Player Matchup

Awilix
Awilix
BEEF_SPANKER
Awilix
Level 47
God Stats
2W - 0L
1,718 SR
Queue Stats
38W - 42L
1,476 Elo+
Party 3
King Arthur
King Arthur
BeefSpanker
King Arthur
Level 103
God Stats
2W - 2L
1,624 SR
Queue Stats
35W - 41L
1,463 Elo+
Party 3
Cthulhu
Cthulhu
CherriedHoney
Cthulhu
Level 49
God Stats
55W - 43L
1,613 SR
Queue Stats
429W - 464L
1,500 Elo+
Party 2
Janus
Janus
Goat on stix190
Janus
Level 113
God Stats
84W - 93L
1,557 SR
Queue Stats
358W - 409L
1,457 Elo+
Party 2
Cupid
Cupid
Rickythiccc
Cupid
Level 27
God Stats
21W - 18L
1,530 SR
Queue Stats
24W - 30L
1,441 Elo+
Party 3
Team Averages
Level 68
1,608 SR
1,468 Elo+

VS

Team Averages
Level 95
1,316 SR
1,507 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ChunkyBoiBob
King Arthur
Level 39
God Stats
1W - 3L
1,324 SR
Queue Stats
56W - 64L
1,506 Elo+
Party 1
Pele
Pele
D 2 Chanclazos
Pele
Level 107
God Stats
5W - 2L
1,401 SR
Queue Stats
151W - 131L
1,453 Elo+
Solo
Ishtar
Ishtar
PapaYa00
Ishtar
Level 72
God Stats
0W - 3L
1,061 SR
Queue Stats
43W - 42L
1,545 Elo+
Party 1
Da Ji
Da Ji
RustyCashews
Da Ji
Level 100
God Stats
0W - 2L
1,294 SR
Queue Stats
77W - 73L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
6 / 0 / 5
7,144
649
7,958
6,109
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
BeefSpanker
King Arthur
12
4 / 0 / 1
7,136
649
6,849
10,845
7,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
10
1 / 0 / 3
6,144
559
3,369
7,655
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 2
7,745
704
6,282
6,542
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 3
5,452
496
1,706
3,907
1,321
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 5 / 0
5,434
494
6,071
10,092
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ChunkyBoiBob
King Arthur
8
0 / 2 / 0
4,867
442
1,984
8,181
5,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 5 / 0
5,397
491
1,673
11,141
3,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
PapaYa00
Ishtar
9
0 / 2 / 0
5,322
484
3,726
5,779
2,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 2 / 0
6,505
591
4,133
8,886
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
16
Kills
3
3
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
0
0
W
Awilix
6
0
5
8.5
W
King Arthur
BeefSpanker
King Arthur
4
0
1
4.5
W
Cthulhu
1
0
3
2.5
L
King Arthur
ChunkyBoiBob
King Arthur
0
2
0
0
L
0
5
0
0
W
4
2
2
2.5
L
Ishtar
PapaYa00
Ishtar
0
2
0
0
W
1
1
3
2.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,164
Damage
17,587
35,058
Taken
44,079
18,710
Mitigated
17,517
9,410
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,071
345
0
1,983
10,092
3,154
0
0
10,092
34,351
0
W
Awilix
7,958
3,337
0
973
6,109
2,302
0
252
5,857
0
45,840
W
King Arthur
BeefSpanker
King Arthur
6,849
1,334
0
2,125
10,845
7,171
0
5,819
5,026
0
50,163
W
Cthulhu
3,369
126
376
1,190
7,655
5,551
0
0
7,655
28,890
0
L
King Arthur
ChunkyBoiBob
King Arthur
1,984
230
0
1,322
8,181
5,004
0
1,788
6,393
0
17,218
L
1,673
78
0
2,704
11,141
3,814
0
5,407
5,474
0
46,971
W
6,282
473
0
1,995
6,542
2,365
0
0
6,542
62,385
0
L
Ishtar
PapaYa00
Ishtar
3,726
1,822
0
2,364
5,779
2,064
0
1,281
4,498
0
35,082
W
1,706
945
1,471
1,280
3,907
1,321
995
0
3,907
0
29,824
L
4,133
970
0
523
8,886
3,481
0
878
7,971
0
42,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,621
Gold Earned
27,525
367
Minions Killed
292
0
Camps Cleared
0
1,184,950
Distance Traveled
1,151,961
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,434
494
59
5
0
216,006
0
W
Awilix
7,144
649
61
6
0
273,264
2
W
King Arthur
7,136
649
84
8
0
229,970
0
W
Cthulhu
6,144
559
36
3
0
236,203
1
L
King Arthur
4,867
442
28
3
0
230,296
3
L
Pele
5,397
491
65
6
0
236,122
2
W
Janus
7,745
704
120
11
0
252,146
3
L
Ishtar
5,322
484
62
6
0
197,744
0
W
Cupid
5,452
496
66
6
0
193,367
0
L
Da Ji
6,505
591
78
7
0
271,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role