Player Matchup

Artemis
Artemis
TheRealJusticexx
Artemis
Level 44
God Stats
1W - 0L
1,694 SR
Queue Stats
19W - 18L
1,328 Elo+
Party 1
Chang'e
Chang'e
Twigseason
Chang'e
Level 61
God Stats
5W - 1L
1,570 SR
Queue Stats
19W - 13L
1,423 Elo+
Party 1
Bacchus
Bacchus
please moo
Bacchus
Level 27
God Stats
18W - 9L
1,561 SR
Queue Stats
19W - 11L
1,387 Elo+
Party 1
Team Averages
Level 44
1,608 SR
1,380 Elo+

VS

Team Averages
Level 86
1,375 SR
1,367 Elo+
Ix Chel
Ix Chel
Oneiirophobia
Ix Chel
Level 147
God Stats
1W - 4L
1,203 SR
Queue Stats
73W - 81L
1,391 Elo+
Party 2
Shiva
Shiva
valkyrieandrade
Shiva
Level 95
God Stats
1W - 1L
1,735 SR
Queue Stats
60W - 44L
1,466 Elo+
Party 2
Hachiman
Hachiman
xaniicyth
Hachiman
Level 16
God Stats
0W - 3L
1,188 SR
Queue Stats
22W - 42L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 10
8,386
839
9,398
7,597
2,799
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Twigseason
Chang'e
12
11 / 1 / 4
9,947
995
10,047
9,014
3,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
please moo
Bacchus
11
2 / 1 / 12
8,187
819
5,374
12,808
13,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
9
0 / 6 / 3
7,067
707
9,498
9,642
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 3
7,071
707
8,566
12,191
8,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
xaniicyth
Hachiman
11
3 / 6 / 0
8,400
840
3,887
10,351
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
3
3
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
0
6
3
0.25
W
4
1
10
9
W
Chang'e
Twigseason
Chang'e
11
1
4
13
W
Bacchus
please moo
Bacchus
2
1
12
8
L
0
5
3
0.3
L
Hachiman
xaniicyth
Hachiman
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
21,951
29,419
Taken
32,184
19,389
Mitigated
15,006
8,571
Healing
4,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
9,498
1,502
645
1,782
9,642
3,371
0
4,119
5,523
33,374
0
W
9,398
5,295
280
1,239
7,597
2,799
759
3,152
4,269
0
28,809
W
Chang'e
Twigseason
Chang'e
10,047
1,252
873
1,831
9,014
3,468
1,198
3,204
5,614
37,791
0
W
Bacchus
please moo
Bacchus
5,374
1,055
409
3,939
12,808
13,122
140
3,367
9,144
13,326
0
L
8,566
1,063
629
1,435
12,191
8,305
0
6,472
5,719
0
22,477
L
Hachiman
xaniicyth
Hachiman
3,887
2,838
0
29
10,351
3,330
874
5,057
5,294
0
9,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,520
Gold Earned
22,538
72
Minions Killed
86
0
Camps Cleared
0
538,121
Distance Traveled
447,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,067
707
41
4
0
146,941
0
W
Artemis
8,386
839
33
3
0
164,472
0
W
Chang'e
9,947
995
36
4
0
172,306
0
W
Bacchus
8,187
819
3
0
0
201,343
0
L
Shiva
7,071
707
28
3
0
148,661
0
L
Hachiman
8,400
840
17
2
0
152,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role