Player Matchup

Izanami
Izanami
 
Izanami
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Bruhtherlouie
Athena
Level 36
God Stats
2W - 1L
1,746 SR
Queue Stats
35W - 59L
1,441 Elo+
Solo
Lancelot
Lancelot
Dasty
Lancelot
Level 168
God Stats
2W - 1L
1,835 SR
Queue Stats
181W - 179L
1,522 Elo+
Solo
Tiamat
Tiamat
Lzrs
Tiamat
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 28L
1,341 Elo+
Solo
Nike
Nike
Sialina15
Nike
Level 112
God Stats
3W - 4L
1,552 SR
Queue Stats
17W - 22L
1,453 Elo+
Solo
Team Averages
Level 128
1,627 SR
1,451 Elo+

VS

Team Averages
Level 124
1,546 SR
1,444 Elo+
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DaniFullmetal
Loki
Level 128
God Stats
3W - 8L
1,457 SR
Queue Stats
26W - 40L
1,368 Elo+
Solo
Cu Chulainn
Cu Chulainn
Infernous99
Cu Chulainn
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 72L
1,479 Elo+
Solo
Ra
Ra
Mipe5267
Ra
Level 82
God Stats
37W - 43L
1,460 SR
Queue Stats
293W - 284L
1,422 Elo+
Solo
Hachiman
Hachiman
thierry_henly_
Hachiman
Level 126
God Stats
13W - 5L
1,815 SR
Queue Stats
151W - 141L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 0 / 0
5,238
524
1,756
5,512
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

5
0 / 4 / 0
3,915
392
563
6,045
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Dasty
Lancelot
10
1 / 2 / 0
5,667
567
1,620
8,321
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Lzrs
Tiamat
10
1 / 2 / 0
5,325
533
3,282
4,930
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
8
0 / 4 / 1
4,920
492
4,113
10,115
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
2 / 1 / 2
5,902
590
1,600
6,553
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 0 / 1
5,129
513
539
6,413
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Infernous99
Cu Chulainn
11
7 / 1 / 1
6,937
694
8,441
11,287
8,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 0
5,588
559
3,528
3,089
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
10
1 / 0 / 0
5,744
574
3,898
2,616
913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
11
12
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
0
0
1
W
Athena
 
Athena
2
1
2
3
L
0
4
0
0
W
0
0
1
0.5
L
Lancelot
Dasty
Lancelot
1
2
0
0.5
W
Cu Chulainn
Infernous99
Cu Chulainn
7
1
1
7.5
L
Tiamat
Lzrs
Tiamat
1
2
0
0.5
W
1
1
0
1
L
Nike
0
4
1
0.13
W
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,334
Damage
18,006
34,923
Taken
29,958
13,881
Mitigated
16,996
6,166
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,756
861
0
2,049
5,512
1,723
0
802
4,710
0
33,975
W
Athena
 
Athena
1,600
589
109
1,897
6,553
4,253
232
1,208
5,345
16,239
0
L
563
219
96
178
6,045
2,469
0
131
5,914
10,643
0
W
539
0
0
3,623
6,413
2,169
34
1,023
5,390
0
31,730
L
Lancelot
Dasty
Lancelot
1,620
149
0
250
8,321
3,031
0
1,080
7,241
0
43,736
W
Cu Chulainn
Infernous99
Cu Chulainn
8,441
1,603
0
2,573
11,287
8,566
573
776
10,511
0
53,493
L
Tiamat
Lzrs
Tiamat
3,282
285
0
1,788
4,930
2,863
0
2,453
2,406
33,478
0
W
3,528
109
264
500
3,089
1,095
0
879
2,210
42,358
0
L
Nike
4,113
617
0
1,805
10,115
3,795
0
591
9,524
41
30,821
W
Hachiman
3,898
3,318
0
1,832
2,616
913
0
0
2,616
0
45,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
29,300
260
Minions Killed
320
0
Camps Cleared
0
930,750
Distance Traveled
994,960
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,238
524
58
6
0
169,791
2
W
Athena
5,902
590
19
2
0
214,830
3
L
Athena
3,915
392
22
2
0
163,608
0
W
Loki
5,129
513
55
6
0
222,282
0
L
Lancelot
5,667
567
72
7
0
219,528
0
W
Cu Chulainn
6,937
694
88
9
0
196,759
1
L
Tiamat
5,325
533
60
6
0
190,055
2
W
Ra
5,588
559
87
9
0
193,834
4
L
Nike
4,920
492
48
5
0
187,768
1
W
Hachiman
5,744
574
71
7
0
167,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role