Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jetfuelboy
Sun Wukong
Level 8
God Stats
1W - 1L
1,442 SR
Queue Stats
3W - 9L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
KnowYourRole262
Sylvanus
Level 123
God Stats
87W - 89L
1,504 SR
Queue Stats
763W - 769L
1,465 Elo+
Solo
Ishtar
Ishtar
RM Dauntless
Ishtar
Level 82
God Stats
3W - 6L
1,474 SR
Queue Stats
24W - 24L
1,327 Elo+
Solo
Scylla
Scylla
SADES_Neon
Scylla
Level 105
God Stats
0W - 1L
1,709 SR
Queue Stats
128W - 124L
1,400 Elo+
Party 1
Team Averages
Level 85
1,526 SR
1,414 Elo+

VS

Team Averages
Level 82
1,512 SR
1,373 Elo+
Thanatos
Thanatos
DonJonez
Thanatos
Level 132
God Stats
4W - 6L
1,358 SR
Queue Stats
330W - 355L
1,440 Elo+
Solo
Skadi
Skadi
Martinasso04
Skadi
Level 29
God Stats
7W - 8L
1,595 SR
Queue Stats
30W - 49L
1,318 Elo+
Party 2
Nu Wa
Nu Wa
Michael007xb
Nu Wa
Level 49
God Stats
20W - 19L
1,479 SR
Queue Stats
175W - 195L
1,387 Elo+
Solo
Ix Chel
Ix Chel
TarTine-alexi
Ix Chel
Level 156
God Stats
9W - 7L
1,612 SR
Queue Stats
602W - 676L
1,428 Elo+
Solo
Surtr
Surtr
adridanie
Surtr
Level 46
God Stats
10W - 7L
1,514 SR
Queue Stats
57W - 80L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
6 / 3 / 0
9,185
656
12,580
14,632
7,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sun Wukong
Jetfuelboy
Sun Wukong
11
0 / 4 / 1
6,507
465
849
12,628
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
9
1 / 2 / 1
6,291
449
1,847
13,757
9,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
10
1 / 5 / 1
6,118
437
2,483
10,949
3,769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
SADES_Neon
Scylla
11
1 / 5 / 1
6,765
483
4,905
10,570
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DonJonez
Thanatos
14
10 / 0 / 6
8,902
636
9,400
8,878
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 1 / 7
7,545
539
7,964
5,611
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
3 / 2 / 5
7,378
527
10,047
5,930
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
14
2 / 1 / 8
8,032
574
9,089
8,723
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
adridanie
Surtr
13
1 / 5 / 0
7,282
520
3,379
12,459
6,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
9
Kills
19
19
Deaths
9
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
3
0
2
W
Thanatos
DonJonez
Thanatos
10
0
6
13
L
Sun Wukong
Jetfuelboy
Sun Wukong
0
4
1
0.13
L
Sylvanus
1
2
1
0.75
W
3
1
7
6.5
W
3
2
5
2.75
L
Ishtar
1
5
1
0.3
L
Scylla
SADES_Neon
Scylla
1
5
1
0.3
W
Ix Chel
2
1
8
6
W
Surtr
adridanie
Surtr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,664
Damage
39,879
62,536
Taken
41,601
31,425
Mitigated
16,344
16,066
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,580
3,820
0
4,644
14,632
7,955
0
3,510
11,028
0
79,792
W
Thanatos
DonJonez
Thanatos
9,400
1,383
0
10,670
8,878
3,350
0
882
7,996
0
52,339
L
Sun Wukong
Jetfuelboy
Sun Wukong
849
231
0
3,406
12,628
6,592
129
2,301
10,231
0
41,092
L
Sylvanus
1,847
711
1,481
4,158
13,757
9,731
0
2,409
11,302
34,139
0
W
7,964
2,933
0
506
5,611
1,780
1,228
1,082
4,529
0
48,455
W
10,047
3,026
0
250
5,930
1,688
265
978
4,952
46,485
0
L
Ishtar
2,483
806
0
1,877
10,949
3,769
200
4,830
6,119
0
41,871
L
Scylla
SADES_Neon
Scylla
4,905
580
0
500
10,570
3,378
0
5,460
4,720
40,069
0
W
Ix Chel
9,089
925
209
2,734
8,723
2,992
104
3,810
4,913
50,074
0
W
Surtr
adridanie
Surtr
3,379
1,304
0
3,152
12,459
6,534
0
0
12,459
0
43,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,866
Gold Earned
39,139
391
Minions Killed
369
0
Camps Cleared
0
1,181,122
Distance Traveled
1,340,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,185
656
128
9
0
282,222
0
W
Thanatos
8,902
636
77
6
0
304,770
0
L
Sun Wukong
6,507
465
67
5
0
283,519
0
L
Sylvanus
6,291
449
46
3
0
156,065
0
W
Skadi
7,545
539
73
5
0
268,292
0
W
Nu Wa
7,378
527
73
5
0
268,124
0
L
Ishtar
6,118
437
76
5
0
218,636
0
L
Scylla
6,765
483
74
5
0
240,680
0
W
Ix Chel
8,032
574
69
5
0
267,509
0
W
Surtr
7,282
520
77
6
0
231,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role