Player Matchup

King Arthur
King Arthur
ABELCG
King Arthur
Level 85
God Stats
1W - 1L
1,620 SR
Queue Stats
22W - 21L
1,538 Elo+
Solo
Hachiman
Hachiman
NataliaVirru
Hachiman
Level 142
God Stats
0W - 1L
1,623 SR
Queue Stats
20W - 4L
1,958 Elo+
Party 1
Bakasura
Bakasura
SkorpionBlack6
Bakasura
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 34L
1,754 Elo+
Party 1
Sylvanus
Sylvanus
XxSnakeZombiexX
Sylvanus
Level 150
God Stats
9W - 4L
1,719 SR
Queue Stats
66W - 40L
1,750 Elo+
Party 1
Chang'e
Chang'e
cambdot
Chang'e
Level 87
God Stats
4W - 5L
1,606 SR
Queue Stats
256W - 224L
1,504 Elo+
Solo
Team Averages
Level 124
1,614 SR
1,701 Elo+

VS

Team Averages
Level 119
1,654 SR
1,561 Elo+
Bastet
Bastet
Alistair124
Bastet
Level 126
God Stats
4W - 3L
1,763 SR
Queue Stats
186W - 164L
1,619 Elo+
Party 2
Ares
Ares
Moogiic
Ares
Level 114
God Stats
8W - 3L
1,740 SR
Queue Stats
163W - 136L
1,504 Elo+
Solo
Janus
Janus
TV7146
Janus
Level 85
God Stats
6W - 3L
1,846 SR
Queue Stats
38W - 28L
1,626 Elo+
Solo
Pele
Pele
merida92
Pele
Level 142
God Stats
5W - 4L
1,577 SR
Queue Stats
222W - 193L
1,639 Elo+
Party 2
Freya
Freya
qtAlex
Freya
Level 127
God Stats
1W - 1L
1,346 SR
Queue Stats
30W - 29L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ABELCG
King Arthur
9
0 / 3 / 1
5,384
538
3,214
9,823
6,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
NataliaVirru
Hachiman
9
0 / 0 / 1
4,809
481
3,232
4,726
1,624
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
10
2 / 2 / 0
5,713
571
3,671
9,391
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
7
1 / 1 / 1
4,775
478
3,395
6,405
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
cambdot
Chang'e
8
0 / 5 / 3
4,889
489
4,718
8,754
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
2 / 1 / 5
5,978
598
5,480
7,837
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Moogiic
Ares
10
2 / 0 / 5
5,907
591
3,878
7,325
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
TV7146
Janus
10
4 / 1 / 1
6,112
611
5,979
5,105
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
3 / 0 / 2
6,418
642
7,151
7,682
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
qtAlex
Freya
10
0 / 1 / 2
5,872
587
3,084
4,886
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
11
11
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ABELCG
King Arthur
0
3
1
0.17
W
Bastet
2
1
5
4.5
W
Ares
Moogiic
Ares
2
0
5
4.5
L
Hachiman
NataliaVirru
Hachiman
0
0
1
0.5
L
Bakasura
2
2
0
1
W
Janus
TV7146
Janus
4
1
1
4.5
L
Sylvanus
1
1
1
1.5
L
Chang'e
cambdot
Chang'e
0
5
3
0.3
W
Pele
3
0
2
4
W
Freya
qtAlex
Freya
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,230
Damage
25,572
39,099
Taken
32,835
18,727
Mitigated
14,028
10,915
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ABELCG
King Arthur
3,214
374
0
2,392
9,823
6,882
0
1,407
8,345
451
38,322
W
Bastet
5,480
2,013
0
4,471
7,837
2,541
0
1,145
6,328
0
39,013
W
Ares
Moogiic
Ares
3,878
306
0
2,392
7,325
4,811
0
2,322
4,891
15,721
0
L
Hachiman
NataliaVirru
Hachiman
3,232
1,888
0
2,016
4,726
1,624
0
2,223
2,301
0
33,881
L
Bakasura
3,671
2,638
0
1,717
9,391
3,462
0
2,287
6,916
0
34,997
W
Janus
TV7146
Janus
5,979
376
0
1,000
5,105
1,631
0
2,100
2,469
47,795
0
L
Sylvanus
3,395
1,150
801
2,183
6,405
3,992
0
2,766
3,447
12,659
0
L
Chang'e
cambdot
Chang'e
4,718
528
565
1,241
8,754
2,767
0
3,670
4,874
25,676
0
W
Pele
7,151
1,585
0
3,007
7,682
3,277
0
1,676
5,950
275
49,089
W
Freya
qtAlex
Freya
3,084
960
0
2,624
4,886
1,768
0
699
4,155
38,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,570
Gold Earned
30,287
286
Minions Killed
341
0
Camps Cleared
0
988,430
Distance Traveled
1,074,602
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,384
538
73
7
0
197,759
4
W
Bastet
5,978
598
62
6
0
233,985
0
W
Ares
5,907
591
24
2
0
233,724
1
L
Hachiman
4,809
481
53
5
0
194,881
0
L
Bakasura
5,713
571
83
8
0
225,181
0
W
Janus
6,112
611
89
9
0
210,205
2
L
Sylvanus
4,775
478
20
2
0
176,364
3
L
Chang'e
4,889
489
57
6
0
194,245
0
W
Pele
6,418
642
80
8
0
204,452
0
W
Freya
5,872
587
86
9
0
192,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role