Player Matchup

Ix Chel
Ix Chel
BuffxBunny
Ix Chel
Level 129
God Stats
64W - 52L
1,564 SR
Queue Stats
306W - 321L
1,472 Elo+
Party 1
Ishtar
Ishtar
FrikiCr
Ishtar
Level 81
God Stats
5W - 8L
1,195 SR
Queue Stats
38W - 43L
1,409 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nizzadien
Ah Muzen Cab
Level 129
God Stats
16W - 18L
1,497 SR
Queue Stats
304W - 312L
1,484 Elo+
Party 1
Anubis
Anubis
Twaffle032393
Anubis
Level 66
God Stats
13W - 32L
1,323 SR
Queue Stats
126W - 156L
1,454 Elo+
Party 1
Surtr
Surtr
toxicplayer666
Surtr
Level 128
God Stats
5W - 10L
1,412 SR
Queue Stats
76W - 81L
1,420 Elo+
Solo
Team Averages
Level 107
1,398 SR
1,448 Elo+

VS

Team Averages
Level 95
1,656 SR
1,465 Elo+
Bastet
Bastet
FunkyMonkey9123
Bastet
Level 83
God Stats
1W - 0L
1,698 SR
Queue Stats
21W - 14L
1,444 Elo+
Party 2
Agni
Agni
HarveyDonko
Agni
Level 128
God Stats
3W - 0L
1,719 SR
Queue Stats
21W - 14L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
Lacquer
Nu Wa
Level 100
God Stats
21W - 20L
1,596 SR
Queue Stats
38W - 35L
1,496 Elo+
Party 2
Hachiman
Hachiman
TexasRead
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
clerkcash
Sun Wukong
Level 158
God Stats
2W - 0L
1,768 SR
Queue Stats
204W - 218L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BuffxBunny
Ix Chel
16
2 / 3 / 7
10,323
1,032
10,877
10,092
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
FrikiCr
Ishtar
15
1 / 5 / 7
9,823
982
6,656
13,593
5,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Nizzadien
Ah Muzen Cab
16
2 / 3 / 8
10,633
1,063
13,856
16,509
5,411
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 6 / 7
9,578
958
6,784
14,572
5,925
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 6 / 4
10,590
1,059
10,785
17,949
8,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

127

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
10,560
1,056
9,929
8,630
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
11 / 2 / 8
13,007
1,301
21,233
9,821
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Lacquer
Nu Wa
17
0 / 4 / 17
10,616
1,062
18,291
9,516
3,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
TexasRead
Hachiman
17
1 / 2 / 12
10,078
1,008
8,960
11,740
4,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
clerkcash
Sun Wukong
17
6 / 1 / 9
11,543
1,154
9,541
13,676
11,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
12
Kills
23
23
Deaths
12
33
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BuffxBunny
Ix Chel
2
3
7
1.83
L
Ishtar
FrikiCr
Ishtar
1
5
7
0.9
W
5
3
9
3.17
W
11
2
8
7.5
W
Nu Wa
Lacquer
Nu Wa
0
4
17
2.13
L
Ah Muzen Cab
Nizzadien
Ah Muzen Cab
2
3
8
2
W
Hachiman
TexasRead
Hachiman
1
2
12
3.5
L
2
6
7
0.92
W
Sun Wukong
clerkcash
Sun Wukong
6
1
9
10.5
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,958
Damage
67,954
72,715
Taken
53,383
28,066
Mitigated
25,973
4,927
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BuffxBunny
Ix Chel
10,877
921
911
602
10,092
3,620
0
6,041
3,861
30,848
0
L
Ishtar
FrikiCr
Ishtar
6,656
4,030
18
1,494
13,593
5,032
0
6,114
7,329
0
37,225
W
9,929
3,881
0
457
8,630
2,935
0
3,464
5,062
0
17,821
W
21,233
987
0
1,158
9,821
3,454
0
3,089
6,454
51,927
0
W
Nu Wa
Lacquer
Nu Wa
18,291
6,179
0
1,118
9,516
3,377
0
3,835
5,437
42,653
0
L
Ah Muzen Cab
Nizzadien
Ah Muzen Cab
13,856
4,274
0
0
16,509
5,411
0
11,782
4,427
0
46,922
W
Hachiman
TexasRead
Hachiman
8,960
7,111
0
2,360
11,740
4,409
0
2,027
9,620
0
16,634
L
6,784
47
149
834
14,572
5,925
0
7,057
7,365
12,438
0
W
Sun Wukong
clerkcash
Sun Wukong
9,541
999
0
1,249
13,676
11,798
0
5,377
7,809
1,055
24,574
L
10,785
3,268
0
919
17,949
8,078
0
9,385
8,564
367
22,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,947
Gold Earned
55,804
231
Minions Killed
279
5
Camps Cleared
6
850,455
Distance Traveled
876,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,323
1,032
71
7
0
167,668
0
L
Ishtar
9,823
982
68
7
1
155,616
0
W
Bastet
10,560
1,056
19
2
2
199,162
0
W
Agni
13,007
1,301
114
11
1
172,737
0
W
Nu Wa
10,616
1,062
62
6
2
151,421
0
L
Ah Muzen Cab
10,633
1,063
61
6
0
178,253
0
W
Hachiman
10,078
1,008
39
4
0
184,979
0
L
Anubis
9,578
958
13
1
0
170,419
0
W
Sun Wukong
11,543
1,154
45
5
1
168,518
0
L
Surtr
10,590
1,059
18
2
4
178,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role