Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AnnocToA
Heimdallr
Level 34
God Stats
1W - 4L
1,500 SR
Queue Stats
136W - 146L
1,474 Elo+
Solo
Ix Chel
Ix Chel
Ax2u
Ix Chel
Level 183
God Stats
53W - 43L
1,636 SR
Queue Stats
381W - 326L
1,524 Elo+
Solo
Guan Yu
Guan Yu
DIABOLICBand846
Guan Yu
Level 81
God Stats
2W - 4L
1,487 SR
Queue Stats
211W - 213L
1,362 Elo+
Solo
Maui
Maui
tanounnet
Maui
Level 123
God Stats
5W - 2L
1,639 SR
Queue Stats
238W - 217L
1,482 Elo+
Solo
Team Averages
Level 110
1,552 SR
1,469 Elo+

VS

Team Averages
Level 127
1,556 SR
1,482 Elo+
Vamana
Vamana
DiamondPinecone
Vamana
Level 135
God Stats
7W - 5L
1,491 SR
Queue Stats
426W - 427L
1,522 Elo+
Solo
Anubis
Anubis
JonT17
Anubis
Level 149
God Stats
3W - 2L
1,475 SR
Queue Stats
187W - 180L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kenobi Cuh
Morgan Le Fay
Level 89
God Stats
9W - 9L
1,458 SR
Queue Stats
224W - 223L
1,304 Elo+
Solo
Susano
Susano
SpartanBeaver
Susano
Level 154
God Stats
6W - 2L
1,742 SR
Queue Stats
195W - 183L
1,580 Elo+
Solo
Danzaburou
Danzaburou
lhlSONDER
Danzaburou
Level 107
God Stats
8W - 3L
1,613 SR
Queue Stats
115W - 95L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 4 / 1
6,664
555
5,456
11,631
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
AnnocToA
Heimdallr
10
0 / 3 / 0
5,010
418
808
9,116
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
Ax2u
Ix Chel
13
4 / 1 / 1
7,419
618
8,076
8,249
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 5 / 1
6,282
524
3,732
11,365
10,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
9
0 / 1 / 1
6,018
502
2,482
8,456
5,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
8,736
728
7,126
10,459
7,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
JonT17
Anubis
11
0 / 2 / 4
6,405
534
6,834
6,979
2,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
Kenobi Cuh
Morgan Le Fay
12
0 / 3 / 0
6,321
527
3,647
6,445
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 3
7,488
624
5,372
8,644
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
lhlSONDER
Danzaburou
14
7 / 0 / 0
8,999
750
9,598
7,234
3,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
10
Kills
14
14
Deaths
10
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
4
1
1.13
L
Heimdallr
AnnocToA
Heimdallr
0
3
0
0
L
Ix Chel
Ax2u
Ix Chel
4
1
1
4.5
L
2
5
1
0.5
W
4
3
3
1.83
W
Anubis
JonT17
Anubis
0
2
4
1
W
Morgan Le Fay
Kenobi Cuh
Morgan Le Fay
0
3
0
0
W
3
2
3
2.25
W
Danzaburou
lhlSONDER
Danzaburou
7
0
0
7
L
Maui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,554
Damage
32,577
48,817
Taken
39,761
26,068
Mitigated
19,139
14,640
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,456
1,553
0
4,054
11,631
3,813
0
2,543
9,088
0
45,653
L
Heimdallr
AnnocToA
Heimdallr
808
63
0
1,903
9,116
2,751
0
1,902
7,214
0
20,924
L
Ix Chel
Ax2u
Ix Chel
8,076
1,231
606
2,644
8,249
2,698
0
3,331
4,918
74,731
0
L
3,732
685
0
3,681
11,365
10,828
0
0
11,365
626
31,414
W
7,126
3,475
0
1,750
10,459
7,560
212
224
9,675
0
64,935
W
Anubis
JonT17
Anubis
6,834
238
0
2,780
6,979
2,963
0
2,197
4,782
39,306
0
W
Morgan Le Fay
Kenobi Cuh
Morgan Le Fay
3,647
225
0
1,010
6,445
2,429
0
2,698
3,747
48,277
0
W
5,372
1,414
0
3,032
8,644
3,083
212
2,387
6,168
0
42,792
W
Danzaburou
lhlSONDER
Danzaburou
9,598
5,425
0
3,417
7,234
3,104
330
3,508
3,726
0
62,384
L
Maui
2,482
538
0
1,752
8,456
5,978
0
2,705
5,751
20,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,393
Gold Earned
37,949
324
Minions Killed
412
0
Camps Cleared
0
1,235,515
Distance Traveled
1,331,144
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,664
555
66
6
0
299,052
2
L
Heimdallr
5,010
418
37
3
0
223,739
1
L
Ix Chel
7,419
618
140
12
0
272,434
0
L
Guan Yu
6,282
524
51
4
0
207,699
0
W
Vamana
8,736
728
111
9
0
260,879
3
W
Anubis
6,405
534
73
6
0
293,036
4
W
Morgan Le Fay
6,321
527
79
7
0
221,665
0
W
Susano
7,488
624
68
6
0
295,773
0
W
Danzaburou
8,999
750
81
7
0
259,791
0
L
Maui
6,018
502
30
3
0
232,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role