Player Matchup

Ra
Ra
MapleSyrupPotato
Ra
Level 157
God Stats
27W - 20L
1,543 SR
Queue Stats
562W - 538L
1,565 Elo+
Solo
Atlas
Atlas
Murazhel
Atlas
Level 56
God Stats
5W - 5L
1,339 SR
Queue Stats
177W - 173L
1,426 Elo+
Solo
Loki
Loki
Nuni3r99
Loki
Level 89
God Stats
10W - 9L
1,571 SR
Queue Stats
176W - 168L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Ooliverw01
Danzaburou
Level 34
God Stats
1W - 2L
1,711 SR
Queue Stats
13W - 47L
1,184 Elo+
Party 1
Achilles
Achilles
SweetGoldnBonnie
Achilles
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,161 Elo+
Party 1
Team Averages
Level 76
1,533 SR
1,365 Elo+

VS

Team Averages
Level 116
1,532 SR
1,488 Elo+
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
RyujinHawker
Surtr
Level 157
God Stats
7W - 8L
1,466 SR
Queue Stats
127W - 117L
1,530 Elo+
Solo
Artio
Artio
Sialina15
Artio
Level 112
God Stats
5W - 2L
1,461 SR
Queue Stats
17W - 22L
1,430 Elo+
Solo
Neith
Neith
Stratherty
Neith
Level 59
God Stats
103W - 67L
1,610 SR
Queue Stats
180W - 143L
1,492 Elo+
Solo
Bastet
Bastet
bladess22
Bastet
Level 127
God Stats
11W - 3L
1,624 SR
Queue Stats
282W - 267L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
7,175
652
7,692
8,287
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Murazhel
Atlas
9
0 / 2 / 4
6,058
551
2,969
9,375
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
10
2 / 4 / 2
6,012
547
4,084
11,120
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Ooliverw01
Danzaburou
10
2 / 4 / 2
6,050
550
5,351
7,416
2,873
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 8 / 0
5,309
483
3,974
12,457
4,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
7 / 2 / 1
6,918
629
7,358
5,764
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
9 / 0 / 0
8,668
788
11,321
10,792
7,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Sialina15
Artio
10
1 / 3 / 7
6,503
591
3,576
10,457
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
2 / 2 / 3
6,255
569
6,994
8,440
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
bladess22
Bastet
11
1 / 1 / 4
6,536
594
4,129
8,593
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
20
20
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
1
3.75
L
4
2
0
2
L
Atlas
Murazhel
Atlas
0
2
4
1
L
Loki
2
4
2
0.75
L
Danzaburou
Ooliverw01
Danzaburou
2
4
2
0.75
W
9
0
0
9
W
Artio
Sialina15
Artio
1
3
7
1.5
W
Neith
2
2
3
1.75
L
0
8
0
0
W
Bastet
bladess22
Bastet
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,070
Damage
33,378
48,655
Taken
44,046
21,069
Mitigated
23,708
9,544
Healing
15,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,358
207
0
250
5,764
1,915
0
3,532
1,972
37,065
0
L
7,692
554
372
2,202
8,287
3,186
290
3,927
4,165
48,307
0
L
Atlas
Murazhel
Atlas
2,969
1,183
199
2,835
9,375
6,514
0
1,823
7,498
20,421
0
L
Loki
4,084
1,285
0
950
11,120
3,532
0
3,649
7,323
0
40,401
L
Danzaburou
Ooliverw01
Danzaburou
5,351
2,510
229
1,463
7,416
2,873
192
1,179
6,237
0
38,414
W
11,321
5,055
0
6,011
10,792
7,664
35
0
10,792
726
67,137
W
Artio
Sialina15
Artio
3,576
405
276
3,483
10,457
7,928
0
2,750
7,563
18,419
0
W
Neith
6,994
4,111
0
3,664
8,440
3,218
0
1,924
6,516
0
45,753
L
3,974
1,135
0
1,294
12,457
4,964
0
332
12,125
0
31,240
W
Bastet
bladess22
Bastet
4,129
1,520
0
2,161
8,593
2,983
189
1,871
6,542
0
47,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
34,880
324
Minions Killed
351
0
Camps Cleared
0
1,115,046
Distance Traveled
1,189,079
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,918
629
71
6
0
243,251
4
L
Ra
7,175
652
106
10
0
239,016
0
L
Atlas
6,058
551
18
2
0
206,892
0
L
Loki
6,012
547
63
6
0
234,146
0
L
Danzaburou
6,050
550
85
8
0
206,114
0
W
Surtr
8,668
788
110
10
0
227,288
2
W
Artio
6,503
591
24
2
0
251,743
1
W
Neith
6,255
569
75
7
0
195,564
4
L
Achilles
5,309
483
52
5
0
228,878
0
W
Bastet
6,536
594
71
6
0
271,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role