Player Matchup

Ymir
Ymir
KINGCONNI
Ymir
Level 49
God Stats
3W - 3L
1,631 SR
Queue Stats
106W - 99L
1,444 Elo+
Solo
Fenrir
Fenrir
Moraga1728
Fenrir
Level 66
God Stats
22W - 11L
1,680 SR
Queue Stats
244W - 261L
1,424 Elo+
Solo
Ix Chel
Ix Chel
Ooliverw01
Ix Chel
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 47L
1,093 Elo+
Party 1
Danzaburou
Danzaburou
Quadrone6
Danzaburou
Level 108
God Stats
16W - 14L
1,451 SR
Queue Stats
65W - 69L
1,393 Elo+
Solo
Hercules
Hercules
SweetGoldnBonnie
Hercules
Level 46
God Stats
3W - 3L
1,250 SR
Queue Stats
5W - 22L
1,077 Elo+
Party 1
Team Averages
Level 61
1,502 SR
1,286 Elo+

VS

Team Averages
Level 73
1,362 SR
1,388 Elo+
Ishtar
Ishtar
Hayden Fosterr
Ishtar
Level 51
God Stats
1W - 1L
1,242 SR
Queue Stats
10W - 21L
1,279 Elo+
Solo
Serqet
Serqet
Zargraft
Serqet
Level 74
God Stats
6W - 9L
1,441 SR
Queue Stats
21W - 40L
1,333 Elo+
Solo
Thor
Thor
aarriolap2
Thor
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 84L
1,467 Elo+
Solo
Danzaburou
Danzaburou
bestjinder
Danzaburou
Level 114
God Stats
104W - 91L
1,492 SR
Queue Stats
139W - 150L
1,431 Elo+
Solo
Eset
Eset
selvgod-utsuger
Eset
Level 69
God Stats
9W - 8L
1,133 SR
Queue Stats
237W - 250L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 1 / 0
4,257
532
649
4,893
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Moraga1728
Fenrir
4
0 / 2 / 1
3,589
449
1,366
3,381
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ix Chel
Ooliverw01
Ix Chel
8
1 / 4 / 0
4,577
572
2,981
6,404
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Quadrone6
Danzaburou
7
0 / 2 / 1
4,089
511
1,694
4,936
1,573
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 0
4,499
562
1,535
6,034
2,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,253
532
1,591
3,054
971
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serqet
Zargraft
Serqet
7
0 / 1 / 3
4,438
555
1,665
5,039
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 0 / 0
4,881
610
2,976
4,910
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
bestjinder
Danzaburou
8
7 / 1 / 0
6,025
753
4,966
5,365
1,889
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
2 / 1 / 1
4,451
556
4,516
3,011
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
10
10
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Ymir
1
1
0
1
L
Fenrir
Moraga1728
Fenrir
0
2
1
0.25
L
Ix Chel
Ooliverw01
Ix Chel
1
4
0
0.25
L
Danzaburou
Quadrone6
Danzaburou
0
2
1
0.25
L
1
1
0
1
W
Serqet
Zargraft
Serqet
0
1
3
1.5
W
1
0
0
1
W
Danzaburou
bestjinder
Danzaburou
7
1
0
7
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,225
Damage
15,714
25,648
Taken
21,379
9,346
Mitigated
8,759
5,206
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,591
940
0
1,737
3,054
971
0
210
2,844
0
15,980
L
Ymir
649
0
140
963
4,893
2,464
0
1,469
3,174
8,278
0
L
Fenrir
Moraga1728
Fenrir
1,366
417
0
1,242
3,381
1,041
0
289
3,076
0
8,630
L
Ix Chel
Ooliverw01
Ix Chel
2,981
620
0
419
6,404
1,897
0
149
6,187
24,053
0
L
Danzaburou
Quadrone6
Danzaburou
1,694
844
0
899
4,936
1,573
0
1,542
3,082
0
21,891
L
1,535
232
81
1,462
6,034
2,371
0
549
5,417
0
18,645
W
Serqet
Zargraft
Serqet
1,665
455
0
719
5,039
1,564
464
881
4,158
0
19,229
W
2,976
309
0
958
4,910
3,342
0
0
4,910
0
27,701
W
Danzaburou
bestjinder
Danzaburou
4,966
2,176
148
2,216
5,365
1,889
0
2,089
3,276
0
25,378
W
4,516
527
317
788
3,011
993
400
450
2,561
22,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,011
Gold Earned
24,048
149
Minions Killed
177
0
Camps Cleared
0
698,025
Distance Traveled
717,971
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,253
532
29
4
0
141,841
0
L
Ymir
4,257
532
13
2
0
145,651
1
L
Fenrir
3,589
449
19
2
0
97,152
0
L
Ix Chel
4,577
572
49
6
0
150,279
0
L
Danzaburou
4,089
511
34
4
0
148,607
2
L
Hercules
4,499
562
34
4
0
156,336
0
W
Serqet
4,438
555
37
5
0
174,264
0
W
Thor
4,881
610
45
6
0
136,749
0
W
Danzaburou
6,025
753
31
4
0
139,719
1
W
Eset
4,451
556
35
4
0
125,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role