Level 157
God Stats
7W - 4L
1,539 SR
Queue Stats
77W - 81L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 2 / 3
6,401
1,280
4,851
8,795
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nox
 
Nox
11
1 / 4 / 4
6,215
1,243
3,316
6,762
2,970
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
 
Kumbhakarna
11
1 / 3 / 2
5,988
1,198
3,124
10,000
8,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Mikumak
Danzaburou
11
1 / 3 / 3
6,137
1,227
3,976
6,623
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MistahhJ
Kukulkan
10
0 / 2 / 1
5,486
1,097
4,020
3,265
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

337

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
6,566
1,313
7,037
2,722
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Brammetje255
Ao Kuang
12
5 / 1 / 8
7,379
1,476
5,437
3,619
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
GhostOfDead4
Tsukuyomi
12
4 / 3 / 4
6,751
1,350
7,450
6,387
2,705
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
IIlll
Neith
11
3 / 0 / 5
6,627
1,325
7,048
2,816
1,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 11
6,698
1,340
5,149
7,919
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
5
Kills
14
14
Deaths
5
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
2
3
1.75
L
Nox
 
Nox
1
4
4
0.75
L
Kumbhakarna
 
Kumbhakarna
1
3
2
0.67
W
1
0
8
5
W
Ao Kuang
Brammetje255
Ao Kuang
5
1
8
9
W
Tsukuyomi
GhostOfDead4
Tsukuyomi
4
3
4
2
W
Neith
IIlll
Neith
3
0
5
5.5
L
Danzaburou
Mikumak
Danzaburou
1
3
3
0.83
L
Kukulkan
MistahhJ
Kukulkan
0
2
1
0.25
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,287
Damage
32,121
35,445
Taken
23,463
23,161
Mitigated
13,123
2,239
Healing
5,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,851
1,617
0
921
8,795
7,561
0
4,859
3,786
0
7,021
L
Nox
 
Nox
3,316
489
0
0
6,762
2,970
0
3,761
2,851
13,735
0
L
Kumbhakarna
 
Kumbhakarna
3,124
482
454
453
10,000
8,652
0
4,611
5,089
6,335
0
W
7,037
864
622
868
2,722
1,079
0
347
2,098
22,581
0
W
Ao Kuang
Brammetje255
Ao Kuang
5,437
807
0
1,552
3,619
1,536
0
1,418
2,201
11,615
0
W
Tsukuyomi
GhostOfDead4
Tsukuyomi
7,450
2,536
0
272
6,387
2,705
0
2,947
3,174
0
12,031
W
Neith
IIlll
Neith
7,048
3,669
0
1,299
2,816
1,129
0
1,477
1,301
0
14,055
L
Danzaburou
Mikumak
Danzaburou
3,976
1,970
0
411
6,623
2,789
0
2,362
3,871
0
10,211
L
Kukulkan
MistahhJ
Kukulkan
4,020
234
0
0
3,265
1,189
0
2,030
1,235
16,090
0
W
5,149
1,071
0
509
7,919
6,674
0
4,271
3,479
7,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,227
Gold Earned
34,021
94
Minions Killed
88
4
Camps Cleared
7
465,339
Distance Traveled
537,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,401
1,280
8
2
1
111,907
0
L
Nox
6,215
1,243
30
6
1
96,509
0
L
Kumbhakarna
5,988
1,198
6
1
0
106,455
0
W
Ra
6,566
1,313
45
9
0
110,830
0
W
Ao Kuang
7,379
1,476
5
1
3
116,609
0
W
Tsukuyomi
6,751
1,350
11
2
1
108,135
0
W
Neith
6,627
1,325
19
4
3
95,119
0
L
Danzaburou
6,137
1,227
15
3
2
91,503
0
L
Kukulkan
5,486
1,097
35
7
0
58,965
0
W
Athena
6,698
1,340
8
2
0
106,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role