Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BZH JonKalott
Merlin
Level 156
God Stats
1W - 5L
1,082 SR
Queue Stats
307W - 317L
1,513 Elo+
Solo
Baba Yaga
Baba Yaga
HalfBakedCake
Baba Yaga
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 93L
1,433 Elo+
Solo
Yemoja
Yemoja
Spartini
Yemoja
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 96L
1,514 Elo+
Party 1
Nike
Nike
wrayglen
Nike
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 70L
1,537 Elo+
Party 1
Team Averages
Level 126
1,416 SR
1,499 Elo+

VS

Team Averages
Level 143
1,552 SR
1,501 Elo+
Charon
Charon
H0L0gRaPHiiC
Charon
Level 187
God Stats
7W - 6L
1,331 SR
Queue Stats
1,034W - 1,027L
1,546 Elo+
Solo
Yemoja
Yemoja
SlaaneshyPoo
Yemoja
Level 109
God Stats
2W - 1L
1,780 SR
Queue Stats
156W - 135L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
noeldabeast
Sun Wukong
Level 189
God Stats
20W - 14L
1,582 SR
Queue Stats
663W - 690L
1,476 Elo+
Solo
Chronos
Chronos
ricketycrick888
Chronos
Level 74
God Stats
2W - 4L
1,507 SR
Queue Stats
510W - 519L
1,508 Elo+
Solo
He Bo
He Bo
theguncallstome
He Bo
Level 158
God Stats
6W - 8L
1,562 SR
Queue Stats
175W - 184L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
6 / 5 / 7
9,258
842
18,877
13,082
7,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
2 / 0 / 10
9,175
834
12,187
5,739
3,444
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Baba Yaga
HalfBakedCake
Baba Yaga
15
4 / 2 / 10
9,050
823
15,107
13,687
7,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Spartini
Yemoja
15
1 / 1 / 13
9,362
851
5,899
8,945
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nike
17
5 / 2 / 9
9,667
879
15,167
13,185
16,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
4 / 2 / 3
8,729
794
8,682
13,407
15,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
13
1 / 3 / 6
7,761
706
2,702
13,575
11,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
noeldabeast
Sun Wukong
14
1 / 4 / 7
7,823
711
12,593
17,678
15,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 5
8,150
741
6,760
14,362
6,710
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 5
7,243
658
5,665
11,256
4,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
18
Kills
10
10
Deaths
18
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
5
7
1.9
W
2
0
10
7
L
Charon
4
2
3
2.75
W
Baba Yaga
HalfBakedCake
Baba Yaga
4
2
10
4.5
L
Yemoja
1
3
6
1.33
W
Yemoja
Spartini
Yemoja
1
1
13
7.5
L
Sun Wukong
noeldabeast
Sun Wukong
1
4
7
1.13
L
3
4
5
1.38
L
1
5
5
0.7
W
Nike
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,237
Damage
36,402
54,638
Taken
70,278
42,682
Mitigated
53,849
25,475
Healing
25,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
18,877
4,354
618
1,151
13,082
7,609
636
4,386
8,696
0
28,127
W
12,187
287
1,308
1,000
5,739
3,444
1,739
2,661
3,078
33,828
0
L
Charon
8,682
1,005
869
1,312
13,407
15,224
0
7,582
5,825
14,821
1,107
W
Baba Yaga
HalfBakedCake
Baba Yaga
15,107
934
2,747
5,702
13,687
7,786
1,523
7,129
6,558
24,899
0
L
Yemoja
2,702
365
6,874
2,144
13,575
11,661
0
8,590
4,985
4,551
0
W
Yemoja
Spartini
Yemoja
5,899
1,109
7,081
2,738
8,945
7,817
610
3,559
5,386
11,200
0
L
Sun Wukong
noeldabeast
Sun Wukong
12,593
1,142
1,836
5,004
17,678
15,330
0
8,571
9,107
0
27,056
L
6,760
1,684
514
3,598
14,362
6,710
0
3,202
11,160
17,432
0
L
5,665
67
2,116
1,515
11,256
4,924
0
5,248
6,008
15,109
0
W
Nike
15,167
591
1,763
1,367
13,185
16,026
0
4,967
8,218
0
23,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,512
Gold Earned
39,706
131
Minions Killed
98
0
Camps Cleared
0
1,059,601
Distance Traveled
927,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,258
842
31
3
0
214,404
0
W
Merlin
9,175
834
60
5
0
210,172
0
L
Charon
8,729
794
15
1
0
180,774
0
W
Baba Yaga
9,050
823
16
1
0
217,050
0
L
Yemoja
7,761
706
2
0
0
182,197
0
W
Yemoja
9,362
851
10
1
0
195,828
0
L
Sun Wukong
7,823
711
34
3
0
204,458
0
L
Chronos
8,150
741
25
2
0
166,544
0
L
He Bo
7,243
658
22
2
0
193,606
0
W
Nike
9,667
879
14
1
0
222,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role