Player Matchup

Cthulhu
Cthulhu
MusashiSama1770
Cthulhu
Level 108
God Stats
26W - 18L
1,513 SR
Queue Stats
892W - 919L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
Sir Pentious762
Guan Yu
Level 105
God Stats
1W - 1L
1,546 SR
Queue Stats
353W - 276L
1,513 Elo+
Party 2
Hachiman
Hachiman
Stjerne falle
Hachiman
Level 148
God Stats
53W - 47L
1,600 SR
Queue Stats
1,922W - 1,959L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
TheBestPain
Ao Kuang
Level 159
God Stats
11W - 10L
1,654 SR
Queue Stats
621W - 590L
1,464 Elo+
Party 2
Anubis
Anubis
XxBDAVIDxX
Anubis
Level 183
God Stats
2W - 3L
1,431 SR
Queue Stats
200W - 204L
1,537 Elo+
Solo
Team Averages
Level 141
1,549 SR
1,501 Elo+

VS

Team Averages
Level 147
1,387 SR
1,476 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AaLiiiiVvEe
Yu Huang
Level 127
God Stats
12W - 15L
1,416 SR
Queue Stats
968W - 961L
1,485 Elo+
Solo
Chronos
Chronos
Bobolord
Chronos
Level 135
God Stats
1W - 1L
1,270 SR
Queue Stats
37W - 50L
1,426 Elo+
Solo
Chaac
Chaac
ludweed
Chaac
Level 148
God Stats
6W - 6L
1,443 SR
Queue Stats
433W - 431L
1,518 Elo+
Solo
Guan Yu
Guan Yu
lusimarley3
Guan Yu
Level 128
God Stats
1W - 1L
1,305 SR
Queue Stats
210W - 208L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
9,196
707
16,233
16,015
16,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 2
6,934
533
2,415
5,159
4,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
Stjerne falle
Hachiman
17
5 / 5 / 1
9,622
740
12,613
12,245
4,910
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
TheBestPain
Ao Kuang
18
4 / 1 / 4
9,888
761
14,890
14,342
13,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
XxBDAVIDxX
Anubis
13
0 / 5 / 6
8,068
621
5,960
8,716
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
10 / 3 / 6
11,793
907
12,992
15,674
7,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
AaLiiiiVvEe
Yu Huang
16
5 / 3 / 6
9,942
765
16,702
12,086
5,807
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos
Bobolord
Chronos
16
0 / 3 / 11
9,421
725
6,938
10,667
4,612
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
ludweed
Chaac
16
1 / 1 / 12
9,340
718
7,926
12,192
14,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Guan Yu
lusimarley3
Guan Yu
16
1 / 2 / 14
10,359
797
6,155
21,474
19,559
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
11
Kills
17
18
Deaths
12
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
10
3
6
4.33
W
Yu Huang
AaLiiiiVvEe
Yu Huang
5
3
6
2.67
W
Chronos
Bobolord
Chronos
0
3
11
1.83
L
2
4
6
1.25
L
0
3
2
0.33
L
Hachiman
Stjerne falle
Hachiman
5
5
1
1.1
L
Ao Kuang
TheBestPain
Ao Kuang
4
1
4
6
L
Anubis
XxBDAVIDxX
Anubis
0
5
6
0.6
W
Chaac
ludweed
Chaac
1
1
12
7
W
Guan Yu
lusimarley3
Guan Yu
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,111
Damage
50,713
56,477
Taken
72,093
42,577
Mitigated
52,215
13,707
Healing
39,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,992
2,294
700
2,407
15,674
7,929
1,662
6,041
8,982
0
35,809
W
Yu Huang
AaLiiiiVvEe
Yu Huang
16,702
1,196
1,719
2,205
12,086
5,807
304
4,723
6,858
32,442
0
W
Chronos
Bobolord
Chronos
6,938
2,067
830
2,163
10,667
4,612
4,570
5,038
5,264
23,596
0
L
16,233
348
1,097
1,288
16,015
16,388
0
7,971
8,044
26,073
1,743
L
2,415
423
270
414
5,159
4,470
0
779
4,380
0
4,901
L
Hachiman
Stjerne falle
Hachiman
12,613
3,965
808
2,023
12,245
4,910
305
5,848
6,397
0
31,206
L
Ao Kuang
TheBestPain
Ao Kuang
14,890
2,157
658
5,539
14,342
13,116
0
6,604
7,738
20,092
1,112
L
Anubis
XxBDAVIDxX
Anubis
5,960
206
476
1,134
8,716
3,693
0
2,438
6,278
17,874
0
W
Chaac
ludweed
Chaac
7,926
556
701
4,471
12,192
14,308
589
5,683
5,935
0
17,786
W
Guan Yu
lusimarley3
Guan Yu
6,155
449
12,577
11,804
21,474
19,559
570
9,763
10,471
0
10,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,708
Gold Earned
50,855
118
Minions Killed
141
0
Camps Cleared
0
991,923
Distance Traveled
1,361,762
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,793
907
38
3
0
269,252
0
W
Yu Huang
9,942
765
41
3
0
233,916
2
W
Chronos
9,421
725
39
3
0
244,907
0
L
Cthulhu
9,196
707
34
3
0
254,618
0
L
Guan Yu
6,934
533
5
0
0
89,198
0
L
Hachiman
9,622
740
38
3
0
199,691
0
L
Ao Kuang
9,888
761
16
1
0
290,473
0
L
Anubis
8,068
621
25
2
0
157,943
0
W
Chaac
9,340
718
16
1
0
300,159
0
W
Guan Yu
10,359
797
7
1
0
313,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role