Player Matchup

Danzaburou
Danzaburou
D_Weedyseadragon
Danzaburou
Level 25
God Stats
5W - 10L
1,500 SR
Queue Stats
15W - 41L
1,047 Elo+
Party 1
Skadi
Skadi
LilSlumber31
Skadi
Level 87
God Stats
10W - 8L
1,500 SR
Queue Stats
532W - 566L
1,419 Elo+
Solo
Geb
Geb
thspieler
Geb
Level 30
God Stats
1W - 9L
1,500 SR
Queue Stats
19W - 50L
1,131 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,199 Elo+

VS

Team Averages
Level 81
1,380 SR
1,396 Elo+
Surtr
Surtr
Skillz00ns
Surtr
Level 124
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 5L
1,353 Elo+
Party 2
Neith
Neith
merzkii
Neith
Level 105
God Stats
48W - 46L
1,483 SR
Queue Stats
731W - 817L
1,481 Elo+
Solo
Ymir
Ymir
michjaks
Ymir
Level 14
God Stats
0W - 2L
1,385 SR
Queue Stats
4W - 5L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D_Weedyseadragon
Danzaburou
14
5 / 4 / 8
12,096
806
13,068
10,972
4,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 2 / 6
11,946
796
17,889
11,304
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 2 / 6
10,959
731
10,016
14,386
13,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
4 / 6 / 3
11,537
769
10,834
19,379
15,195
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
merzkii
Neith
13
2 / 4 / 4
10,690
713
13,282
15,541
7,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
1 / 3 / 6
10,845
723
2,379
13,198
13,156
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
13
Kills
7
8
Deaths
13
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D_Weedyseadragon
Danzaburou
5
4
8
2.25
W
5
2
6
4
L
Surtr
4
6
3
0.92
L
Neith
merzkii
Neith
2
4
4
1
L
Ymir
1
3
6
1.33
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,973
Damage
26,495
36,662
Taken
48,118
21,463
Mitigated
35,570
4,939
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D_Weedyseadragon
Danzaburou
13,068
6,157
0
1,271
10,972
4,294
1,762
566
10,406
0
52,116
W
17,889
8,321
0
2,910
11,304
4,168
1,249
1,070
10,234
0
59,795
L
Surtr
10,834
5,060
0
3,381
19,379
15,195
21
3,698
15,681
241
34,579
L
Neith
merzkii
Neith
13,282
4,251
0
1,696
15,541
7,219
210
3,485
12,056
0
50,028
L
Ymir
2,379
424
0
760
13,198
13,156
0
2,968
10,230
14,281
0
W
10,016
1,092
0
758
14,386
13,001
92
1,357
13,029
25,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,001
Gold Earned
33,072
162
Minions Killed
129
0
Camps Cleared
0
789,975
Distance Traveled
718,784
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,096
806
70
5
0
239,128
0
W
Skadi
11,946
796
73
5
0
240,246
0
L
Surtr
11,537
769
34
2
0
246,986
0
L
Neith
10,690
713
62
4
0
233,408
1
L
Ymir
10,845
723
33
2
0
238,390
0
W
Geb
10,959
731
19
1
0
310,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role