Player Matchup

Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ASSUREDCRIS1306
Thanatos
Level 84
God Stats
25W - 21L
1,475 SR
Queue Stats
45W - 55L
1,372 Elo+
Party 1
Bacchus
Bacchus
Dat_White10
Bacchus
Level 85
God Stats
9W - 10L
1,556 SR
Queue Stats
33W - 42L
1,375 Elo+
Party 1
Bellona
Bellona
Drainox91
Bellona
Level 37
God Stats
1W - 4L
1,466 SR
Queue Stats
28W - 36L
1,409 Elo+
Party 1
Neith
Neith
Wanted27Geoffrey
Neith
Level 121
God Stats
16W - 18L
1,465 SR
Queue Stats
783W - 790L
1,401 Elo+
Solo
Team Averages
Level 75
1,492 SR
1,411 Elo+

VS

Team Averages
Level 80
1,559 SR
1,513 Elo+
Cupid
Cupid
Panch0013
Cupid
Level 129
God Stats
3W - 0L
1,891 SR
Queue Stats
266W - 269L
1,449 Elo+
Solo
Bellona
Bellona
Salvey16
Bellona
Level 49
God Stats
6W - 3L
1,710 SR
Queue Stats
22W - 10L
1,669 Elo+
Party 2
Geb
Geb
TrispyTraspyx2
Geb
Level 48
God Stats
1W - 1L
1,197 SR
Queue Stats
96W - 90L
1,469 Elo+
Solo
Anubis
Anubis
Xenqx
Anubis
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 20L
1,573 Elo+
Party 2
Mercury
Mercury
im_nasty_boy0
Mercury
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 2 / 4
9,559
478
13,601
8,336
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
16
5 / 4 / 1
9,821
491
6,743
16,678
6,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Dat_White10
Bacchus
12
1 / 3 / 7
8,713
436
7,145
17,034
22,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Drainox91
Bellona
12
0 / 4 / 1
7,965
398
4,927
14,085
10,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 5 / 2
8,296
415
15,613
17,179
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Panch0013
Cupid
14
1 / 4 / 3
8,799
440
6,399
14,321
5,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Salvey16
Bellona
16
3 / 3 / 7
10,470
524
10,327
15,182
15,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 3
8,614
431
7,252
19,676
17,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Xenqx
Anubis
20
12 / 1 / 4
13,586
679
20,847
15,085
8,995
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
7
1 / 3 / 1
7,251
363
1,351
4,163
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
15
Kills
18
18
Deaths
15
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
4
2.5
L
Thanatos
5
4
1
1.38
L
Bacchus
Dat_White10
Bacchus
1
3
7
1.5
L
Bellona
Drainox91
Bellona
0
4
1
0.13
W
Cupid
Panch0013
Cupid
1
4
3
0.63
W
Bellona
Salvey16
Bellona
3
3
7
2.17
W
1
4
3
0.63
L
6
5
2
1.4
W
Anubis
Xenqx
Anubis
12
1
4
14
W
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,029
Damage
46,176
73,312
Taken
68,427
47,550
Mitigated
49,251
24,039
Healing
24,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,601
797
0
1,340
8,336
2,959
579
4,182
4,154
77,732
0
L
Thanatos
6,743
2,034
0
9,933
16,678
6,214
0
6,188
10,490
0
72,752
L
Bacchus
Dat_White10
Bacchus
7,145
1,024
442
2,748
17,034
22,240
21
5,826
11,208
21,194
0
L
Bellona
Drainox91
Bellona
4,927
1,919
0
4,307
14,085
10,038
260
3,177
10,908
0
33,943
W
Cupid
Panch0013
Cupid
6,399
3,318
777
6,781
14,321
5,944
0
3,988
10,333
0
58,948
W
Bellona
Salvey16
Bellona
10,327
3,018
0
3,274
15,182
15,202
1,125
3,741
11,441
0
64,498
W
7,252
1,731
0
2,545
19,676
17,828
68
6,912
12,764
24,679
0
L
15,613
9,329
0
5,269
17,179
6,099
441
8,726
8,453
0
46,194
W
Anubis
Xenqx
Anubis
20,847
1,226
0
11,233
15,085
8,995
4,742
4,213
10,872
131,862
0
W
Mercury
1,351
1,039
0
4
4,163
1,282
0
1,892
2,271
0
14,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,354
Gold Earned
48,720
363
Minions Killed
440
0
Camps Cleared
0
1,829,245
Distance Traveled
1,695,431
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,559
478
130
7
0
369,816
4
L
Thanatos
9,821
491
110
6
0
422,825
6
L
Bacchus
8,713
436
24
1
0
370,490
6
L
Bellona
7,965
398
51
3
0
365,148
2
W
Cupid
8,799
440
84
4
0
360,781
0
W
Bellona
10,470
524
92
5
0
352,729
2
W
Geb
8,614
431
28
1
0
449,254
4
L
Neith
8,296
415
48
2
0
300,966
0
W
Anubis
13,586
679
209
10
0
387,271
0
W
Mercury
7,251
363
27
1
0
145,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role