Player Matchup

Thanatos
Thanatos
SadWerewolfHours
Thanatos
Level 109
God Stats
6W - 2L
1,713 SR
Queue Stats
129W - 111L
1,493 Elo+
Party 3
Charon
Charon
TunaSan
Charon
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,500 Elo+
Party 3
Ullr
Ullr
Ygx6363
Ullr
Level 32
God Stats
3W - 1L
1,458 SR
Queue Stats
30W - 31L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
birdbutbetter
Baron Samedi
Level 18
God Stats
4W - 4L
1,288 SR
Queue Stats
9W - 16L
1,280 Elo+
Party 3
Mercury
Mercury
lightbulbe
Mercury
Level 87
God Stats
14W - 12L
1,656 SR
Queue Stats
326W - 297L
1,487 Elo+
Solo
Team Averages
Level 65
1,523 SR
1,454 Elo+

VS

Team Averages
Level 62
1,420 SR
1,448 Elo+
Artemis
Artemis
CuddleController
Artemis
Level 61
God Stats
79W - 76L
1,519 SR
Queue Stats
270W - 272L
1,439 Elo+
Solo
Sobek
Sobek
Ninchilla22
Sobek
Level 124
God Stats
3W - 2L
1,256 SR
Queue Stats
165W - 141L
1,511 Elo+
Party 2
Anubis
Anubis
PumpkinKnot8545
Anubis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,375 Elo+
Party 1
Thanatos
Thanatos
solscrum
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
trophytroll
Gilgamesh
Level 62
God Stats
0W - 3L
1,327 SR
Queue Stats
154W - 130L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 2
7,031
639
6,917
10,355
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
TunaSan
Charon
10
1 / 0 / 9
6,290
572
5,146
5,221
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Ygx6363
Ullr
10
2 / 1 / 1
6,225
566
3,172
6,508
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
birdbutbetter
Baron Samedi
11
2 / 2 / 6
6,337
576
3,694
4,401
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
lightbulbe
Mercury
12
1 / 1 / 4
6,732
612
3,948
8,545
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,018
547
2,829
5,182
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 3 / 0
7,367
670
4,223
10,756
9,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 5 / 3
6,059
551
4,820
7,976
3,538
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
solscrum
Thanatos
6
0 / 3 / 1
4,667
424
1,878
7,698
2,087
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gilgamesh
trophytroll
Gilgamesh
10
0 / 2 / 0
5,880
535
3,398
8,303
5,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
5
5
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
4
3
0
1.33
L
1
5
3
0.5
W
8
1
2
9
W
Charon
TunaSan
Charon
1
0
9
5.5
W
Ullr
Ygx6363
Ullr
2
1
1
2.5
W
Baron Samedi
birdbutbetter
Baron Samedi
2
2
6
2.5
W
Mercury
lightbulbe
Mercury
1
1
4
3
L
Thanatos
solscrum
Thanatos
0
3
1
0.17
L
Gilgamesh
trophytroll
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,877
Damage
17,148
35,030
Taken
39,915
15,203
Mitigated
22,492
15,635
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,829
1,209
0
2,924
5,182
1,791
0
902
4,280
0
43,011
L
4,223
576
0
3,247
10,756
9,930
0
3,985
6,771
15,969
0
L
4,820
215
0
1,953
7,976
3,538
0
2,384
5,592
39,589
0
W
6,917
1,748
0
8,534
10,355
3,976
0
2,372
7,942
0
54,999
W
Charon
TunaSan
Charon
5,146
1,262
0
1,700
5,221
3,736
91
1,627
3,594
14,110
0
W
Ullr
Ygx6363
Ullr
3,172
1,318
0
1,270
6,508
2,274
0
1,056
5,452
0
45,022
W
Baron Samedi
birdbutbetter
Baron Samedi
3,694
347
290
354
4,401
1,589
161
2,970
1,431
37,131
0
W
Mercury
lightbulbe
Mercury
3,948
1,201
0
3,487
8,545
3,628
0
1,018
7,076
0
43,552
L
Thanatos
solscrum
Thanatos
1,878
359
0
3,569
7,698
2,087
0
1,210
6,488
0
15,426
L
Gilgamesh
trophytroll
Gilgamesh
3,398
1,059
0
394
8,303
5,146
0
359
7,944
0
36,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,615
Gold Earned
29,991
343
Minions Killed
266
0
Camps Cleared
0
1,091,994
Distance Traveled
1,038,756
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,018
547
95
9
0
203,559
0
L
Sobek
7,367
670
9
1
0
240,042
2
L
Anubis
6,059
551
71
6
0
188,988
0
W
Thanatos
7,031
639
75
7
0
265,962
0
W
Charon
6,290
572
18
2
0
226,770
2
W
Ullr
6,225
566
87
8
0
185,692
2
W
Baron Samedi
6,337
576
83
8
0
220,097
0
W
Mercury
6,732
612
80
7
0
193,473
1
L
Thanatos
4,667
424
24
2
0
204,322
0
L
Gilgamesh
5,880
535
67
6
0
201,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role