Player Matchup

Izanami
Izanami
Dirtskiii
Izanami
Level 122
God Stats
11W - 10L
1,443 SR
Queue Stats
146W - 147L
1,422 Elo+
Solo
Anubis
Anubis
HanselOm18
Anubis
Level 49
God Stats
34W - 14L
1,706 SR
Queue Stats
142W - 129L
1,397 Elo+
Solo
Xing Tian
Xing Tian
MagieDuButin
Xing Tian
Level 106
God Stats
3W - 4L
1,582 SR
Queue Stats
147W - 143L
1,440 Elo+
Solo
Bacchus
Bacchus
SB Swizzle
Bacchus
Level 106
God Stats
3W - 0L
1,779 SR
Queue Stats
50W - 43L
1,469 Elo+
Solo
Ratatoskr
Ratatoskr
frizzolio
Ratatoskr
Level 142
God Stats
273W - 219L
1,647 SR
Queue Stats
502W - 431L
1,563 Elo+
Solo
Team Averages
Level 105
1,631 SR
1,458 Elo+

VS

Team Averages
Level 93
1,477 SR
1,575 Elo+
Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
IIPlagueDoctress
Loki
Level 30
God Stats
2W - 3L
1,391 SR
Queue Stats
2W - 3L
1,677 Elo+
Solo
Charybdis
Charybdis
IllicitJam7097
Charybdis
Level 125
God Stats
11W - 9L
1,513 SR
Queue Stats
61W - 45L
1,624 Elo+
Solo
Janus
Janus
Inkstick
Janus
Level 126
God Stats
13W - 23L
1,412 SR
Queue Stats
727W - 663L
1,599 Elo+
Solo
Zhong Kui
Zhong Kui
sdfadfg
Zhong Kui
Level 76
God Stats
2W - 2L
1,570 SR
Queue Stats
38W - 45L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dirtskiii
Izanami
17
1 / 1 / 2
9,840
579
4,400
11,091
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
HanselOm18
Anubis
17
6 / 1 / 1
10,697
629
9,973
10,809
5,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
MagieDuButin
Xing Tian
15
2 / 1 / 2
8,683
511
10,052
16,676
13,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
SB Swizzle
Bacchus
13
1 / 0 / 8
8,545
503
7,348
13,069
15,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
frizzolio
Ratatoskr
16
8 / 4 / 4
10,450
615
12,105
14,990
6,182
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 5 / 3
6,646
391
4,747
13,084
8,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

12
3 / 3 / 2
7,650
450
6,063
9,649
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
IllicitJam7097
Charybdis
13
3 / 3 / 0
8,097
476
10,272
14,958
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Inkstick
Janus
10
0 / 2 / 1
6,794
400
1,693
5,601
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
sdfadfg
Zhong Kui
15
1 / 6 / 0
8,940
526
12,975
18,654
13,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
18
Kills
7
7
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
5
3
0.3
W
Izanami
Dirtskiii
Izanami
1
1
2
2
W
Anubis
HanselOm18
Anubis
6
1
1
6.5
L
3
3
2
1.33
L
Charybdis
IllicitJam7097
Charybdis
3
3
0
1
L
Janus
Inkstick
Janus
0
2
1
0.25
W
Xing Tian
MagieDuButin
Xing Tian
2
1
2
3
W
Bacchus
SB Swizzle
Bacchus
1
0
8
5
W
Ratatoskr
frizzolio
Ratatoskr
8
4
4
2.5
L
Zhong Kui
sdfadfg
Zhong Kui
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,878
Damage
35,750
66,635
Taken
61,946
44,265
Mitigated
31,594
20,401
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,747
802
0
2,422
13,084
8,331
0
6,690
6,394
0
26,011
W
Izanami
Dirtskiii
Izanami
4,400
2,636
0
4,943
11,091
3,996
3,439
0
11,091
0
100,000
W
Anubis
HanselOm18
Anubis
9,973
142
0
6,796
10,809
5,814
142
1,889
8,920
99,796
0
L
6,063
1,708
0
2,978
9,649
3,463
0
215
9,434
0
40,461
L
Charybdis
IllicitJam7097
Charybdis
10,272
4,748
0
5,231
14,958
5,220
0
5,296
9,662
0
56,627
L
Janus
Inkstick
Janus
1,693
81
0
950
5,601
1,548
0
2,680
2,921
39,245
0
W
Xing Tian
MagieDuButin
Xing Tian
10,052
740
0
3,545
16,676
13,032
23
10,718
5,958
62,003
0
W
Bacchus
SB Swizzle
Bacchus
7,348
1,040
0
1,951
13,069
15,241
256
1,864
11,205
24,556
0
W
Ratatoskr
frizzolio
Ratatoskr
12,105
4,635
0
3,166
14,990
6,182
756
197
14,793
0
84,109
L
Zhong Kui
sdfadfg
Zhong Kui
12,975
953
0
9,032
18,654
13,032
0
10,877
6,162
77,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,215
Gold Earned
38,127
565
Minions Killed
392
0
Camps Cleared
0
1,654,635
Distance Traveled
1,413,139
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,646
391
40
2
0
339,918
3
W
Izanami
9,840
579
161
9
0
338,023
0
W
Anubis
10,697
629
173
10
0
317,678
0
L
Loki
7,650
450
67
4
0
284,741
1
L
Charybdis
8,097
476
79
5
0
301,405
0
L
Janus
6,794
400
63
4
0
212,043
0
W
Xing Tian
8,683
511
74
4
0
290,422
0
W
Bacchus
8,545
503
42
2
0
351,233
0
W
Ratatoskr
10,450
615
115
7
0
357,279
0
L
Zhong Kui
8,940
526
143
8
0
275,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role