Player Matchup

Raijin
Raijin
Gold III
taketolong4
Raijin
Gold III
Level 72
God Stats
8W - 10L
1,483 SR
Queue Stats
359W - 353L
1,393 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 72
1,483 SR
1,393 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,500 SR
1,245 MMR
Thanatos
Thanatos
Gold IV
santos04
Thanatos
Gold IV
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
9 / 3 / 0
19,763
1,040
23,346
18,238
13,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HadesBakasuraHeraKaliPele

VS

Bans
ChronosAnubisHe BoBastetSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
santos04
Thanatos
20
3 / 9 / 0
17,314
911
12,887
29,227
20,093
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
9
Kills
3
3
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
santos04
Thanatos
3
9
0
0.33
W
Raijin
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,346
Damage
12,887
18,238
Taken
29,227
13,487
Mitigated
20,093
1,123
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
santos04
Thanatos
12,887
6,969
0
11,593
29,227
20,093
2,138
24,114
5,113
0
87,681
W
Raijin
23,346
2,653
0
1,123
18,238
13,487
1,416
520
17,718
128,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,763
Gold Earned
17,314
224
Minions Killed
168
11
Camps Cleared
7
301,173
Distance Traveled
337,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
17,314
911
168
9
7
337,844
0
W
Raijin
19,763
1,040
224
12
11
301,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role