Player Matchup

Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
LittleBeast26
Cernunnos
Level 144
God Stats
8W - 4L
1,495 SR
Queue Stats
659W - 720L
1,534 Elo+
Solo
Kukulkan
Kukulkan
Star5layer
Kukulkan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,794 Elo+
Party 1
Ra
Ra
Thecerus
Ra
Level 87
God Stats
1W - 0L
1,752 SR
Queue Stats
8W - 2L
1,753 Elo+
Party 1
Cthulhu
Cthulhu
VotivePaprika73
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 151L
1,533 Elo+
Solo
Team Averages
Level 126
1,550 SR
1,623 Elo+

VS

Team Averages
Level 142
1,574 SR
1,526 Elo+
Fenrir
Fenrir
Alexis_Salas_026
Fenrir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,561 Elo+
Party 2
Mulan
Mulan
ForTheFallen58
Mulan
Level 146
God Stats
19W - 8L
1,606 SR
Queue Stats
620W - 590L
1,478 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mdz_vI_ZeUuS_Iv
Ah Muzen Cab
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,558 Elo+
Party 2
Ix Chel
Ix Chel
Raider24LA
Ix Chel
Level 125
God Stats
1W - 1L
1,762 SR
Queue Stats
215W - 210L
1,518 Elo+
Solo
Camazotz
Camazotz
xXHumps
Camazotz
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 67L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
9 / 3 / 12
10,311
937
10,720
12,818
10,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
LittleBeast26
Cernunnos
15
4 / 3 / 13
8,927
812
10,723
10,993
4,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Star5layer
Kukulkan
17
4 / 0 / 16
9,597
872
12,347
6,695
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 15
10,037
912
13,335
8,163
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 16
10,477
952
13,875
12,928
14,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 2
8,536
776
7,598
13,297
6,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 6 / 6
7,319
665
9,179
18,696
20,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Mdz_vI_ZeUuS_Iv
Ah Muzen Cab
18
2 / 2 / 3
9,035
821
6,397
9,711
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Raider24LA
Ix Chel
13
0 / 7 / 8
7,620
693
10,881
13,970
8,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
xXHumps
Camazotz
10
1 / 5 / 3
6,669
606
5,597
11,587
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
26
Kills
9
9
Deaths
26
72
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
3
12
5
L
6
6
2
1.17
L
0
6
6
0.5
W
Cernunnos
LittleBeast26
Cernunnos
4
3
13
3.5
L
Ah Muzen Cab
Mdz_vI_ZeUuS_Iv
Ah Muzen Cab
2
2
3
1.75
L
Ix Chel
Raider24LA
Ix Chel
0
7
8
0.57
W
Kukulkan
Star5layer
Kukulkan
4
0
16
12
W
4
2
15
5.75
W
5
1
16
13
L
Camazotz
xXHumps
Camazotz
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,000
Damage
39,652
51,597
Taken
67,261
36,842
Mitigated
46,175
25,839
Healing
18,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,720
2,670
285
3,395
12,818
10,637
53
2,155
10,461
0
12,027
L
7,598
977
733
1,447
13,297
6,714
0
7,230
5,843
0
10,998
L
9,179
211
892
3,153
18,696
20,929
0
9,225
9,131
0
17,033
W
Cernunnos
LittleBeast26
Cernunnos
10,723
5,173
1,867
2,341
10,993
4,133
4,331
3,158
7,596
0
17,171
L
Ah Muzen Cab
Mdz_vI_ZeUuS_Iv
Ah Muzen Cab
6,397
1,343
708
1,891
9,711
4,472
0
5,830
3,645
0
30,724
L
Ix Chel
Raider24LA
Ix Chel
10,881
2,010
3,804
2,402
13,970
8,288
0
8,618
5,154
21,111
0
W
Kukulkan
Star5layer
Kukulkan
12,347
935
2,726
1,799
6,695
3,260
1,236
1,337
5,358
25,353
0
W
13,335
817
5,863
3,318
8,163
3,824
925
2,016
6,147
42,430
0
W
13,875
170
1,769
2,476
12,928
14,988
641
2,215
10,520
19,008
2,041
L
Camazotz
xXHumps
Camazotz
5,597
275
463
2,613
11,587
5,772
0
6,102
5,144
0
6,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,349
Gold Earned
39,179
171
Minions Killed
92
0
Camps Cleared
0
1,112,613
Distance Traveled
921,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,311
937
10
1
0
222,573
0
L
Fenrir
8,536
776
7
1
0
181,968
0
L
Mulan
7,319
665
13
1
0
162,962
0
W
Cernunnos
8,927
812
24
2
0
177,272
0
L
Ah Muzen Cab
9,035
821
48
4
0
218,732
0
L
Ix Chel
7,620
693
19
2
0
197,671
0
W
Kukulkan
9,597
872
33
3
0
244,753
0
W
Ra
10,037
912
86
8
0
237,191
0
W
Cthulhu
10,477
952
18
2
0
230,824
0
L
Camazotz
6,669
606
5
0
0
160,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role