Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Olokun_03
Olorun
Level 133
God Stats
6W - 10L
1,372 SR
Queue Stats
390W - 414L
1,528 Elo+
Solo
Hercules
Hercules
Rest1ess_Le024
Hercules
Level 127
God Stats
2W - 2L
1,480 SR
Queue Stats
211W - 182L
1,463 Elo+
Solo
Serqet
Serqet
RonnieCasey
Serqet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 154L
1,590 Elo+
Solo
Anubis
Anubis
Temp-44554420
Anubis
Level 79
God Stats
1W - 2L
1,258 SR
Queue Stats
96W - 86L
1,492 Elo+
Solo
Team Averages
Level 121
1,422 SR
1,515 Elo+

VS

Team Averages
Level 101
1,525 SR
1,470 Elo+
Cerberus
Cerberus
BragWizard25
Cerberus
Level 20
God Stats
1W - 1L
1,716 SR
Queue Stats
19W - 13L
1,588 Elo+
Party 1
The Morrigan
The Morrigan
El Jankee
The Morrigan
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 175L
1,554 Elo+
Solo
Nu Wa
Nu Wa
GoopyMite
Nu Wa
Level 129
God Stats
0W - 2L
1,255 SR
Queue Stats
85W - 90L
1,492 Elo+
Party 1
He Bo
He Bo
boazoooooo
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,177 Elo+
Solo
Olorun
Olorun
infamousgears
Olorun
Level 187
God Stats
7W - 4L
1,655 SR
Queue Stats
556W - 589L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
16 / 6 / 1
14,826
824
23,885
20,382
11,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Olokun_03
Olorun
20
0 / 3 / 17
13,612
756
15,726
21,171
12,947
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
20
2 / 3 / 10
12,010
667
21,161
37,603
39,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Serqet
20
1 / 3 / 15
13,292
738
12,373
20,332
27,735
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

2
0 / 3 / 0
5,222
290
0
3,151
157

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BragWizard25
Cerberus
20
2 / 4 / 10
12,202
678
17,564
39,640
51,972
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
El Jankee
The Morrigan
5
0 / 1 / 0
7,772
432
0
957
76
Nu Wa
GoopyMite
Nu Wa
20
6 / 5 / 7
13,193
733
28,646
14,384
6,532
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
9
0 / 3 / 2
8,513
473
483
3,144
674
20
9 / 6 / 3
13,950
775
18,969
23,712
16,429
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
19
Kills
17
18
Deaths
19
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
16
6
1
2.75
L
Cerberus
BragWizard25
Cerberus
2
4
10
1.75
L
The Morrigan
El Jankee
The Morrigan
0
1
0
0
L
Nu Wa
GoopyMite
Nu Wa
6
5
7
1.9
W
Olorun
Olokun_03
Olorun
0
3
17
2.83
W
Hercules
2
3
10
2.33
W
Serqet
1
3
15
2.83
W
0
3
0
0
L
He Bo
0
3
2
0.33
L
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,145
Damage
65,662
102,639
Taken
81,837
91,400
Mitigated
75,683
57,644
Healing
40,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
23,885
7,885
2,100
9,653
20,382
11,146
2,806
13,927
6,455
0
53,619
L
Cerberus
BragWizard25
Cerberus
17,564
882
1,309
25,053
39,640
51,972
0
10,346
27,869
33,648
0
L
The Morrigan
El Jankee
The Morrigan
0
0
0
0
957
76
0
0
897
0
0
L
Nu Wa
GoopyMite
Nu Wa
28,646
7,782
751
2,299
14,384
6,532
318
1,128
12,045
61,943
0
W
Olorun
Olokun_03
Olorun
15,726
7,639
7,312
9,571
21,171
12,947
5,276
16,303
4,868
71,640
0
W
Hercules
21,161
5,346
2,039
18,878
37,603
39,415
557
21,212
16,391
0
51,199
W
Serqet
12,373
1,219
3,897
4,194
20,332
27,735
487
11,069
8,781
0
23,272
W
0
0
0
0
3,151
157
0
3,151
0
0
0
L
He Bo
483
87
0
0
3,144
674
0
0
3,052
1,168
0
L
18,969
9,286
2,655
8,117
23,712
16,429
981
4,252
17,619
48,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,962
Gold Earned
55,630
234
Minions Killed
181
0
Camps Cleared
0
1,358,673
Distance Traveled
918,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,826
824
35
2
0
340,374
0
L
Cerberus
12,202
678
52
3
0
318,919
0
L
The Morrigan
7,772
432
0
0
0
1,446
0
L
Nu Wa
13,193
733
72
4
0
282,137
0
W
Olorun
13,612
756
107
6
0
303,731
0
W
Hercules
12,010
667
66
4
0
361,224
0
W
Serqet
13,292
738
26
1
0
353,344
0
W
Anubis
5,222
290
0
0
0
0
0
L
He Bo
8,513
473
0
0
0
41,674
0
L
Olorun
13,950
775
57
3
0
274,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role