Player Matchup

Vamana
Vamana
Silver V
 
Vamana
Silver V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Hechizero1121
Izanami
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
947 MMR
Solo
Nu Wa
Nu Wa
Silver III
JxvxxrQxxnzx
Nu Wa
Silver III
Level 155
God Stats
25W - 36L
1,387 SR
Queue Stats
905W - 951L
882 MMR
Solo
Camazotz
Camazotz
Bronze II
vett228
Camazotz
Bronze II
Level 79
God Stats
1W - 7L
1,337 SR
Queue Stats
131W - 157L
217 MMR
Solo
Cernunnos
Cernunnos
Silver I
ínzer
Cernunnos
Silver I
Level 57
God Stats
70W - 71L
1,591 SR
Queue Stats
124W - 141L
1,061 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,463 SR
921 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,514 SR
754 MMR
Susano
Susano
Silver IV
GoGyro
Susano
Silver IV
Level 53
God Stats
4W - 4L
1,546 SR
Queue Stats
21W - 23L
851 MMR
Solo
Persephone
Persephone
Gold V
MissMilanen
Persephone
Gold V
Level 198
God Stats
66W - 62L
1,572 SR
Queue Stats
494W - 504L
1,153 MMR
Solo
Ares
Ares
Silver V
Plashher
Ares
Silver V
Level 128
God Stats
14W - 7L
1,617 SR
Queue Stats
128W - 152L
604 MMR
Solo
Chaac
Chaac
Silver IV
Rascal93
Chaac
Silver IV
Level 149
God Stats
23W - 35L
1,395 SR
Queue Stats
72W - 98L
619 MMR
Solo
Medusa
Medusa
Silver V
azoh38
Medusa
Silver V
Level 158
God Stats
6W - 4L
1,440 SR
Queue Stats
295W - 331L
542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 3 / 3
6,823
487
3,311
9,016
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
11
1 / 4 / 0
6,555
468
4,897
11,246
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 4
7,797
557
9,832
6,843
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
vett228
Camazotz
13
4 / 3 / 2
7,669
548
6,511
12,081
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
ínzer
Cernunnos
11
2 / 1 / 2
7,084
506
8,072
9,101
3,477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
TyrSkadiKali

VS

Bans
CthulhuThanatosBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GoGyro
Susano
12
2 / 4 / 3
7,084
506
6,015
12,671
4,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
MissMilanen
Persephone
13
4 / 1 / 1
7,927
566
6,366
6,248
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
11
1 / 2 / 3
6,976
498
3,760
14,365
13,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
Rascal93
Chaac
14
1 / 3 / 1
8,622
616
6,802
16,018
10,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
azoh38
Medusa
15
5 / 0 / 0
8,720
623
8,602
9,384
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
10
Kills
13
14
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
3
0.5
W
Susano
GoGyro
Susano
2
4
3
0.88
L
Izanami
1
4
0
0.25
L
3
3
4
1.67
W
Persephone
MissMilanen
Persephone
4
1
1
4.5
W
Ares
1
2
3
1.25
W
Chaac
Rascal93
Chaac
1
3
1
0.5
W
Medusa
azoh38
Medusa
5
0
0
5
L
Camazotz
vett228
Camazotz
4
3
2
1.67
L
Cernunnos
ínzer
Cernunnos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,623
Damage
31,545
48,287
Taken
58,686
22,361
Mitigated
34,152
13,360
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,311
1,457
0
942
9,016
7,633
0
1,756
7,260
270
34,836
W
Susano
GoGyro
Susano
6,015
2,085
0
990
12,671
4,201
0
1,919
10,752
0
37,630
L
Izanami
4,897
2,814
0
3,944
11,246
4,211
0
1,862
9,384
0
48,307
L
9,832
2,426
0
657
6,843
2,612
736
3,595
3,248
59,537
0
W
Persephone
MissMilanen
Persephone
6,366
0
0
1,289
6,248
2,012
129
2,127
4,120
65,374
0
W
Ares
3,760
234
98
3,040
14,365
13,245
0
4,638
9,727
29,912
0
W
Chaac
Rascal93
Chaac
6,802
704
0
4,191
16,018
10,739
403
800
15,218
0
71,632
W
Medusa
azoh38
Medusa
8,602
4,262
0
6,089
9,384
3,955
321
839
8,545
0
73,769
L
Camazotz
vett228
Camazotz
6,511
3,118
0
4,887
12,081
4,428
0
2,913
9,168
0
53,130
L
Cernunnos
ínzer
Cernunnos
8,072
5,055
0
2,930
9,101
3,477
0
0
9,101
0
43,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,928
Gold Earned
39,329
379
Minions Killed
433
0
Camps Cleared
0
1,216,799
Distance Traveled
1,321,780
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,823
487
65
5
0
308,375
0
W
Susano
7,084
506
45
3
0
265,074
0
L
Izanami
6,555
468
76
5
0
223,372
4
L
Nu Wa
7,797
557
90
6
0
250,154
0
W
Persephone
7,927
566
127
9
0
272,087
2
W
Ares
6,976
498
26
2
0
269,813
5
W
Chaac
8,622
616
124
9
0
230,705
0
W
Medusa
8,720
623
111
8
0
284,101
2
L
Camazotz
7,669
548
73
5
0
209,533
0
L
Cernunnos
7,084
506
75
5
0
225,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role