Player Matchup

Osiris
Osiris
SmiteKing123
Osiris
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 223L
1,525 Elo+
Party 3
Atlas
Atlas
SullyBoy113
Atlas
Level 156
God Stats
4W - 3L
1,490 SR
Queue Stats
184W - 181L
1,545 Elo+
Party 3
Baron Samedi
Baron Samedi
markoSsSsS
Baron Samedi
Level 144
God Stats
3W - 4L
1,837 SR
Queue Stats
262W - 254L
1,562 Elo+
Solo
Nu Wa
Nu Wa
今天的我又帅了
Nu Wa
Level 117
God Stats
5W - 10L
1,442 SR
Queue Stats
607W - 652L
1,449 Elo+
Party 2
Xbalanque
Xbalanque
他的亲生父亲
Xbalanque
Level 104
God Stats
101W - 113L
1,483 SR
Queue Stats
581W - 615L
1,450 Elo+
Party 2
Team Averages
Level 135
1,551 SR
1,506 Elo+

VS

Team Averages
Level 130
1,528 SR
1,542 Elo+
Chiron
Chiron
 
Chiron
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Falkan3
Nox
Level 108
God Stats
8W - 4L
1,684 SR
Queue Stats
34W - 20L
1,620 Elo+
Solo
Ra
Ra
XzDestructioN
Ra
Level 161
God Stats
11W - 16L
1,419 SR
Queue Stats
772W - 684L
1,562 Elo+
Party 1
Sobek
Sobek
vladplokhotin13
Sobek
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 73L
1,525 Elo+
Solo
Thanatos
Thanatos
x BxJ Wo0oRmS x
Thanatos
Level 149
God Stats
90W - 93L
1,535 SR
Queue Stats
141W - 141L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 0 / 0
5,097
1,019
0
0
0
11
1 / 0 / 2
6,626
1,325
3,984
5,537
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
markoSsSsS
Baron Samedi
11
2 / 1 / 1
6,709
1,342
5,710
3,785
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 2 / 3
5,744
1,149
4,256
5,514
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 2
5,715
1,143
4,031
6,372
1,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

344

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 0 / 2
5,977
1,195
2,294
2,898
1,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nox
11
1 / 0 / 5
6,120
1,224
4,076
2,380
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 3
6,377
1,275
4,596
1,687
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 1 / 5
6,369
1,274
2,154
7,112
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
3 / 2 / 3
6,501
1,300
7,033
6,603
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
3
Kills
6
6
Deaths
3
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
2
2
W
Nox
1
0
5
3.5
L
Osiris
0
0
0
0
L
1
0
2
2
W
1
0
3
2.5
L
Baron Samedi
markoSsSsS
Baron Samedi
2
1
1
2.5
W
0
1
5
2.5
W
Thanatos
3
2
3
2.25
L
0
2
3
0.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,981
Damage
20,153
21,208
Taken
20,680
8,796
Mitigated
12,295
4,455
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,294
1,341
300
757
2,898
1,119
0
1,197
1,551
0
13,622
W
Nox
4,076
239
0
0
2,380
1,090
0
1,939
441
14,596
0
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
3,984
1,090
0
1,642
5,537
3,658
0
3,868
1,219
9,568
0
W
4,596
75
672
299
1,687
738
0
1,286
401
18,120
0
L
Baron Samedi
markoSsSsS
Baron Samedi
5,710
489
878
1,305
3,785
1,794
0
1,984
1,651
26,498
0
W
2,154
31
0
1,309
7,112
6,083
0
5,013
1,949
7,726
0
W
Thanatos
7,033
725
0
4,069
6,603
3,265
0
4,094
2,509
0
13,233
L
4,256
1,374
0
370
5,514
1,378
0
1,288
3,709
8,785
609
L
4,031
2,380
0
260
6,372
1,966
0
2,719
3,353
0
12,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
31,344
105
Minions Killed
126
3
Camps Cleared
8
410,779
Distance Traveled
547,423
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,977
1,195
31
6
3
100,865
0
W
Nox
6,120
1,224
30
6
0
107,697
0
L
Osiris
5,097
1,019
0
0
0
3,404
0
L
Atlas
6,626
1,325
7
1
0
102,114
0
W
Ra
6,377
1,275
40
8
3
115,919
0
L
Baron Samedi
6,709
1,342
57
11
0
102,809
0
W
Sobek
6,369
1,274
6
1
1
110,043
0
W
Thanatos
6,501
1,300
19
4
1
112,899
2
L
Nu Wa
5,744
1,149
17
3
1
103,156
0
L
Xbalanque
5,715
1,143
24
5
2
99,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role