Player Matchup

Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ace_HUN001
Mulan
Level 120
God Stats
26W - 20L
1,634 SR
Queue Stats
291W - 273L
1,539 Elo+
Solo
Chernobog
Chernobog
Achyjoker
Chernobog
Level 128
God Stats
0W - 3L
1,199 SR
Queue Stats
126W - 118L
1,535 Elo+
Solo
Chang'e
Chang'e
GuusVDB
Chang'e
Level 146
God Stats
1W - 3L
1,416 SR
Queue Stats
34W - 35L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
Monkeymenn
Sylvanus
Level 129
God Stats
3W - 5L
1,400 SR
Queue Stats
33W - 35L
1,544 Elo+
Party 1
Team Averages
Level 130
1,430 SR
1,535 Elo+

VS

Team Averages
Level 130
1,610 SR
1,554 Elo+
Charon
Charon
 
Charon
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AGS730
Morgan Le Fay
Level 158
God Stats
8W - 1L
1,869 SR
Queue Stats
111W - 95L
1,594 Elo+
Solo
Bastet
Bastet
Centxuri
Bastet
Level 155
God Stats
14W - 3L
1,751 SR
Queue Stats
674W - 651L
1,479 Elo+
Solo
Danzaburou
Danzaburou
randommeter
Danzaburou
Level 155
God Stats
3W - 3L
1,428 SR
Queue Stats
333W - 231L
1,688 Elo+
Solo
Cu Chulainn
Cu Chulainn
unailobo8
Cu Chulainn
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 5 / 1
7,256
518
6,047
11,525
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
15
0 / 2 / 1
8,753
625
13,526
15,342
11,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chernobog
Achyjoker
Chernobog
9
0 / 7 / 1
6,128
438
4,154
14,383
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
GuusVDB
Chang'e
14
4 / 4 / 2
8,090
578
9,455
14,353
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Monkeymenn
Sylvanus
9
1 / 3 / 1
6,248
446
4,281
13,547
10,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 0 / 9
7,835
560
8,166
8,648
7,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
AGS730
Morgan Le Fay
12
2 / 6 / 6
7,847
561
11,196
12,177
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Centxuri
Bastet
16
9 / 0 / 4
9,977
713
9,834
10,782
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
randommeter
Danzaburou
15
8 / 0 / 2
9,624
687
14,265
10,512
4,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
unailobo8
Cu Chulainn
14
2 / 1 / 0
7,950
568
9,999
17,399
16,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
21
21
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
1
0.5
W
Charon
 
Charon
0
0
9
4.5
W
Morgan Le Fay
AGS730
Morgan Le Fay
2
6
6
0.83
L
Mulan
0
2
1
0.25
L
Chernobog
Achyjoker
Chernobog
0
7
1
0.07
W
Bastet
Centxuri
Bastet
9
0
4
11
L
Chang'e
GuusVDB
Chang'e
4
4
2
1.25
L
Sylvanus
Monkeymenn
Sylvanus
1
3
1
0.5
W
Danzaburou
randommeter
Danzaburou
8
0
2
9
W
Cu Chulainn
unailobo8
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,463
Damage
53,460
69,150
Taken
59,518
37,519
Mitigated
37,559
24,665
Healing
17,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,047
545
0
1,640
11,525
4,763
0
6,749
4,342
46,881
0
W
Charon
 
Charon
8,166
1,234
0
1,332
8,648
7,877
0
3,964
4,556
25,829
0
W
Morgan Le Fay
AGS730
Morgan Le Fay
11,196
415
0
1,013
12,177
4,625
0
8,919
2,889
52,280
0
L
Mulan
13,526
2,143
0
7,691
15,342
11,960
0
195
15,147
0
88,214
L
Chernobog
Achyjoker
Chernobog
4,154
1,768
0
2,436
14,383
5,152
0
3,156
11,185
0
33,563
W
Bastet
Centxuri
Bastet
9,834
3,403
0
4,862
10,782
4,344
976
2,335
8,379
0
82,242
L
Chang'e
GuusVDB
Chang'e
9,455
1,045
764
7,390
14,353
5,093
0
3,138
11,088
74,208
0
L
Sylvanus
Monkeymenn
Sylvanus
4,281
1,032
1,257
3,487
13,547
10,551
0
5,496
7,831
16,769
0
W
Danzaburou
randommeter
Danzaburou
14,265
9,314
0
5,639
10,512
4,622
526
4,381
6,131
0
82,294
W
Cu Chulainn
unailobo8
Cu Chulainn
9,999
1,702
0
4,207
17,399
16,091
0
383
17,016
594
60,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,475
Gold Earned
43,233
437
Minions Killed
486
0
Camps Cleared
0
1,342,651
Distance Traveled
1,439,695
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,256
518
95
7
0
251,578
6
W
Charon
7,835
560
27
2
0
272,526
6
W
Morgan Le Fay
7,847
561
98
7
0
253,430
0
L
Mulan
8,753
625
134
10
0
251,786
0
L
Chernobog
6,128
438
61
4
0
252,112
2
W
Bastet
9,977
713
127
9
0
347,770
0
L
Chang'e
8,090
578
111
8
0
314,622
0
L
Sylvanus
6,248
446
36
3
0
272,553
4
W
Danzaburou
9,624
687
130
9
0
274,542
4
W
Cu Chulainn
7,950
568
104
7
0
291,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role