Player Matchup

Osiris
Osiris
LiLGAM3RFR3AK
Osiris
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,335 Elo+
Party 1
Hades
Hades
Pikachutoy
Hades
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,274 Elo+
Party 1
Shiva
Shiva
SinOfFlex
Shiva
Level 104
God Stats
0W - 2L
1,280 SR
Queue Stats
52W - 67L
1,413 Elo+
Party 1
Hou Yi
Hou Yi
Zenrie
Hou Yi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,378 Elo+
Party 1
Chaac
Chaac
ZombykilrX
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,348 Elo+
Party 1
Team Averages
Level 79
1,456 SR
1,350 Elo+

VS

Team Averages
Level 138
1,630 SR
1,495 Elo+
Yemoja
Yemoja
AgentRainz
Yemoja
Level 87
God Stats
16W - 7L
1,713 SR
Queue Stats
93W - 92L
1,433 Elo+
Solo
Bellona
Bellona
Dumbdragon69
Bellona
Level 127
God Stats
10W - 6L
1,631 SR
Queue Stats
227W - 224L
1,404 Elo+
Solo
Ix Chel
Ix Chel
JP4D
Ix Chel
Level 253
God Stats
1W - 2L
1,823 SR
Queue Stats
24W - 26L
1,522 Elo+
Solo
Martichoras
Martichoras
MrMunchk1n
Martichoras
Level 102
God Stats
1W - 1L
1,413 SR
Queue Stats
158W - 129L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
ryanexpress34
Cu Chulainn
Level 121
God Stats
12W - 7L
1,570 SR
Queue Stats
517W - 484L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,773
452
4,768
14,056
12,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hades
12
1 / 4 / 2
6,537
436
8,060
15,385
8,073
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
SinOfFlex
Shiva
12
5 / 6 / 2
7,611
507
11,227
16,511
5,780
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hou Yi
Zenrie
Hou Yi
12
2 / 3 / 1
7,146
476
5,838
9,617
3,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
11
0 / 1 / 4
5,968
398
5,470
9,410
8,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AgentRainz
Yemoja
12
0 / 3 / 9
7,766
518
4,982
11,889
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Dumbdragon69
Bellona
12
1 / 0 / 4
7,255
484
2,656
7,843
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
JP4D
Ix Chel
15
5 / 2 / 1
9,049
603
16,197
9,234
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
MrMunchk1n
Martichoras
15
6 / 2 / 0
9,191
613
9,308
10,424
5,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
ryanexpress34
Cu Chulainn
14
5 / 2 / 2
8,945
596
14,944
14,338
13,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
17
17
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AgentRainz
Yemoja
0
3
9
1.5
W
Bellona
Dumbdragon69
Bellona
1
0
4
3
W
Ix Chel
JP4D
Ix Chel
5
2
1
2.75
L
1
3
1
0.5
W
Martichoras
MrMunchk1n
Martichoras
6
2
0
3
L
Hades
1
4
2
0.5
L
Shiva
SinOfFlex
Shiva
5
6
2
1
L
Hou Yi
Zenrie
Hou Yi
2
3
1
0.83
L
Chaac
0
1
4
2
W
Cu Chulainn
ryanexpress34
Cu Chulainn
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,363
Damage
48,087
64,979
Taken
53,728
39,060
Mitigated
37,682
14,135
Healing
19,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AgentRainz
Yemoja
4,982
760
2,085
3,633
11,889
9,216
0
2,349
9,013
24,130
0
W
Bellona
Dumbdragon69
Bellona
2,656
353
0
3,528
7,843
5,354
0
282
7,561
0
41,574
W
Ix Chel
JP4D
Ix Chel
16,197
2,953
980
3,348
9,234
3,958
20
4,587
4,647
80,961
0
L
4,768
1,862
0
2,710
14,056
12,810
0
1,019
13,037
0
38,226
W
Martichoras
MrMunchk1n
Martichoras
9,308
3,749
0
3,382
10,424
5,279
2,748
0
10,256
0
74,597
L
Hades
8,060
1,042
635
5,208
15,385
8,073
0
10,330
4,989
50,941
0
L
Shiva
SinOfFlex
Shiva
11,227
3,785
198
1,136
16,511
5,780
0
4,516
11,954
0
50,465
L
Hou Yi
Zenrie
Hou Yi
5,838
1,796
0
1,630
9,617
3,645
0
3,106
6,505
0
29,246
L
Chaac
5,470
532
14
2,604
9,410
8,752
0
2,863
6,547
0
24,916
W
Cu Chulainn
ryanexpress34
Cu Chulainn
14,944
2,358
0
2,677
14,338
13,875
201
842
13,318
1,061
66,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
42,206
280
Minions Killed
443
0
Camps Cleared
0
1,484,476
Distance Traveled
1,419,243
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,766
518
30
2
0
256,456
5
W
Bellona
7,255
484
74
5
0
335,410
2
W
Ix Chel
9,049
603
122
8
0
276,505
0
L
Osiris
6,773
452
54
4
0
287,529
0
W
Martichoras
9,191
613
116
8
0
264,683
0
L
Hades
6,537
436
75
5
0
267,927
0
L
Shiva
7,611
507
69
5
0
311,650
0
L
Hou Yi
7,146
476
49
3
0
282,669
0
L
Chaac
5,968
398
33
2
0
334,701
2
W
Cu Chulainn
8,945
596
101
7
0
286,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role