Player Matchup

Tiamat
Tiamat
FriskyLizard
Tiamat
Level 107
God Stats
638W - 575L
1,543 SR
Queue Stats
650W - 598L
1,542 Elo+
Solo
Aphrodite
Aphrodite
Orohz
Aphrodite
Level 163
God Stats
6W - 1L
1,598 SR
Queue Stats
58W - 43L
1,537 Elo+
Party 1
Izanami
Izanami
melbotvr
Izanami
Level 4
God Stats
7W - 2L
1,310 SR
Queue Stats
7W - 5L
1,246 Elo+
Party 1
Persephone
Persephone
wNINexsquirrels
Persephone
Level 234
God Stats
2W - 0L
1,401 SR
Queue Stats
17W - 18L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xDSGx_Tive
Tsukuyomi
Level 69
God Stats
710W - 683L
1,469 SR
Queue Stats
713W - 684L
1,443 Elo+
Solo
Team Averages
Level 115
1,464 SR
1,442 Elo+

VS

Team Averages
Level 166
1,510 SR
1,474 Elo+
Serqet
Serqet
Cross x Eye
Serqet
Level 222
God Stats
54W - 45L
1,585 SR
Queue Stats
489W - 483L
1,503 Elo+
Solo
Xbalanque
Xbalanque
GreenCreutho
Xbalanque
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,426 Elo+
Solo
Merlin
Merlin
LORD SUM IX
Merlin
Level 151
God Stats
64W - 66L
1,482 SR
Queue Stats
429W - 455L
1,433 Elo+
Solo
Nox
Nox
OLD_Segalla
Nox
Level 192
God Stats
278W - 287L
1,603 SR
Queue Stats
420W - 405L
1,570 Elo+
Solo
Danzaburou
Danzaburou
veteranninja2
Danzaburou
Level 156
God Stats
2W - 3L
1,381 SR
Queue Stats
232W - 219L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 1 / 8
11,393
1,139
15,545
11,506
13,529
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Aphrodite
Orohz
Aphrodite
18
6 / 2 / 8
12,009
1,201
11,259
12,587
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
melbotvr
Izanami
16
0 / 1 / 5
9,643
964
4,322
9,563
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
wNINexsquirrels
Persephone
17
1 / 2 / 9
10,973
1,097
14,231
9,040
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
xDSGx_Tive
Tsukuyomi
17
6 / 4 / 5
11,503
1,150
16,249
13,123
5,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

251

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
4 / 2 / 4
10,582
1,058
10,954
10,189
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

Xbalanque
GreenCreutho
Xbalanque
15
0 / 5 / 6
9,461
946
12,500
15,799
5,267
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Merlin
16
0 / 2 / 9
10,001
1,000
12,193
10,420
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

16
3 / 4 / 3
10,146
1,015
6,023
12,589
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
veteranninja2
Danzaburou
16
3 / 3 / 5
10,765
1,077
11,488
17,676
6,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
16
Kills
10
10
Deaths
16
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Serqet
4
2
4
3
W
Tiamat
3
1
8
7
L
Xbalanque
GreenCreutho
Xbalanque
0
5
6
0.6
L
Merlin
0
2
9
2.25
L
3
4
3
1.13
W
Aphrodite
Orohz
Aphrodite
6
2
8
5
W
Izanami
melbotvr
Izanami
0
1
5
2.5
L
Danzaburou
veteranninja2
Danzaburou
3
3
5
1.83
W
Persephone
wNINexsquirrels
Persephone
1
2
9
2.75
W
Tsukuyomi
xDSGx_Tive
Tsukuyomi
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,606
Damage
53,158
55,819
Taken
66,673
33,281
Mitigated
24,377
18,393
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
10,954
1,803
0
250
10,189
5,282
0
4,687
5,502
0
18,077
W
Tiamat
15,545
412
0
2,121
11,506
13,529
0
5,128
6,378
29,584
0
L
Xbalanque
GreenCreutho
Xbalanque
12,500
6,247
0
0
15,799
5,267
0
11,551
4,248
0
35,282
L
Merlin
12,193
215
0
168
10,420
3,487
0
5,034
5,086
38,167
0
L
6,023
49
75
542
12,589
4,253
0
8,894
3,245
14,466
0
W
Aphrodite
Orohz
Aphrodite
11,259
181
6,073
7,690
12,587
6,454
0
3,763
8,102
24,234
0
W
Izanami
melbotvr
Izanami
4,322
2,800
0
689
9,563
4,304
0
3,042
6,281
0
13,313
L
Danzaburou
veteranninja2
Danzaburou
11,488
5,602
0
2,384
17,676
6,088
0
11,604
5,772
0
28,692
W
Persephone
wNINexsquirrels
Persephone
14,231
359
0
455
9,040
3,570
0
2,683
5,795
48,199
0
W
Tsukuyomi
xDSGx_Tive
Tsukuyomi
16,249
4,493
0
1,365
13,123
5,424
0
3,253
8,862
0
26,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,521
Gold Earned
50,955
233
Minions Killed
200
10
Camps Cleared
5
1,101,869
Distance Traveled
941,973
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,582
1,058
32
3
3
224,758
0
W
Tiamat
11,393
1,139
27
3
1
241,027
6
L
Xbalanque
9,461
946
42
4
1
163,581
0
L
Merlin
10,001
1,000
63
6
0
171,538
0
L
Nox
10,146
1,015
23
2
0
182,921
0
W
Aphrodite
12,009
1,201
45
5
0
211,945
0
W
Izanami
9,643
964
37
4
5
208,449
0
L
Danzaburou
10,765
1,077
40
4
1
199,175
0
W
Persephone
10,973
1,097
85
9
2
206,500
0
W
Tsukuyomi
11,503
1,150
39
4
2
233,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role