Player Matchup

Bakasura
Bakasura
DexNicolas203
Bakasura
Level 86
God Stats
1W - 0L
1,270 SR
Queue Stats
192W - 163L
1,551 Elo+
Party 1
Rama
Rama
Heavi26
Rama
Level 156
God Stats
6W - 7L
1,569 SR
Queue Stats
54W - 61L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
NeuroFool
Baron Samedi
Level 108
God Stats
7W - 3L
1,703 SR
Queue Stats
148W - 145L
1,510 Elo+
Party 2
Geb
Geb
Sorlux2
Geb
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 59L
1,575 Elo+
Party 1
Shiva
Shiva
siwuefhw
Shiva
Level 121
God Stats
28W - 25L
1,548 SR
Queue Stats
127W - 110L
1,543 Elo+
Party 2
Team Averages
Level 123
1,518 SR
1,535 Elo+

VS

Team Averages
Level 116
1,557 SR
1,469 Elo+
Yemoja
Yemoja
Eth17v2
Yemoja
Level 67
God Stats
0W - 2L
1,404 SR
Queue Stats
0W - 7L
1,223 Elo+
Solo
Ratatoskr
Ratatoskr
Francosoo11
Ratatoskr
Level 141
God Stats
11W - 9L
1,667 SR
Queue Stats
512W - 470L
1,532 Elo+
Party 3
Cerberus
Cerberus
GLADIATTORXS
Cerberus
Level 140
God Stats
5W - 7L
1,524 SR
Queue Stats
412W - 366L
1,544 Elo+
Party 3
Danzaburou
Danzaburou
KOMercy
Danzaburou
Level 81
God Stats
13W - 7L
1,734 SR
Queue Stats
54W - 48L
1,553 Elo+
Solo
Chang'e
Chang'e
Living lMasTeR
Chang'e
Level 151
God Stats
10W - 13L
1,456 SR
Queue Stats
678W - 647L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DexNicolas203
Bakasura
9
3 / 2 / 3
5,440
777
3,639
8,814
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Heavi26
Rama
7
1 / 0 / 1
4,495
642
2,853
3,905
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
NeuroFool
Baron Samedi
8
2 / 2 / 0
4,440
634
2,539
4,571
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
7
0 / 1 / 2
4,525
646
2,926
5,939
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
siwuefhw
Shiva
8
3 / 2 / 3
5,449
778
3,966
7,000
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eth17v2
Yemoja
6
0 / 1 / 1
4,166
595
894
3,923
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
Francosoo11
Ratatoskr
9
4 / 2 / 0
5,187
741
3,200
5,954
1,661
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
GLADIATTORXS
Cerberus
7
2 / 4 / 1
4,648
664
4,355
8,356
4,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
KOMercy
Danzaburou
6
0 / 1 / 1
3,723
532
2,816
3,710
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 1 / 2
5,119
731
3,537
3,807
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
9
Kills
7
7
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DexNicolas203
Bakasura
3
2
3
2.25
L
Yemoja
Eth17v2
Yemoja
0
1
1
0.5
L
Ratatoskr
Francosoo11
Ratatoskr
4
2
0
2
L
Cerberus
GLADIATTORXS
Cerberus
2
4
1
0.63
W
Rama
Heavi26
Rama
1
0
1
1.5
L
Danzaburou
KOMercy
Danzaburou
0
1
1
0.5
L
1
1
2
2
W
Baron Samedi
NeuroFool
Baron Samedi
2
2
0
1
W
Geb
0
1
2
1
W
Shiva
siwuefhw
Shiva
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,923
Damage
14,802
30,229
Taken
25,750
11,606
Mitigated
10,593
9,221
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DexNicolas203
Bakasura
3,639
2,863
0
2,843
8,814
3,323
0
1,956
6,858
0
31,727
L
Yemoja
Eth17v2
Yemoja
894
507
745
1,768
3,923
2,406
0
1,452
2,471
4,806
0
L
Ratatoskr
Francosoo11
Ratatoskr
3,200
626
0
500
5,954
1,661
0
464
5,415
0
30,606
L
Cerberus
GLADIATTORXS
Cerberus
4,355
213
0
2,730
8,356
4,236
0
574
7,594
19,263
0
W
Rama
Heavi26
Rama
2,853
2,454
0
1,433
3,905
1,094
55
228
3,677
0
27,400
L
Danzaburou
KOMercy
Danzaburou
2,816
1,006
0
620
3,710
1,146
0
1,111
2,519
0
21,529
L
3,537
292
40
1,633
3,807
1,144
180
1,864
1,778
32,752
0
W
Baron Samedi
NeuroFool
Baron Samedi
2,539
136
122
1,156
4,571
1,759
0
2,332
2,239
23,524
0
W
Geb
2,926
494
0
1,928
5,939
2,866
0
666
5,273
17,253
0
W
Shiva
siwuefhw
Shiva
3,966
1,318
0
1,739
7,000
2,564
0
3,604
3,396
0
29,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,349
Gold Earned
22,843
213
Minions Killed
195
0
Camps Cleared
0
806,576
Distance Traveled
722,247
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,440
777
67
10
0
175,961
2
L
Yemoja
4,166
595
7
1
0
150,618
5
L
Ratatoskr
5,187
741
53
8
0
186,683
0
L
Cerberus
4,648
664
44
6
0
150,642
0
W
Rama
4,495
642
57
8
0
143,496
2
L
Danzaburou
3,723
532
36
5
0
88,834
0
L
Chang'e
5,119
731
55
8
0
145,470
0
W
Baron Samedi
4,440
634
36
5
0
159,829
0
W
Geb
4,525
646
14
2
0
173,603
3
W
Shiva
5,449
778
39
6
0
153,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role