Player Matchup

Tiamat
Tiamat
Gauntskyrim
Tiamat
Level 13
God Stats
0W - 1L
1,209 SR
Queue Stats
30W - 63L
1,150 Elo+
Party 2
Sol
Sol
NoonieGammer
Sol
Level 59
God Stats
0W - 2L
1,453 SR
Queue Stats
155W - 199L
1,248 Elo+
Party 2
Nu Wa
Nu Wa
TTV ruler579
Nu Wa
Level 8
God Stats
1W - 6L
1,172 SR
Queue Stats
2W - 12L
1,093 Elo+
Party 2
Team Averages
Level 27
1,278 SR
1,164 Elo+

VS

Team Averages
Level 71
1,635 SR
1,612 Elo+
Baron Samedi
Baron Samedi
SadWerewolfHours
Baron Samedi
Level 109
God Stats
1W - 0L
1,905 SR
Queue Stats
22W - 16L
1,526 Elo+
Party 1
Chang'e
Chang'e
TunaSan
Chang'e
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,784 Elo+
Party 1
Guan Yu
Guan Yu
birdbutbetter
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 5 / 2
6,453
645
3,278
7,575
3,206
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 7 / 2
7,809
781
8,794
9,483
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 6 / 1
7,133
713
4,718
8,562
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SadWerewolfHours
Baron Samedi
12
5 / 1 / 11
8,850
885
12,189
7,827
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
TunaSan
Chang'e
12
7 / 3 / 10
9,135
914
6,908
10,103
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
11
6 / 1 / 11
8,703
870
3,689
7,125
7,418
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
18
18
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
2
0.2
L
3
7
2
0.57
W
Baron Samedi
SadWerewolfHours
Baron Samedi
5
1
11
10.5
L
2
6
1
0.42
W
Chang'e
TunaSan
Chang'e
7
3
10
4
W
Guan Yu
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,790
Damage
22,786
25,620
Taken
25,055
8,642
Mitigated
14,231
1,416
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,278
416
0
225
7,575
3,206
0
5,355
2,220
8,613
0
L
8,794
1,644
0
941
9,483
2,766
0
6,992
2,491
27,913
0
W
Baron Samedi
SadWerewolfHours
Baron Samedi
12,189
86
1,954
2,160
7,827
3,378
480
5,948
1,879
40,901
0
L
4,718
1,913
0
250
8,562
2,670
0
7,024
1,538
9,721
0
W
Chang'e
TunaSan
Chang'e
6,908
574
1,195
1,754
10,103
3,435
193
6,543
3,560
28,943
0
W
Guan Yu
3,689
233
505
1,248
7,125
7,418
207
4,732
2,393
76
13,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,395
Gold Earned
26,688
51
Minions Killed
113
0
Camps Cleared
0
390,769
Distance Traveled
545,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,453
645
9
1
0
109,211
0
L
Sol
7,809
781
33
3
0
143,727
0
W
Baron Samedi
8,850
885
59
6
0
172,579
0
L
Nu Wa
7,133
713
9
1
0
137,831
0
W
Chang'e
9,135
914
34
3
0
179,612
0
W
Guan Yu
8,703
870
20
2
0
193,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role