Player Matchup

Thanatos
Thanatos
Marviinratus
Thanatos
Level 148
God Stats
5W - 4L
1,361 SR
Queue Stats
306W - 324L
1,381 Elo+
Solo
Shiva
Shiva
UltraRS
Shiva
Level 63
God Stats
1W - 2L
1,320 SR
Queue Stats
62W - 50L
1,523 Elo+
Solo
Arachne
Arachne
X69onfire
Arachne
Level 83
God Stats
11W - 20L
1,502 SR
Queue Stats
924W - 985L
1,459 Elo+
Solo
Pele
Pele
Zverobou
Pele
Level 78
God Stats
0W - 2L
1,263 SR
Queue Stats
50W - 63L
1,393 Elo+
Solo
The Morrigan
The Morrigan
xXZshahXx
The Morrigan
Level 60
God Stats
4W - 2L
1,476 SR
Queue Stats
86W - 97L
1,426 Elo+
Solo
Team Averages
Level 86
1,384 SR
1,436 Elo+

VS

Team Averages
Level 81
1,468 SR
1,413 Elo+
Bacchus
Bacchus
Beinagrind
Bacchus
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 97L
1,471 Elo+
Solo
Charybdis
Charybdis
koskiccz
Charybdis
Level 95
God Stats
3W - 2L
1,565 SR
Queue Stats
313W - 317L
1,344 Elo+
Solo
Hun Batz
Hun Batz
mightybilbo
Hun Batz
Level 63
God Stats
1W - 3L
1,280 SR
Queue Stats
23W - 21L
1,467 Elo+
Solo
Bellona
Bellona
spartiate2428
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,316 Elo+
Solo
Cliodhna
Cliodhna
Незуко
Cliodhna
Level 101
God Stats
19W - 14L
1,496 SR
Queue Stats
725W - 706L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Marviinratus
Thanatos
17
2 / 6 / 1
9,770
651
6,509
15,173
7,373
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
UltraRS
Shiva
18
2 / 6 / 3
10,450
697
15,114
26,823
26,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
X69onfire
Arachne
20
1 / 3 / 5
11,057
737
13,034
18,290
17,950
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
5
0 / 0 / 0
6,940
463
0
0
0
The Morrigan
xXZshahXx
The Morrigan
18
4 / 7 / 3
11,064
738
10,932
12,254
5,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beinagrind
Bacchus
20
2 / 2 / 12
11,885
792
12,295
17,819
30,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
koskiccz
Charybdis
20
4 / 2 / 15
11,759
784
18,327
13,687
7,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
mightybilbo
Hun Batz
20
8 / 3 / 11
12,084
806
13,515
14,099
10,130
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
2
0 / 0 / 0
4,428
295
0
0
0
Cliodhna
Незуко
Cliodhna
20
8 / 2 / 13
12,192
813
18,201
14,780
10,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
9
Kills
22
22
Deaths
9
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Beinagrind
Bacchus
2
2
12
4
L
Thanatos
Marviinratus
Thanatos
2
6
1
0.42
L
Shiva
UltraRS
Shiva
2
6
3
0.58
L
Arachne
X69onfire
Arachne
1
3
5
1.17
L
Pele
0
0
0
0
W
Charybdis
koskiccz
Charybdis
4
2
15
5.75
W
Hun Batz
mightybilbo
Hun Batz
8
3
11
4.5
W
Bellona
0
0
0
0
L
The Morrigan
xXZshahXx
The Morrigan
4
7
3
0.79
W
Cliodhna
Незуко
Cliodhna
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,589
Damage
62,338
72,540
Taken
60,385
57,503
Mitigated
59,066
24,439
Healing
24,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Beinagrind
Bacchus
12,295
1,914
2,270
4,872
17,819
30,957
275
3,864
13,334
37,929
279
L
Thanatos
Marviinratus
Thanatos
6,509
689
854
5,486
15,173
7,373
0
625
14,180
0
21,287
L
Shiva
UltraRS
Shiva
15,114
1,353
571
7,130
26,823
26,910
0
4,181
21,971
0
28,020
L
Arachne
X69onfire
Arachne
13,034
10,119
1,638
7,402
18,290
17,950
0
4,719
12,928
0
35,017
L
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
koskiccz
Charybdis
18,327
9,068
2,377
3,553
13,687
7,811
1,987
1,423
11,982
0
45,127
W
Hun Batz
mightybilbo
Hun Batz
13,515
3,802
2,029
2,830
14,099
10,130
881
2,035
12,064
0
31,620
W
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
xXZshahXx
The Morrigan
10,932
2,188
0
1,358
12,254
5,270
0
2,491
9,250
23,891
2,258
W
Cliodhna
Незуко
Cliodhna
18,201
1,516
2,693
3,899
14,780
10,168
828
2,091
12,410
0
49,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,281
Gold Earned
52,348
148
Minions Killed
229
0
Camps Cleared
0
1,034,966
Distance Traveled
1,231,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,885
792
38
3
0
297,436
0
L
Thanatos
9,770
651
34
2
0
259,718
0
L
Shiva
10,450
697
24
2
0
232,952
0
L
Arachne
11,057
737
58
4
0
308,928
0
L
Pele
6,940
463
0
0
0
0
0
W
Charybdis
11,759
784
66
4
0
267,699
0
W
Hun Batz
12,084
806
38
3
0
315,719
0
W
Bellona
4,428
295
0
0
0
0
0
L
The Morrigan
11,064
738
32
2
0
233,368
0
W
Cliodhna
12,192
813
87
6
0
350,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role