Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DieNana92
Ra
Level 151
God Stats
3W - 3L
1,709 SR
Queue Stats
334W - 338L
1,460 Elo+
Solo
Merlin
Merlin
Savera
Merlin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,445 Elo+
Solo
Da Ji
Da Ji
shaggy_weggy
Da Ji
Level 107
God Stats
1W - 6L
1,332 SR
Queue Stats
339W - 352L
1,507 Elo+
Solo
Achilles
Achilles
xSkull-Knight
Achilles
Level 145
God Stats
2W - 0L
1,414 SR
Queue Stats
138W - 121L
1,575 Elo+
Solo
Team Averages
Level 114
1,491 SR
1,497 Elo+

VS

Team Averages
Level 87
1,550 SR
1,474 Elo+
Terra
Terra
 
Terra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Danon21
Yu Huang
Level 21
God Stats
0W - 2L
1,265 SR
Queue Stats
50W - 78L
1,350 Elo+
Party 1
Odin
Odin
DeathAkiris
Odin
Level 127
God Stats
5W - 2L
1,985 SR
Queue Stats
475W - 488L
1,521 Elo+
Solo
Medusa
Medusa
Magneticus
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 0 / 6
6,074
1,215
6,648
3,835
1,408
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 0 / 9
5,823
1,165
3,187
2,993
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Merlin
Savera
Merlin
10
0 / 0 / 7
5,624
1,125
4,063
2,972
1,135
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
3 / 1 / 5
5,824
1,165
3,957
3,729
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
xSkull-Knight
Achilles
10
3 / 1 / 4
5,978
1,196
3,771
5,642
5,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
1 / 4 / 0
5,139
1,028
1,348
8,126
4,810
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
 
Mulan
6
0 / 2 / 0
4,389
878
1,651
3,253
1,497
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
Danon21
Yu Huang
12
0 / 0 / 2
5,470
1,094
4,424
3,024
1,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 2
5,289
1,058
2,834
5,494
2,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Medusa
Magneticus
Medusa
9
1 / 3 / 0
5,204
1,041
4,743
4,451
1,497
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
9
Kills
2
2
Deaths
9
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
6
6
L
Terra
 
Terra
1
4
0
0.25
L
Mulan
 
Mulan
0
2
0
0
L
Yu Huang
Danon21
Yu Huang
0
0
2
1
L
0
0
2
1
W
0
0
9
4.5
L
Medusa
Magneticus
Medusa
1
3
0
0.33
W
Merlin
Savera
Merlin
0
0
7
3.5
W
3
1
5
5.5
W
Achilles
xSkull-Knight
Achilles
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,626
Damage
15,000
19,171
Taken
24,348
11,883
Mitigated
11,438
12,281
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,648
5,252
1,023
1,393
3,835
1,408
665
1,081
2,754
0
13,201
L
Terra
 
Terra
1,348
107
846
669
8,126
4,810
0
3,012
4,998
2,900
0
L
Mulan
 
Mulan
1,651
328
62
347
3,253
1,497
0
1,043
2,210
0
2,773
L
Yu Huang
Danon21
Yu Huang
4,424
225
136
1,087
3,024
1,212
0
913
2,069
15,200
0
L
2,834
0
702
2,242
5,494
2,422
0
1,240
4,159
0
8,417
W
3,187
159
4,659
1,852
2,993
1,434
264
1,223
1,770
12,509
0
L
Medusa
Magneticus
Medusa
4,743
1,732
93
321
4,451
1,497
0
1,042
3,325
0
7,169
W
Merlin
Savera
Merlin
4,063
764
593
519
2,972
1,135
286
870
2,102
12,641
0
W
3,957
580
1,086
390
3,729
2,122
477
1,185
2,544
0
6,223
W
Achilles
xSkull-Knight
Achilles
3,771
939
260
506
5,642
5,784
132
1,413
4,229
0
4,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
25,491
73
Minions Killed
48
0
Camps Cleared
0
509,073
Distance Traveled
453,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,074
1,215
19
4
0
93,408
0
L
Terra
5,139
1,028
0
0
0
95,508
0
L
Mulan
4,389
878
3
1
0
55,200
0
L
Yu Huang
5,470
1,094
23
5
0
107,767
0
L
Odin
5,289
1,058
17
3
0
99,833
0
W
Ra
5,823
1,165
27
5
0
108,208
0
L
Medusa
5,204
1,041
5
1
0
94,713
0
W
Merlin
5,624
1,125
16
3
0
105,069
0
W
Da Ji
5,824
1,165
9
2
0
107,889
0
W
Achilles
5,978
1,196
2
0
0
94,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role