Player Matchup

Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
HiDeRevol
Sobek
Level 41
God Stats
7W - 25L
1,290 SR
Queue Stats
324W - 400L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Indumentum
Morgan Le Fay
Level 179
God Stats
1W - 5L
1,180 SR
Queue Stats
50W - 63L
1,546 Elo+
Party 1
Shiva
Shiva
masix138rus
Shiva
Level 26
God Stats
1W - 5L
1,422 SR
Queue Stats
20W - 41L
1,408 Elo+
Party 1
Team Averages
Level 98
1,378 SR
1,467 Elo+

VS

Team Averages
Level 65
1,546 SR
1,463 Elo+
Bacchus
Bacchus
Matio133
Bacchus
Level 49
God Stats
19W - 14L
1,667 SR
Queue Stats
65W - 68L
1,463 Elo+
Party 2
Ullr
Ullr
SannGohan
Ullr
Level 89
God Stats
25W - 33L
1,484 SR
Queue Stats
363W - 385L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
TIS_3MPIR3
Sun Wukong
Level 100
God Stats
5W - 2L
1,533 SR
Queue Stats
160W - 141L
1,466 Elo+
Party 3
Janus
Janus
iFl4shLiight
Janus
Level 19
God Stats
4W - 3L
1,423 SR
Queue Stats
22W - 33L
1,381 Elo+
Party 2
Kali
Kali
smooth_hollow
Kali
Level 69
God Stats
6W - 2L
1,621 SR
Queue Stats
105W - 76L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 4 / 0
6,038
549
2,934
8,147
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
 
Danzaburou
9
0 / 5 / 0
5,350
486
4,938
8,845
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
HiDeRevol
Sobek
9
0 / 1 / 0
5,601
509
1,316
7,366
4,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Indumentum
Morgan Le Fay
11
1 / 2 / 2
6,463
588
7,655
8,222
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,737
522
4,166
9,571
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Matio133
Bacchus
10
2 / 0 / 5
6,567
597
4,855
5,302
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
11
4 / 0 / 3
6,623
602
4,825
6,605
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
TIS_3MPIR3
Sun Wukong
11
2 / 0 / 0
6,657
605
6,243
8,674
7,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
3 / 3 / 3
6,846
622
7,691
7,616
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 4
7,078
643
3,279
10,114
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
0
0.5
L
Danzaburou
 
Danzaburou
0
5
0
0
L
Sobek
HiDeRevol
Sobek
0
1
0
0
L
Morgan Le Fay
Indumentum
Morgan Le Fay
1
2
2
1
W
Bacchus
Matio133
Bacchus
2
0
5
4.5
W
Ullr
4
0
3
5.5
W
Sun Wukong
TIS_3MPIR3
Sun Wukong
2
0
0
2
W
3
3
3
1.5
L
0
2
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,009
Damage
26,893
42,151
Taken
38,311
19,447
Mitigated
20,812
11,664
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,934
512
0
1,976
8,147
3,063
29
901
7,150
0
32,129
L
Danzaburou
 
Danzaburou
4,938
1,609
0
1,752
8,845
4,727
0
2,329
6,337
0
36,931
L
Sobek
HiDeRevol
Sobek
1,316
184
0
2,260
7,366
4,445
129
2,777
4,445
10,998
0
L
Morgan Le Fay
Indumentum
Morgan Le Fay
7,655
603
0
3,586
8,222
3,051
208
4,863
3,089
52,704
0
W
Bacchus
Matio133
Bacchus
4,855
689
0
1,476
5,302
4,605
341
1,184
3,863
21,467
0
W
Ullr
4,825
2,131
0
1,505
6,605
2,329
333
438
5,936
0
39,814
W
Sun Wukong
TIS_3MPIR3
Sun Wukong
6,243
904
0
685
8,674
7,102
0
804
7,870
0
34,839
W
7,691
699
0
1,260
7,616
2,861
0
4,982
2,634
41,944
0
L
4,166
1,103
0
2,090
9,571
4,161
0
915
8,584
0
33,387
W
3,279
1,804
0
3,098
10,114
3,915
0
2,662
7,452
0
61,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
33,771
256
Minions Killed
325
0
Camps Cleared
0
1,155,135
Distance Traveled
1,199,382
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,038
549
51
5
0
244,015
0
L
Danzaburou
5,350
486
67
6
0
210,845
0
L
Sobek
5,601
509
10
1
0
237,474
0
L
Morgan Le Fay
6,463
588
80
7
0
215,454
0
W
Bacchus
6,567
597
40
4
0
261,182
5
W
Ullr
6,623
602
59
5
0
208,369
2
W
Sun Wukong
6,657
605
61
6
0
223,213
0
W
Janus
6,846
622
72
7
0
219,701
0
L
Shiva
5,737
522
48
4
0
247,347
0
W
Kali
7,078
643
93
8
0
286,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role