Player Matchup

Medusa
Medusa
NOmoreHIROS1
Medusa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,473 Elo+
Party 2
Ix Chel
Ix Chel
VanguardOfWind
Ix Chel
Level 144
God Stats
1W - 5L
1,356 SR
Queue Stats
86W - 87L
1,493 Elo+
Party 2
Erlang Shen
Erlang Shen
apeking116
Erlang Shen
Level 147
God Stats
30W - 25L
1,506 SR
Queue Stats
715W - 706L
1,427 Elo+
Solo
Ravana
Ravana
game_sniper1
Ravana
Level 117
God Stats
0W - 3L
1,250 SR
Queue Stats
26W - 25L
1,517 Elo+
Party 2
Ares
Ares
shinaneganz
Ares
Level 145
God Stats
7W - 5L
1,636 SR
Queue Stats
133W - 108L
1,560 Elo+
Solo
Team Averages
Level 139
1,449 SR
1,494 Elo+

VS

Team Averages
Level 119
1,549 SR
1,523 Elo+
Kali
Kali
 
Kali
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
MythicLightning
Chang'e
Level 152
God Stats
23W - 8L
1,667 SR
Queue Stats
104W - 88L
1,559 Elo+
Party 1
Ganesha
Ganesha
SaintCP
Ganesha
Level 85
God Stats
2W - 0L
1,832 SR
Queue Stats
180W - 166L
1,505 Elo+
Party 3
Rama
Rama
Zerdalias
Rama
Level 101
God Stats
3W - 4L
1,497 SR
Queue Stats
436W - 398L
1,476 Elo+
Solo
Hades
Hades
cholloswagins
Hades
Level 124
God Stats
4W - 1L
1,247 SR
Queue Stats
35W - 27L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 1 / 2
6,959
535
9,479
6,717
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,235
480
7,512
7,113
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
apeking116
Erlang Shen
10
1 / 8 / 0
6,474
498
5,549
13,971
9,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ravana
11
1 / 2 / 0
6,342
488
4,384
9,662
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 1
6,582
506
10,929
16,031
14,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
7 / 1 / 2
8,560
658
10,043
14,876
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 0 / 8
7,372
567
11,551
9,809
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
SaintCP
Ganesha
10
0 / 2 / 6
6,957
535
2,833
12,663
10,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
12
1 / 4 / 3
7,037
541
4,510
7,440
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
8 / 1 / 1
8,437
649
9,504
10,071
5,370
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
17
17
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
1
2
8
W
1
0
8
5
L
Medusa
3
1
2
4
W
Ganesha
SaintCP
Ganesha
0
2
6
1.5
L
0
3
1
0.17
W
Rama
1
4
3
0.63
L
Erlang Shen
apeking116
Erlang Shen
1
8
0
0.13
W
8
1
1
8.5
L
Ravana
1
2
0
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,853
Damage
38,441
53,494
Taken
54,859
33,028
Mitigated
28,058
15,268
Healing
24,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
10,043
5,678
0
3,667
14,876
6,153
652
4,694
10,182
0
49,510
W
11,551
1,276
2,972
6,431
9,809
3,686
536
4,756
5,053
43,059
0
L
Medusa
9,479
4,420
0
3,447
6,717
2,581
0
1,558
5,159
0
51,836
W
Ganesha
SaintCP
Ganesha
2,833
733
1,662
3,271
12,663
10,296
160
4,998
7,665
20,992
0
L
7,512
383
888
813
7,113
2,711
0
2,676
4,437
50,588
0
W
Rama
4,510
3,349
0
1,407
7,440
2,553
949
1,365
6,075
0
53,692
L
Erlang Shen
apeking116
Erlang Shen
5,549
2,240
0
1,695
13,971
9,700
282
8,390
5,581
0
39,695
W
9,504
1,891
100
5,257
10,071
5,370
502
2,628
7,443
49,465
0
L
Ravana
4,384
1,210
0
3,907
9,662
4,009
0
2,748
6,914
0
47,174
L
10,929
1,561
0
4,518
16,031
14,027
0
8,516
7,515
22,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
38,363
314
Minions Killed
337
0
Camps Cleared
0
1,324,694
Distance Traveled
1,310,912
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,560
658
81
6
0
302,084
0
W
Chang'e
7,372
567
69
5
0
262,978
3
L
Medusa
6,959
535
82
6
0
247,586
0
W
Ganesha
6,957
535
4
0
0
281,386
0
L
Ix Chel
6,235
480
89
7
0
277,169
2
W
Rama
7,037
541
108
8
0
232,076
0
L
Erlang Shen
6,474
498
52
4
0
237,741
0
W
Hades
8,437
649
75
6
0
232,388
3
L
Ravana
6,342
488
77
6
0
288,906
1
L
Ares
6,582
506
14
1
0
273,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role