Player Matchup

Ah Puch
Ah Puch
Hachapyri2
Ah Puch
Level 84
God Stats
1W - 0L
1,786 SR
Queue Stats
24W - 17L
1,372 Elo+
Party 1
Artemis
Artemis
SEXXXXXX
Artemis
Level 86
God Stats
32W - 21L
1,487 SR
Queue Stats
111W - 98L
1,362 Elo+
Party 1
Ymir
Ymir
Хепри
Ymir
Level 88
God Stats
11W - 12L
1,369 SR
Queue Stats
431W - 440L
1,343 Elo+
Solo
Team Averages
Level 86
1,547 SR
1,359 Elo+

VS

Team Averages
Level 95
1,267 SR
1,319 Elo+
Neith
Neith
Insolence_Gaming
Neith
Level 17
God Stats
7W - 17L
1,166 SR
Queue Stats
10W - 21L
1,163 Elo+
Party 2
Nox
Nox
Ylosqua
Nox
Level 101
God Stats
2W - 5L
1,381 SR
Queue Stats
147W - 171L
1,365 Elo+
Party 2
Gilgamesh
Gilgamesh
elementari7
Gilgamesh
Level 166
God Stats
3W - 6L
1,255 SR
Queue Stats
132W - 107L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hachapyri2
Ah Puch
14
1 / 0 / 9
10,646
760
13,691
6,059
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
SEXXXXXX
Artemis
15
7 / 3 / 3
11,469
819
9,202
10,515
4,573
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 5
10,446
746
4,575
10,964
12,419
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
9,531
681
4,457
10,214
4,922
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Nox
14
4 / 3 / 2
10,747
768
6,695
8,151
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
elementari7
Gilgamesh
12
1 / 2 / 4
10,089
721
8,475
13,584
11,982
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
10
Kills
6
6
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Hachapyri2
Ah Puch
1
0
9
5.5
L
1
5
5
0.7
W
Artemis
SEXXXXXX
Artemis
7
3
3
2.83
L
Nox
4
3
2
1.67
L
Gilgamesh
elementari7
Gilgamesh
1
2
4
1.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,468
Damage
19,627
27,538
Taken
31,949
19,775
Mitigated
20,096
6,023
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Hachapyri2
Ah Puch
13,691
428
0
1,828
6,059
2,783
455
834
5,225
56,614
0
L
4,457
1,608
0
1,851
10,214
4,922
0
6,971
3,243
0
23,774
W
Artemis
SEXXXXXX
Artemis
9,202
5,346
0
3,019
10,515
4,573
1,033
2,935
7,580
0
48,165
L
Nox
6,695
354
0
818
8,151
3,192
0
4,061
4,090
45,398
0
L
Gilgamesh
elementari7
Gilgamesh
8,475
1,393
0
248
13,584
11,982
0
7,932
5,652
85
28,954
W
4,575
1,290
481
695
10,964
12,419
204
3,315
7,649
16,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,561
Gold Earned
30,367
162
Minions Killed
163
0
Camps Cleared
0
693,389
Distance Traveled
687,574
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,646
760
68
5
0
243,718
0
L
Neith
9,531
681
46
3
0
208,881
4
W
Artemis
11,469
819
71
5
0
246,741
0
L
Nox
10,747
768
74
5
0
233,179
3
L
Gilgamesh
10,089
721
43
3
0
245,514
5
W
Ymir
10,446
746
23
2
0
202,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role