Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AlvoRoisE
Charon
Level 159
God Stats
2W - 0L
1,818 SR
Queue Stats
67W - 57L
1,450 Elo+
Party 2
Atlas
Atlas
John_9_Jefferson
Atlas
Level 67
God Stats
205W - 164L
1,544 SR
Queue Stats
357W - 331L
1,459 Elo+
Party 1
Neith
Neith
Nitastrip
Neith
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 64L
1,434 Elo+
Party 2
Tiamat
Tiamat
TTVGrimgaming211
Tiamat
Level 86
God Stats
5W - 6L
1,337 SR
Queue Stats
314W - 277L
1,495 Elo+
Party 1
Team Averages
Level 97
1,540 SR
1,468 Elo+

VS

Team Averages
Level 136
1,597 SR
1,511 Elo+
Hera
Hera
AcolyteNinja
Hera
Level 181
God Stats
5W - 4L
1,530 SR
Queue Stats
348W - 323L
1,495 Elo+
Solo
Thanatos
Thanatos
PainFull OG
Thanatos
Level 182
God Stats
6W - 4L
1,646 SR
Queue Stats
84W - 79L
1,527 Elo+
Party 3
Cernunnos
Cernunnos
XxKingpatxX
Cernunnos
Level 103
God Stats
2W - 1L
1,828 SR
Queue Stats
36W - 31L
1,552 Elo+
Party 3
Tiamat
Tiamat
skydiamand
Tiamat
Level 147
God Stats
16W - 14L
1,577 SR
Queue Stats
147W - 142L
1,449 Elo+
Solo
Serqet
Serqet
steinsoop
Serqet
Level 69
God Stats
3W - 4L
1,402 SR
Queue Stats
68W - 53L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 6 / 2
8,718
513
5,050
18,007
6,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
AlvoRoisE
Charon
15
3 / 0 / 4
8,628
508
5,881
9,753
7,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 2 / 3
8,815
519
7,024
13,513
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Nitastrip
Neith
15
0 / 1 / 2
9,152
538
6,229
10,349
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 2 / 1
8,991
529
3,575
10,832
6,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 2
9,794
576
7,289
7,072
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
PainFull OG
Thanatos
15
8 / 3 / 2
9,287
546
12,534
15,493
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
XxKingpatxX
Cernunnos
15
0 / 1 / 2
8,161
480
5,363
8,771
3,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
skydiamand
Tiamat
14
1 / 3 / 1
8,575
504
5,369
10,820
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
steinsoop
Serqet
7
1 / 1 / 1
6,360
374
2,946
7,035
3,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
7
Kills
11
11
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
6
2
0.67
L
1
0
2
2
W
Charon
AlvoRoisE
Charon
3
0
4
5
W
1
2
3
1.25
W
Neith
Nitastrip
Neith
0
1
2
1
L
Thanatos
PainFull OG
Thanatos
8
3
2
3
W
0
2
1
0.25
L
Cernunnos
XxKingpatxX
Cernunnos
0
1
2
1
L
Tiamat
skydiamand
Tiamat
1
3
1
0.5
L
Serqet
steinsoop
Serqet
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,759
Damage
33,501
62,454
Taken
49,191
32,836
Mitigated
20,933
22,192
Healing
22,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,050
1,015
0
9,119
18,007
6,596
54
3,317
14,500
0
64,304
L
7,289
1,317
0
2,420
7,072
2,718
9
3,374
3,379
87,238
0
W
Charon
AlvoRoisE
Charon
5,881
621
0
1,743
9,753
7,547
51
2,054
7,593
39,678
590
W
7,024
3,174
44
6,320
13,513
8,582
1,005
1,755
11,650
48,421
0
W
Neith
Nitastrip
Neith
6,229
1,301
0
3,184
10,349
3,733
296
0
10,349
0
79,732
L
Thanatos
PainFull OG
Thanatos
12,534
2,875
0
12,235
15,493
6,141
0
3,792
11,378
0
78,262
W
3,575
13
0
1,782
10,832
6,378
144
5,230
5,602
60,785
56
L
Cernunnos
XxKingpatxX
Cernunnos
5,363
2,669
0
2,907
8,771
3,763
722
847
7,827
0
62,014
L
Tiamat
skydiamand
Tiamat
5,369
473
0
2,452
10,820
5,239
0
5,011
5,287
60,620
0
L
Serqet
steinsoop
Serqet
2,946
723
0
2,610
7,035
3,072
0
1,508
5,486
0
14,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,304
Gold Earned
42,177
476
Minions Killed
521
0
Camps Cleared
0
1,681,980
Distance Traveled
1,563,130
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,718
513
87
5
0
378,603
4
L
Hera
9,794
576
172
10
0
343,973
4
W
Charon
8,628
508
50
3
0
332,134
0
W
Atlas
8,815
519
58
3
0
340,868
0
W
Neith
9,152
538
155
9
0
333,948
0
L
Thanatos
9,287
546
99
6
0
377,495
0
W
Tiamat
8,991
529
126
7
0
296,427
0
L
Cernunnos
8,161
480
111
7
0
336,840
3
L
Tiamat
8,575
504
119
7
0
301,030
2
L
Serqet
6,360
374
20
1
0
203,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role