Player Matchup

Cerberus
Cerberus
F7-Javy
Cerberus
Level 49
God Stats
2W - 4L
1,715 SR
Queue Stats
9W - 14L
1,468 Elo+
Solo
Vulcan
Vulcan
SiickWiitEt
Vulcan
Level 110
God Stats
5W - 8L
1,551 SR
Queue Stats
391W - 373L
1,494 Elo+
Party 1
King Arthur
King Arthur
ddaniBoyy
King Arthur
Level 110
God Stats
7W - 8L
1,559 SR
Queue Stats
249W - 259L
1,489 Elo+
Solo
Merlin
Merlin
dustysupra
Merlin
Level 46
God Stats
0W - 2L
1,279 SR
Queue Stats
73W - 66L
1,487 Elo+
Party 1
Thor
Thor
oSlumpGodJ
Thor
Level 109
God Stats
11W - 7L
1,971 SR
Queue Stats
345W - 316L
1,514 Elo+
Party 1
Team Averages
Level 85
1,615 SR
1,490 Elo+

VS

Team Averages
Level 93
1,471 SR
1,396 Elo+
Hel
Hel
BSNCosmeticMOTE
Hel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 67L
1,429 Elo+
Party 2
Apollo
Apollo
ImaginbroN
Apollo
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 22L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
Lichtbringer666
Cthulhu
Level 109
God Stats
4W - 1L
1,553 SR
Queue Stats
61W - 73L
1,410 Elo+
Solo
Pele
Pele
Washoe Johnny
Pele
Level 99
God Stats
4W - 3L
1,476 SR
Queue Stats
51W - 63L
1,400 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zackattack20107
Cu Chulainn
Level 103
God Stats
1W - 0L
1,327 SR
Queue Stats
44W - 61L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
F7-Javy
Cerberus
11
0 / 1 / 0
6,041
403
2,004
4,738
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
14
0 / 2 / 1
8,241
549
7,834
11,756
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ddaniBoyy
King Arthur
10
0 / 3 / 0
5,883
392
5,513
12,157
9,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
dustysupra
Merlin
12
1 / 5 / 0
7,069
471
8,910
8,689
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 1
7,571
505
6,625
16,156
6,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
8,180
545
7,989
8,358
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
ImaginbroN
Apollo
14
6 / 0 / 1
7,685
512
4,694
11,005
4,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 7
7,664
511
5,685
12,016
8,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 0 / 3
9,537
636
10,160
15,858
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
zackattack20107
Cu Chulainn
15
1 / 0 / 2
8,906
594
5,887
11,159
9,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
14
15
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Cerberus
F7-Javy
Cerberus
0
1
0
0
W
Apollo
ImaginbroN
Apollo
6
0
1
6.5
W
0
1
7
3.5
L
Vulcan
0
2
1
0.25
W
7
0
3
8.5
L
King Arthur
ddaniBoyy
King Arthur
0
3
0
0
L
Merlin
dustysupra
Merlin
1
5
0
0.2
L
1
4
1
0.38
W
Cu Chulainn
zackattack20107
Cu Chulainn
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,886
Damage
34,415
53,496
Taken
58,396
27,801
Mitigated
30,008
6,408
Healing
22,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,989
539
2,952
5,286
8,358
2,499
536
4,589
3,769
66,127
0
L
Cerberus
F7-Javy
Cerberus
2,004
34
0
1,375
4,738
4,370
0
160
4,578
24,786
0
W
Apollo
ImaginbroN
Apollo
4,694
2,445
0
4,390
11,005
4,060
1,041
3,550
7,455
0
45,710
W
5,685
396
2,226
2,378
12,016
8,083
159
4,543
7,440
27,675
0
L
Vulcan
7,834
1,551
0
1,770
11,756
4,277
0
6,336
5,420
72,493
0
W
10,160
2,588
0
4,202
15,858
6,166
120
4,240
11,618
0
80,675
L
King Arthur
ddaniBoyy
King Arthur
5,513
37
0
500
12,157
9,095
0
3,703
8,454
0
27,795
L
Merlin
dustysupra
Merlin
8,910
647
0
744
8,689
3,154
665
2,088
6,601
61,306
0
L
6,625
2,549
0
2,019
16,156
6,905
0
1,387
14,769
0
75,940
W
Cu Chulainn
zackattack20107
Cu Chulainn
5,887
582
0
856
11,159
9,200
177
1,472
9,366
0
69,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,805
Gold Earned
41,972
399
Minions Killed
490
0
Camps Cleared
0
1,401,657
Distance Traveled
1,601,236
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,180
545
138
9
0
322,938
0
L
Cerberus
6,041
403
38
3
0
184,027
0
W
Apollo
7,685
512
57
4
0
294,271
0
W
Cthulhu
7,664
511
48
3
0
312,042
5
L
Vulcan
8,241
549
131
9
0
315,340
2
W
Pele
9,537
636
116
8
0
375,528
0
L
King Arthur
5,883
392
22
1
0
332,470
2
L
Merlin
7,069
471
96
6
0
280,060
1
L
Thor
7,571
505
112
7
0
289,760
0
W
Cu Chulainn
8,906
594
131
9
0
296,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role